so 858 luma samples from the cube gets doubled to 1716 samples coming of GCV-DVI for a 27MHz pixel clock even when the OSD option for 240p line doubling is turned off?Unseen wrote:No, it's just pixel-doubled.maxtherabbit wrote:27MHz would be both line and pixel doubled
Correct, the Gamecube uses a 13.5MHz pixel clock for 15kHz modes, so either 858 or 864 total luma samples per line with 720 or less of them outside of blanking.13.5MHz would be 858 samples per line with 262 lines, which I assume is what you're saying it outputs when you switch line doubling 'off' for 240p?
Yes, conforming to CEA modes 6/7 (NTSC interlaced), 8/9 (NTSC 15kHz progressive), 21/22 (PAL interlaced) or 23/24 (PAL 15kHz progressive)unless you're saying it outputs 1716 (luma) samples per line when line doubling is off?
that's interesting that you had to do that to get any HDMI sources to sync to it
(I see your point about it being pixel doubled from the perspective of GC Video, but since the GC is outputting 858 samples per line in 240p that's already "pixel doubled" relative to traditional 240p from older consoles, so it's really pixel quadrupled in a manner of speaking)