Given the rabid popularity of Radiant Silvergun.....
Given the rabid popularity of Radiant Silvergun.....
You would think it'd be worth Treasure's time to port it over to a current system and release it in the US & Europe.
I so want to play this game, but PC emulators aren't up to the task, Saturn are diffcult to mod, and I'm not paying $400 for a original copy.
They did it with Ikaruga, why not RS?
I so want to play this game, but PC emulators aren't up to the task, Saturn are diffcult to mod, and I'm not paying $400 for a original copy.
They did it with Ikaruga, why not RS?
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BulletMagnet
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Well, RSG's "rabid popularity" exists largely only in the shmup community...not to mention that even if they did try to release it to a wider audience, shmups aren't as popular as they used to be, and many likely wouldn't be interested in the genre to begin with, no matter how good this one game is supposed to be. Heck, look at all the praise Gradius V, Ikaruga, etc. are getting from the critics in general, as well as most of the gamers who play them, but still you see few shmups being released, especially in the West, since it's simply a risky monetary venture no matter what game you're releasing.
Not to mention that the eBay sellers and import shops who are making a fortune off the Saturn version would revolt and burn Treasure's HQ to the ground.
Not to mention that the eBay sellers and import shops who are making a fortune off the Saturn version would revolt and burn Treasure's HQ to the ground.

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BulletMagnet
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Also, most shmups for Saturn don't use extra RAM and there are other alternatives to the Action Replay 4M like the ST-Key if you don't want the extra RAM. However, the Action Replay 4M is worth it for the extra RAM, especially if you plan on getting fighting games for the Saturn. Both the AR4M and the ST-Key are easy to find and are probably a cheaper alternative to modding. I also heard that the Game Shark allows for imports. Is this true?
$400? Yeah if you are desperate enough to buy it new and sealed. Otherwise I was able to (re) buy a near mint and complete copy for $150 in January. No spine card but who cares? Spine cards are just glorified product tags. You can probably get it cheaper for that as long as you are man enough to get it in less than amazing condition. It's a great game and doesn't need to be all nice 'n shiny to be enjoyed.
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Blue Lander
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Awhile back I heard a rumor that Treasure was working on a "Treasure Chest", a collection of their best games ported to a modern system. Sounds like wishful thinking to me, but has anybody else heard of it?
If RSG gets ported to another system, there's going to be a lot of angry collectors here who'll be pissed that their Saturn copies went down in value.
If RSG gets ported to another system, there's going to be a lot of angry collectors here who'll be pissed that their Saturn copies went down in value.
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BulletMagnet
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According to Silver Translations, it's 50,000. 5,000 is more in the ballpark of Panorama Cotton or something like that, which you see less frequently.LoneSage wrote:Instead of creating another RSG topic, I'll just ask it here: How many copies of RSG were produced for the Saturn? I've heard 5,000, but I see way too many of them for sale around the interweb..
I remember reading the Treasure Chest news on Gamefan.com at least 4 1/2 years ago. The apparently ditched it pretty fast.Blue Lander wrote:Awhile back I heard a rumor that Treasure was working on a "Treasure Chest", a collection of their best games ported to a modern system. Sounds like wishful thinking to me, but has anybody else heard of it?
If RSG gets ported to another system, there's going to be a lot of angry collectors here who'll be pissed that their Saturn copies went down in value.
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brokendivide
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The prices fluctuate quite a bit. I sold mine for £200 ($385 ish, pretty steep), but bought it for around £80 ($155). Keep an eye out for an incomplete one, if you're not desparate to play it in a hurry. And just resell if you don't like..
If you don't want to mod or import, get a cheapy 2nd hand one (if you're worried about the small possibility of mucking up your only saturn anyway..) make a backup of RSG and do the disc-swap trick. Not perfect, but it works, and ultimately you'll get to play RSG.
If you don't want to mod or import, get a cheapy 2nd hand one (if you're worried about the small possibility of mucking up your only saturn anyway..) make a backup of RSG and do the disc-swap trick. Not perfect, but it works, and ultimately you'll get to play RSG.
Radiant Silvergun sold 50,000 copies in Japan. If only 5000 copies existed it would be more rare than Shinrei Justatsushi Taromaru and as rare as Crows: The Battle Action... and it would probably be worth several times as much as it already is.
And Treasure was going to port it initially to the PS1, but they didn't because it would have taken up too much time and the end product wouldn't have been as good anyways. So they scrapped it.
As for why they don't port it now:
They're small. They aren't like Sega and Nintendo where they can send some small teams out to port the entire f'ing library everytime they need some quick cash, and I imagine Treasure would rather focus on making NEW games as opposed to wasting time trying to port Saturn games.
And Treasure was going to port it initially to the PS1, but they didn't because it would have taken up too much time and the end product wouldn't have been as good anyways. So they scrapped it.
As for why they don't port it now:
They're small. They aren't like Sega and Nintendo where they can send some small teams out to port the entire f'ing library everytime they need some quick cash, and I imagine Treasure would rather focus on making NEW games as opposed to wasting time trying to port Saturn games.
RABBLE RABBLE RABBLE!!!!!!
I agree that it would probably be worth re-releasing the game on a current generation console, I'm sure pretty much every shmup gamer that does not already have the game would buy it.
Sure some collectors would maybe feel cheated, but still the value would not drop that much (it would probably just drop to a more reasonable level). For hardcore collectors, re-releases, copies etc are not worth as much as the real thing..
People that snatch up all copies of rare games, just to re-sell later on Ebay are annoying. The people willing to pay more than $100 for a CD based game, are few and far between. I have been selling lots of stuff on Ebay, and no matter how rare of a game you are selling, there will usually only be a couple of buyers that are prepared to pay anything above a normal retail price of a game.
Sure some collectors would maybe feel cheated, but still the value would not drop that much (it would probably just drop to a more reasonable level). For hardcore collectors, re-releases, copies etc are not worth as much as the real thing..
People that snatch up all copies of rare games, just to re-sell later on Ebay are annoying. The people willing to pay more than $100 for a CD based game, are few and far between. I have been selling lots of stuff on Ebay, and no matter how rare of a game you are selling, there will usually only be a couple of buyers that are prepared to pay anything above a normal retail price of a game.
Re: Given the rabid popularity of Radiant Silvergun.....
Missed this part, why not just buy a Saturn that's already modded?jpolz wrote:I so want to play this game, but...Saturn are diffcult to mod, and I'm not paying $400 for a original copy.

