Sonic Wings Special
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Jac2Mac
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Sonic Wings Special
A few weeks ago, I bought Sonic Wings Special on E-Bay for Sega Saturn and I thought it was cool because of the following.
1.There are many planes to pick from with more than 8 pilots including the ultra-cute Mao-Mao.
2.There are hidden planes including the flying rabbit from Rabbit Punch.
3.There are many different levels to play through and in some instances you can choose one of two levels to go to.
4.This game is mega-tough because in the later levels the enemy bullets become very fast and if you continue you have to do the whole stage again.
5.Like most Psikyo shooters, this game has multiple endings in single-player and two-player mode.
Does anyone else have an opinion on this Sega Saturn complete with mini-cd that features cheesy pop songs by Mao-Mao?
1.There are many planes to pick from with more than 8 pilots including the ultra-cute Mao-Mao.
2.There are hidden planes including the flying rabbit from Rabbit Punch.
3.There are many different levels to play through and in some instances you can choose one of two levels to go to.
4.This game is mega-tough because in the later levels the enemy bullets become very fast and if you continue you have to do the whole stage again.
5.Like most Psikyo shooters, this game has multiple endings in single-player and two-player mode.
Does anyone else have an opinion on this Sega Saturn complete with mini-cd that features cheesy pop songs by Mao-Mao?
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professor ganson
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CIT
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professor ganson
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BulletMagnet
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professor ganson
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BulletMagnet
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professor ganson
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takohiko
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LSU
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That's really interesting to know that the Sonic Wins team and Psikyo have a connection -
I'd always thought of Sonic Wings to be a 'poor man's Strikers' series. Although that sounds quite harsh and is probably doing it a real disservice. I do think they're good games, just not quite as awe-inspiring as the Strikers series that's all.
Oh, and I'd forgotten how the helicopter ship in SW Special shoots slightly to the left and right as you move - very much like the regular type of control in Under Defeat (but without the strafing ability, if I remember correctly?). EDIT: I had mis-remembered, you can indeed strafe. There's also a big flock of birds near the start of one of the stages.
Love the characters too, how many other games let you pilot a fighter plane as a dolphin?!
I'd always thought of Sonic Wings to be a 'poor man's Strikers' series. Although that sounds quite harsh and is probably doing it a real disservice. I do think they're good games, just not quite as awe-inspiring as the Strikers series that's all.
Oh, and I'd forgotten how the helicopter ship in SW Special shoots slightly to the left and right as you move - very much like the regular type of control in Under Defeat (but without the strafing ability, if I remember correctly?). EDIT: I had mis-remembered, you can indeed strafe. There's also a big flock of birds near the start of one of the stages.
Love the characters too, how many other games let you pilot a fighter plane as a dolphin?!
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whity
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Sonic Wings Special for ps1 is a great game, provided you dont get the PAL version. The endings, between-level comments and save game feature have all been cut. I was really annoyed so i got the NTSC version. I can't read Japanese, but trying to figure out what the endings mean has always been a major part of the Sonic Wings series.
"trust me, i'm a dolphin"
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subcons
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Bumping this old thread with a question.
I just picked this up to play on my PSP. It's up and running fine, but I'm left wondering how (or if it's even possible) to flip the controls so I can play it in tate properly. I poked through the old threads and googled it, but didn't see any mention of anyone having a problem with this. I'm left thinking I'm just missing something perhaps.
Anyone know
I just picked this up to play on my PSP. It's up and running fine, but I'm left wondering how (or if it's even possible) to flip the controls so I can play it in tate properly. I poked through the old threads and googled it, but didn't see any mention of anyone having a problem with this. I'm left thinking I'm just missing something perhaps.
Anyone know
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subcons
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seiatsu
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You should be able to map all the face buttons (at least on psx, don't see why it would be different on psp considering they have the same button set up). But yeah, it would be quite small on the psp without tate.
EDIT: Misread the post..thought you were saying you couldn't map all the face buttons
EDIT: Misread the post..thought you were saying you couldn't map all the face buttons
Last edited by seiatsu on Thu Jun 05, 2008 3:06 am, edited 1 time in total.
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subcons
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Yeah, you can map all the face buttons. But you can't map to R/L. I usually make R rapid fire. It's just the most comfortable when holding it sideways.seiatsu wrote:You should be able to map all the face buttons (at least on psx, don't see why it would be different on psp considering they have the same button set up). But yeah, it would be quite small on the psp without tate.