And I didn't get how you, Rando, linked that quote of mine with my ""Eat shit cave" signature (Which was just a joke, and still got the nerve of some people it seems... so much for cave fanboyism
But I agree with everything else you said...

Again, when you've practiced the game enough, you do tend to remember the locations despite the game's length. It's harder when the background is the same spacefield and the enemies are similar but certainly not too difficult to distinguish. But I guess if you're not interested in a certain game period, then nothing will make much impression on you.Rob wrote: Hmm, older games are typically much longer and less distinct visually, so it is harder to memorize these points, especially when this tactic is used multiple times a stage. But even once is still annoying and it's a garbage challenge with no thought but "think you can dodge this in .01 seconds heh."
beg to differ. I love classic ships from behind in Toaplan games, Raiden series and every other game that uses them in a similar way. The point is even when you know where the danger comes, the level design challenges you to make a decision every time, because there is a point where you can kill all oncoming enemies quickly, but are endangered very much by this one ship from behind, and there is another point where the ship from behind doesn´t have a chance, but the screen fills with enemies while you´re waiting on it. And in between these two points are ways to fine-tune your strategy every time you play the game.But even once is still annoying and it's a garbage challenge with no thought but "think you can dodge this in .01 seconds heh."
Well, I think it´s a good thing, because diversity is what belongs in such a poll. I mean, you made your decision when voting, didn´t you? You could have voted every instance of a series, but dropped that because you found your preferences weren´t represented with such a vote. So your vote is correct after all.I think games from companies that share a similar style of gameplay suffer from this too, albeit not quite as much. But I know that I have fewer Cave and Psikyo titles on my list than I wanted to, because I thought it would be better to have some diversity.
sorry, but every time you say this, I´m forced to mention that I played Apidya and didn´t like it at all. It wouldn´t even make my top100, hell, not even my top500.I still think Apidya and Space Manbow would get a lot more of votes (Apidya got a lot more this year) if people actually played them. I personally think both games are a MUCH, but MUCH better than, say, Salamander, and taking a look at the votes, it makes me think that nearly everyone who actually PLAYED both games also think this way.
Because this is a dedicated forum, and if you can't bother to do a few more clicks and post your infos somewhere else, proposing to make a dedicated forum as a non-dedicated forum would, obviously, defeat the purpose. There are general chat rooms for random conversation, where you can hang with people and talk about how awesome are things are in the universe. It is actually offensive, to a limited extent, that such a point must be made clear to someone who's older than 5, honestly.louisg wrote: I don't see a reason why this is all that out of the way, especially considering how I remember games like Bangai-O appearing in the top lists before.
That's why I long ago learned to not play horis. Not really, but hey. The safest distance between the ship and the enemies is the farthest distance. A periodic reminder that they can, in fact, program enemies from behind is to me a very uncreative and tedious obstacle. Then again I usually like games where I can fly through enemy craft.Bydobasher wrote:That's why I long ago learned to play horis in the middle of the screen instead of at the edge.
I'm not sure why you're assuming horizontals, because I've been recalling instances in verticals to generate my disgust. But yeah, I know to not be in the place of an enemy as it enters the screen and to uncross my eyes while playing.Bydobasher wrote:You acknowledge that "the safest distance between the ship and the enemies is the farthest distance", and you know that in horis, enemies often come at you from the back as well as from the front. So isn't it obvious then that you should start playing closer to the middle?
IMHO... certain things people say can make them 5 when the make a great point? didnt Bangai-O show up on this List? and isnt Bangai-O considered a SHMUP? then again everyone has there "own view" that defines SHMUPS.Randorama wrote:Because this is a dedicated forum, and if you can't bother to do a few more clicks and post your infos somewhere else, proposing to make a dedicated forum as a non-dedicated forum would, obviously, defeat the purpose. There are general chat rooms for random conversation, where you can hang with people and talk about how awesome are things are in the universe. It is actually offensive, to a limited extent, that such a point must be made clear to someone who's older than 5, honestly.louisg wrote: I don't see a reason why this is all that out of the way, especially considering how I remember games like Bangai-O appearing in the top lists before.
No, i refuse to even consider "own views". It is straightforward, if you happen to grasp the notion of "public", that "own views" would generate an infinite amount of relativism, like people saying that spit competitions are after all shmups. So, albeit an official definition of shmups doesn't exist (because i lack the money to register it in the ISO 9000 system), games that don't really mix with the "move your sprite with the joystick only, shoot bullets that destroy enemies with a limited amount of ammo" definition (and definitions generate Sets, in basic logic terms), are best left to the Off-topic forum.xaer0knight wrote:
IMHO... certain things people say can make them 5 when the make a great point? didnt Bangai-O show up on this List? and isnt Bangai-O considered a SHMUP? then again everyone has there "own view" that defines SHMUPS.
Maybe I am older than 5, yet am not compelled to act harder core than everyone else because, clearly, hard core posturing is the mark of maturity =) I'm hardly proposing a random conversation, and thanks for only replying to a small section of my post since the rest of it would have quickly invalidated your amazingly snotty reply. But oh well, now you can lump me in with the "hopeless mainstreamers" who don't understand that the only true shooters are made by Cave, Psikyo, and Treasure.Randorama wrote:Because this is a dedicated forum, and if you can't bother to do a few more clicks and post your infos somewhere else, proposing to make a dedicated forum as a non-dedicated forum would, obviously, defeat the purpose. There are general chat rooms for random conversation, where you can hang with people and talk about how awesome are things are in the universe. It is actually offensive, to a limited extent, that such a point must be made clear to someone who's older than 5, honestly.
Bah... How can you label a concept like the golden past to the extreme right wing. You clearly have no clue about oriental philosophy nor about K'ung-fu-tzu. Unless you'd imply that every conservative thought is automatically fascismRandorama wrote:Well...they're just shmups. But seriously enough, it's very reactionary (extreme right wing, i mean) to evoke the idea that "past=golden age, present=Damnation". I shiver at the thought, personally.Turrican wrote: (although it must be said, that among periods there's the Renaissance and the Early Middle Age... They are periods, yet there's a difference).
I think Henry Ford went as far as establishing a community outside Detroit that was Jew-free and 50 years in the past. I hear the same sort of thing on the conservative talk radio my boss (and by default, me) listens to..."OMG, the 50's were perfect!" They said minus the racism, to be fair.
Bah... How can you label a concept like the golden past to the extreme right wing.
hey your forgeting the awesome Shareware house ABA Games. Also forgot Shanghai Alice.. PC shmups kick assShatterhand wrote:And Raizing and Compile.louisg wrote: But oh well, now you can lump me in with the "hopeless mainstreamers" who don't understand that the only true shooters are made by Cave, Psikyo, and Treasure.