Dochartaigh wrote:
hugo19941994 wrote:
What version do you have? I'm using 240pSuite_1.05_HuCard.zip and it's explained in the instructions. I've just done it 10 minutes ago.
YUP! That did it. Thanks! 256x240 mode checkerboard is PERFECT. Think the default on the older was 352? (kinda couldn't read the text when it's in that mode to tell for sure).
Onto the next (and I think last) console with an issue: Sega Genesis High Definition Graphics V1 (with TMSS) - I have 2x of these I've tried. 3x different power supplies (2x originals, 1x Triad - even tried through an old line conditioner I have), Retro-Access uber upgraded shielded cable. I have three issues with Genesis (on both systems), which I think might be only solvable via a hardware mod but I thought I'd ask just in case.
See the light gray ghosting to the right of the white lines - can see it in faint red next to the red square too:

It shows up better when I jacked the cameras brightness up (ignore anything above the lines - that's the hybrid scanlines):
I can change the sampling phase and it'll get it better on one side of the grid vs. the other but this is as good as I can get it overall. Is this normal? Is this because of how FBX says in his Genesis OSSC-tuning video how in 320 mode, the H. Samplerate is technically supposed to be 427.5, but you can only choose 427 or 428, so he goes with 427, so it'll never be perfect?
BUT, doesn't the newest OSSC firmware lets you choose in-between two numbers (to tune in 427.5) with a secondary menu? I tried every possible combination of that (and adjusting sampling phase between every combination) and still couldn't get it as perfect as the other systems.
2nd problem I think is a hardware problem. This is what people mean by jailbars on Genesis, right? Take a look at the charcoal colored shirt and the alternating (little bit darker, lighter, darker, etc.) vertical lines shown there:

There's some moire in this photo but you can see the vertical stripes in the gray here as well:

I tried lifting the composite leg of a chip on the board (per an Assembler? post I found) which is supposed to help with this but I really didn't notice any difference. Only way to fix this is to do a RGB bypass, right? Don't think it bothers me too much for that as in-game it still looks pretty great:


Last, and this one does really bug me, and I think I posted about it before but don't have a solution yet: I can't get pure black to be pure black - there's always a little bit of dirt or lighter colored streaking in the black area. I can turn the brightness down on the TV itself and get pure black, but then the image is overall too dark. On the OSSC changing the pre-ADC Gain from 8 to 5 does the same thing - the blacks get perfectly black but then the overall image is too dark. Anything I can try?
This pic is the only one I could get it to show up on camera (this is the Everdrive menu), it shows up in-game as well:
