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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Wed Oct 07, 2015 12:43 am 


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Yeah, from what I played, I just remember the castle, and running about in that desert-type area. This looks more on par with Dragon's Crown, level of variety.

Very interested, at this point.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Wed Oct 07, 2015 12:48 am 


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Odin Sphere had more environments then that. There was also the forest, lava land, the land of the dead, the snow mountain, Titania's slums, the fairy hideout, and all the boss rooms for those (and the boss rooms for the "armageddon" boss rush).

What it seems they've done here is add more backgrounds to the existing stages, and spruced up the existing stuff as well. So now each stage isn't just one repeating background for 20 minutes, but has several different environments in it. At least that's the way it looks.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Thu Sep 14, 2017 10:05 am 


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4K jubblies ahoy?
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Thu Sep 14, 2017 10:17 am 


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BulletMagnet wrote:


That's awesome. That was such a great treat/surprise at the end of last gen.

Now where is 13 Sentinels???
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Thu Sep 14, 2017 11:40 am 


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BulletMagnet wrote:

hooooooly shit

this really makes my day.

there's so much going on on screen, and sometimes it becomes a bit hard to keep track of stuff(this is something all my buddies have been saying when we played the game in couch coop), so this one is REALLY gonna benefit from a bump in resolution. The OG game's native res is 720p, after all


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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Tue Sep 19, 2017 5:49 am 


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Try playing it on Vita!

Even though the game is for sure getting a higher resolution, I'm not sure if that necessarily means more real estate for sprites and movement on screen. I think that would take a lot of re-balancing and reworking the set pieces.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Tue Sep 19, 2017 9:46 am 


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evil_ash_xero wrote:
Now where is 13 Sentinels???

Just got a new trailer and 2018 release date, though it's still tough to tell exactly how the thing plays based on the footage they've shown.

Oh, and 4K jubblies are confirmed.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Tue Sep 19, 2017 10:06 am 


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looks like it's going to be some kind of sakura wars style dating sim mech strategy game or something.


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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Tue Sep 19, 2017 10:09 am 


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szycag wrote:
I'm not sure if that necessarily means more real estate for sprites and movement on screen

It doesn't. But more pixels per character/per bg will make stuff more readeable, which will be welcomed


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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Tue Sep 19, 2017 4:34 pm 


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I wish they would make an arcade mode for Dragon's Crown, with preset equipment and skills for every character and like 3 lives or whatever. The game is fun to play, but grinding for loot is boring.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Tue Sep 26, 2017 11:14 am 


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http://www.siliconera.com/2017/09/26/dr ... june-2018/
I see what you did there, Siliconera. Nice headline. :wink:
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Thu Sep 28, 2017 7:00 am 


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soprano1 wrote:
http://www.siliconera.com/2017/09/26/dragons-crown-busts-new-sorceress-figure-releasing-june-2018/
I see what you did there, Siliconera. Nice headline. :wink:


She's got to have some crazy low nipples.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Thu Sep 28, 2017 8:16 am 


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szycag wrote:
Try playing it on Vita!

Even though the game is for sure getting a higher resolution, I'm not sure if that necessarily means more real estate for sprites and movement on screen. I think that would take a lot of re-balancing and reworking the set pieces.


The problem is that on a pad you still need to collect screen loot using the cursor, which is arduous and annoying. On the Vita the game is at its most refined state because it's a 3 second flurry of taps to collect everything around you and move on.

4K is a nice idea for a Vanillaware game but I can't see it improving on gameplay over the original PS3 release mainly because of that looting snag. Best thing to do would be an auto collect command option that you can hit with a single press after the battle and suck everything in.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Thu Sep 28, 2017 9:58 am 


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Skykid wrote:
Best thing to do would be an auto collect command option that you can hit with a single press after the battle and suck everything in.

That'd be good for sure.


Also I love playing that game with buddies on the couch, so that game is a console affair for me. That's why I'll never buy it on vita


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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Thu Dec 07, 2017 12:38 am 


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Just in case there were any lingering doubts...
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Sat Dec 09, 2017 9:22 am 


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The only thing that grabs my attention there is the newly recorded soundtrack. Otherwise, I can't think of much of a reason to get this. And I really like the game.
Maybe they'll release it with some swanky packaging, like the Odin Sphere Storybook Edition had.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Thu Dec 14, 2017 11:56 am 


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Anyone know if the the "Royal Package" will be coming to the West?
Also, any info if this will have English options (as in text)?

https://www.play-asia.com/dragons-crown ... /13/70bjnz
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Tue Jan 08, 2019 10:58 am 


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Seems 13 Sentinels is still alive, but they're going the paid demo route with it.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Tue Jan 08, 2019 3:10 pm 


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I did fancy Dragon's Crown, but from what I've seen it seems to be one of those type of games where you're gradually chipping away at enemy HP rather than giving them a good walloping as with Capcom brawlers, could do with a demo before laying out full price for it.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Tue Jan 08, 2019 3:15 pm 


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Is there even gameplay footage for this?


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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Tue Jan 08, 2019 4:02 pm 



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BulletMagnet wrote:
Seems 13 Sentinels is still alive, but they're going the paid demo route with it.

I wouldn't mind so much... but it's the first three hours of the game with save games not transferring over to the full version.


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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Thu Jan 10, 2019 9:47 pm 


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New trailer, though it's still mostly "yup, the art's still pretty" territory.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Tue Feb 12, 2019 2:51 am 


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I'm gonna watch this in a sec. But my concern is it's taking forever, and then it's gonna be a damn visual novel type of game.

I hope I'm wrong. I was originally thinking it was going to have strategy gameplay with robots.
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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Sat Mar 16, 2019 1:16 pm 



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13 Sentinels: Aegis Rim prologue is out in Japan now. It's mostly a adventure/visual novel sort of thing, which I really like (Vanillaware's gameplay never was that special), but makes me very concerned about how well it will sell.

Weirdly enough, it seems they're also teasing a new game?
https://www.youtube.com/watch?v=Wr7_RTHy16c


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 Post subject: Re: Vanillaware love-in (Odin Sphere, Muramasa, etc.)
PostPosted: Sat Mar 16, 2019 6:10 pm 


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Looks like a pass.

Vanillaware's appeal to me was their art AND gameplay.

I hate games like these.
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