A border I can put up with, if that's what it takes to play gun games on a LCD TV. It's better than not playing them at all. The gun's designer seems to have it working really well from the Youtube videos.
Here's Chris Nightingale's explanation of how Crisis Zone's arcade version works (without flashing).
Chris Nightingale wrote:It's a rather clever setup where by the gun shines an infrared beam onto the screen and a camera picks it up so that it can tell where the gun is pointing.
So, the beam comes from the gun itself. Nice. It's a shame TC3 didn't use something like that to ditch the flashing.
https://www.youtube.com/watch?v=01X9Cq-zzVM Chris playing CZ on actual hardware with a projector display. Nice.
Too many Western gun games seem all about getting that next $0.50-$1 out of your pocket (*cough* Raw Thrills, I'm giving you that nasty glare). Namco & Sega have the right idea- make them challenging but not cheap.
TC5 is a PC game on Unreal Engine (is it UE3 or UE4?) that would need a modest effort to bring over. So is Tekken 7 (with UE4) which Namco didn't seem to have trouble porting.
Kinect? KIN NOT.