wondering if anyone has any thoughts on the topic. i've tried to gain a bit of interest in the game before but to no avail, and honestly i don't understand why. the closest comparisons i can draw to the gameplay is something of a manic raizing (slightly unbalanced, but i digress).
genocide circuit 2 is quite deep, challenging, and free. we have medaling, kill counts effecting stage progression (and scores, especially scores), aggressive bombing tactics, suicide tactics, balanced boss milking, weapon management, steep difficulty (later in the game), secret bonuses, and the list goes on and on...
and yet in the years i've been on this board, i've seen it only mentioned a few times, and discussed only once (see my beginnings of an ST here).
so i'm wondering what people think of it, or if you haven't tried it, is something making you steer clear? do you not care?because it seems to me that games like this are things you normally pay money for. and further, as far as i can tell, this game is a new frontier. Tar Palantir's and my discussion on scoring is the only analysis of the game i've read in english (japanese is another matter, no idea where to start looking, and how to read it once (if) i've found it).
oh, and in case anyone is curious, i'll be updating the scoring section in the strat forum, with a comprehensive list of the things i/we know so far.
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as was mentioned before the edit, this is basically a rewrite, so i probably forgot many details. i'll edit/repost if it seems worthwhile.
and thus ends one of my periodic rants for the underdog. ^_^

and i'm leaving the attached image because i like it