This was great to listen to. I'm not just saying that because I did the music for the game.*

Adam has been a lot of fun to work with and it's been great to see the game come so far from its alpha two years ago.
This is something that I think is going to be a pretty well-loved indie game. It was great to hear him explain more about the actual mechanics of some of the scoring and boss-unlocking progression, since I haven't done much advanced scoring or unlocks with just casual play. I need to tilt more... it's in the title!
I've only unlocked one boss, but it's just awesome to have these big ugly monsters pop up and shoot at you. It's great fun.
*Shoutout to our own HeavyViper for doing the sound effects, too
