


I've only really messed around with a Sony CPD-520GS 21" PC Monitor before (lower spec'd @ 1600 x 1200 at 75 Hz) and although it was supposed to be barely used (guy bought it new and used it in his server room turned off 99.9% of the time) I really found it not as vibrant/bright as my multiformat PVM/BVM's so it's sat in storage mostly – so I've barely messed around with PC CRT monitors.
Any ideas on how to mess with this best? I was thinking (and need advice on):
I have an old Windows 98 PC (800mhz Pentium III, Intel CA810E Motherboard with integrated? 82810E DC-133 video - don't even think this has a stand-alone video card in it) and I would like to play games like Doom 1/2, Warcraft II/III, Quake, and Diablo I/II (and a bunch of DOS games, although I have to figure out how to lower the processor speed as many of them play WAY too fast at the moment...). I'm not going to have any luck running those Win98 games at a higher resolution on this monitor, right? The games might not be programmed for that, and this PC is too slow especially with no real video card, right? When I tried this last the biggest problem for me is even when I run games like Diablo or Warcraft at higher resolutions (than normal-back-in-the-day 640x480 or 800x600, maybe 1024x768) the view is still super small by modern standards (i.e. how much of the landscape you can see is pretty minuscule and I just couldn't get into those games because of this...always felt like everyting was WAY zoomed-in and I had to scroll WAY too often - especially in WarCraft). Any hacks for these games to show more of the landscape?
I have a bunch of 480p consoles too: OG Xbox (Frozen VGA cable modded to RGBS), DC (run the Toro at RGBHV), GC (played through Wii - have a YPbPr to RGBS converter), Xbox 360 (RGBHV) even. I have things like Extron RGB's to get RGBHV out of a RGBS system, and a YPbPr to RGBS converter for the Wii. All those consoles run through my Extron Crosspoint so it's pure RGBHV via BNC connectors (I have plenty BNC to VGA adapters). Am I going to miss out on anything if I don't use an actual VGA cable with those extra pins? I know VGA uses some of those extra pins for telling the PC or whatever what resolutions it can run, right? The only real/true VGA plug is the Xbox 360 (which has a whole slew of 4:3 VGA resolutions available - if the games support them) but I would need to buy a 25' long VGA cable to have that reach this monitor.
Also kinda interested in running my GroovyMAME Windows 10 PC with HD6450 1GB VGA card (which says it can do 2048x1536 which is the max of this monitor - although 1600x1200@85Hz is the recommended) at some of these high resolutions. I see people emulating 4:3 games at 120hz (think that's it) all the time - complete with scanlines, but have never looked into it. What's the best/recommended way to go about that? I can get a basic RetroArch setup running pretty easy - just don't know how to go about setting the resolution, and don't know if GroovyMAME's CRT-Emudriver's drivers will mess that up or whatever (I know those drivers kinda took over even the i7 7700's integrated Intel HD Graphics 630 video output even – which I run through HDMI to my 4K TV and it does some funky things like green screening YouTube videos, or even animated GIFs every so often - think I turned off a setting which fixed this though - just thought I'd mention).
Open to anything else I can experiment with as well. Although I've found well over 100 PVM/BVM's locally, this is literally only the SECOND higher-end 20"+ PC Monitor I've been able to find in about 2 years strangely enough...