Thanks for all the suggestions and the lively discussion everybody
That wii.guide is a lot better than the other ones I've read. I don't have access to a Windows PC and wouldn't really want to use something like a work machine or have a friend install sketchy stuff on their system. Also thanks for the link on the Wii system architecture, good read. "Neek virtual NAND" gives me flashbacks to XBox softmodding and Virtual EEPROMs
So, the plan is, following mostly wii.guide:
- Setup my Wii and update it to the latest 2010 Nintendo firmware (do I really need to track down the latest latest instead of just using online update?)
- Prepare my SD card with the Letterbomb exploit
- Install the Homebrew Channel, a universal launcher for all things homebrew
- Install BootMii, preferably on boot2 but as IOS is also OK. I need this so I can backup my NAND for emergency-restores
- Do a NAND backup with BootMii
- Install Priiloader. It's a little stub that boots before the main OS and it'll allow me to fix&restore stuff in case the system menu etc. is borked
- Install d2x cIOS. This provides OS-level support for things like playing games from ISO files
- Install USB Loader GX so I can play Wii games from ISOs
- Put Nintendont in the apps folder so I can play GC games from ISOs
- Done?
There's still a few things unclear to me. I just bought a 64GB SD card. It's less than 10EUR and I figure 64GB should be enough for a dozen Wii/GC games or so, fine for me. But some here say that's not a good idea? Online I've read reports of people storing & loading games from SDXC cards formatted FAT32 just fine, I figured that would be the cleanest, simplest solution. I guess FAT32 has a 4GB limit, which might not be enough for Wii games and I guess I can't format my internal SD card as exFAT. Also, should I get PAL or NTSC ISOs? I'll be getting a PAL Wii and hook it up over SCART RGB. From what I understand basically all Wii games support PAL60 so that 50Hz slowdown crap shouldn't be an issue and 576i > 480i. So PAL ISOs it is?