Pause Menu
Restart
自機セレ前: Before ship select
自機セレ後: After ship select
LOAD直後: At Quick Load point
Game Setting
System Setting
遅延対応設定: Input delay reduction. ON = less delay.
リプレイ自動登録設定: Automatically save replays. If off, it will prompt you after every run. If turned on and your replay storage is full, the lowest-scoring replay that you have not "locked" will be overwritten.
オートスタート: Auto-start. If on, the game will automatically start up your last-selected game mode after the opening movie has finished playing.
Other Setting
Cボタン連射決定: C button autofire
デモ中の効果音設定: Attract mode sound
コンティニュー設定: Continues allowed
タイトル画面での難易度表示: Show difficulty setting on title screen
起動時表記の自動スキップ: Automatically skip the start-up warning screen
エンディングのスキップ設定: Automatically skip the ending
クイックリスタート設定: Quick Restart setting (see "Restart" above)
自機カラー&ショットカラー変更: Enable ability to change ship & shot color by pressing up/down during ship selection
ボス体力の形態変化ポイント表示: Display phase change indicators on boss lifebars (like many later Cave games)
自機の当たり判定表示: Display player hitbox
BGM「ARCADE」のサウンド再現: Reproduce PCB-faithful sound limitations when selecting "Arcade" BGM
BGM「ARCADE」のバージョン設定: Choose which BGM version is played when you choose "Arcade" BGM. (I think "Sound Track Version" is the same as choosing "Stereo Arrange" elsewhere?)
ロックオン効果音の音量: Lock-on sound effect volume
- 小: Quiet
- 中: Moderate
- 大: Loud
Custom Mode Settings
ゲーム難易度設定: Difficulty setting (ACチャレンジ難易度X corresponds to Arcade Challenge Mode difficulty settings 2-9)
エクステンド設定: Extend setting
- 2000万・4500万: 20 million, 45 million
- 3000万・7000万: 30 million, 70 million
- 500万・1500万: 5 million, 15 million
- EVERY 2000万: every 20 million
- EVERY 1000万: every 10 million
- EVERY 500万: every 5 million
周回数設定: Loop settings
- ARCADE (1~2周変動): Arcade behavior
- 裏2周ALL固定: Always get Ura loop
- 表2周ALL固定: Always get Omote loop
- 裏2周目スタート: Start at beginning of Ura loop
- 表2周目スタート: Start at beginning of Omote loop
- 1周ALL固定: Always end after loop 1
- ARCADE + 18 スコア条件なし: Arcade + 18, and no score requirement
- 撃ち返しあり (裏): On (Ura)
- 撃ち返しあり (表): On (Omote)
- 撃ち返しあり (表から弾数・弾速減): On (same number of bullets as Omote, but slower speed)
- 撃ち返しあり (表から弾数・弾速さらに減): On (same number of bullets as Omote, but even slower speed)
- 撃ち返しなし: Off
エヴァッカニア・ドゥーム戦でのコンティニュー: Allow continues during Doom fight
オートボム機能: Autobomb
- ON (ボム全没収): On, consumes all bombs
- ON (ボム1つ使用): On, consumes 1 bomb
常時MAXパワーアップ: Always at MAX shot power
ケツイボムの再現: If ON, the "Ketsui Bomb" bug from the PCB will be faithfully preserved
ショット攻撃力の設定: Shot power setting
当たり判定の縮小: Hitbox size reduction
- 縮小しない: Do not reduce
- わずかに縮小: Slightly reduced
- 縮小: Reduced
- 大幅に縮小: Drastically reduced
- 対象撃破時に必ず出現: The extend will always appear when you destroy the enemy (I assume this means the stage 3 midboss)
Controller Setting
Square button: cycle rapid fire setting for the highlighted button.
Screen Setting
画面回転方向: Screen rotation direction
Simple presets:
- 横画面くっきり: Horizontal, clean scaling
- 横画面フィット: Horizontal, fit to screen
- 横画面レトロモニター: Horizontal, retro monitor
- 縦画面くっきり(左回転): Vertical, clean scaling (left rotate)
- 縦画面フィット(左回転): Vertical, fit to screen (left rotate)
- 縦画面レトロモニター(左回転): Vertical, retro monitor (left rotate)
- フィット: Fit
- ドットバイドット: Dot by dot
- マニュアル: Manual
スキャンライン設定: Scanlines
壁紙設定: Wallpaper
Sound Setting
BGMボリューム設定: Background music volume
効果音ボリューム設定: Sound effects volume
Ranking Viewer
All Ranking
Circle button: Download replay
Square button: Show details
Triangle button: Show my position
Local Ranking
Circle button: Play replay
Square button: Show details
Replay Theater
Replay Filter Setting
Replay Type
- ロック中: Locked
- アンロック: Unlocked
- 最新のリプレイ: Newest replays
- スコアの高い順: Highest-scoring replays
Cross button: Return to filter settings
Square button: Lock replay
Triangle (long press): Delete replay
Arcade Challenge
("Training" in this context refers to the forced rewind-and-replay sequence whenever you die.)
Triangle: Auto-select (the game will choose a challenge for you)
Options: Return to main menu
Normal Training
Train 1 time upon death, bomb usage allowed
Sparta Training
Train 3 times upon death, bombs forbidden
Play Data
Normal ボム最少使用数: Normal, fewest number of bombs used
Sparta 最少RETRY数: Sparta, fewest number of retries
Clear Max Level
Displays the maximum difficulty level that you've cleared (no miss, no bomb, no "training") for the selected segment
絆育成 ("Kizuna Mode")
This is a mode where "kizuna pieces" -- records of your past deaths in Arcade mode -- are collected, allowing you to re-play them to fix your mistakes and earn "kizuna points."
Circle: Play the selected piece
Triangle: Auto-select (the game will choose a piece for you)
Square: Kizuna Point rankings
Options: Return to main menu