Well, there is some Japanese dealer who has been trying to hock a new copy of it repeatedly for that very price the past 2-3 months. It thankfully ended with nobody buying it the last two times I saw.jp wrote:I'm still not sure where this guy thinks he's going to wind up paying $400 for RS. Last time I checked RS only went in the $130-170 price range.
Nope.Dylan1CC wrote:Well, there is some Japanese dealer who has been trying to hock a new copy of it repeatedly for that very price the past 2-3 months. It thankfully ended with nobody buying it the last two times I saw.
He's still at it.
Said he's still trying. Very, very sad. Since when did Radiant become as pricey as Sapphire?Skyline wrote:Nope.Dylan1CC wrote:Well, there is some Japanese dealer who has been trying to hock a new copy of it repeatedly for that very price the past 2-3 months. It thankfully ended with nobody buying it the last two times I saw.
He's still at it.

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Its a good game but not worthy of bringing out on newer consoles. Not as a straight port anyways.
If you can afford $170 go buy it, its not going to depreciate anytime soon. You will get most of your money back, if not all of it. You can't say that about anything in Ebgames or Gamestop can you?
If you can afford $170 go buy it, its not going to depreciate anytime soon. You will get most of your money back, if not all of it. You can't say that about anything in Ebgames or Gamestop can you?
This industry has become 2 dimensional as it transcended into a 3D world.
I've been keeping tabs on what it's going for on eBay the past six+ months. Without spinecard and advertised in good or better condition, you can nab it $120-$160, w/ $145 being about the mean. With the spinecard and advertised in same condition, It's $175-$225, with the mean hovering $200-$205. There definitely are sales where a spineless copy sells <$100 -- and ones where a complete copy sells for $300+ (and very occasionally even $400+), but I'd estimate they're pushing the third standard deviation at those ranges. (I was interested in seeing whether the price fell off after the holidays, but it's remained pretty consistent.)jp wrote:I'm still not sure where this guy thinks he's going to wind up paying $400 for RS. Last time I checked RS only went in the $130-170 price range.
(It's worth noting again that I've only followed auctions that not only advertise the condition of the game but say good or better -- about half of the RSG auctions don't, so the overall averages could very well be less than what I've discovered -- i.e. what you've quoted.)
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GaijinPunch
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I don't know about that but I do know that other companies were bidding on it. Activision for one, as a friend of mine at the time worked for Activision Japan. He said the license was too much though, and they would've broken even at best.And Treasure was going to port it initially to the PS1, but they didn't because it would have taken up too much time and the end product wouldn't have been as good anyways.
I saw one in Mak Japan back in the summer for like 10,000 yen.how much does the ST-V cart of Radiant Silvergun go for these days?
Wow, very interesting.GaijinPunch wrote:I don't know about that but I do know that other companies were bidding on it. Activision for one, as a friend of mine at the time worked for Activision Japan. He said the license was too much though, and they would've broken even at best.And Treasure was going to port it initially to the PS1, but they didn't because it would have taken up too much time and the end product wouldn't have been as good anyways.
Always found it intriguing that Treasure was able to pull off something with the game that was apparently only possible on the Saturn. Was playing it a few nights ago and the crispness and brightness of the visuals never cease to amaze me. The shiny little "particles" from the explosions are a treat for the eyes.Ganelon wrote:Crave had a PS1 prototype of RSG but the big S told them to give it up since it supposedly looked crappy.
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GaijinPunch
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