I know it's possible to rip music from PS2 discs... but I don't know how.
Would it be possible to just plug the audio jacks into my sound card? I have a program that can record directly from output.
Another option is finding a program that rips sound files, but I don't know if the game developer encodes them in a way specific to the game or what...
You guys have more experience than I do; what would you do?
Ripping sound to CPU from PS2 discs
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ZacharyB
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Damocles
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www.zophar.net probably has what you're looking for in the audio tools.
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ZacharyB
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nZero
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Re: Ripping sound to CPU from PS2 discs
Yes, you can line-in the PS2's output to your soundcard.ZacharyB wrote:Would it be possible to just plug the audio jacks into my sound card? I have a program that can record directly from output.
Yes, different games use different methods.ZacharyB wrote:Another option is finding a program that rips sound files, but I don't know if the game developer encodes them in a way specific to the game or what...

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raiden
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Re: Ripping sound to CPU from PS2 discs
that´s right, but there are a few standards, it´s not like every new game develops its own sound encoder. Just put the CD/DVD in your computer and look for a folder called "audio", "sound" or something like that. In this folder, look at the file types. Let´s say the files are called xxx.adx like is common with Dreamcast games. Now just proceed and search the web for a tool called "adx to wav/mp3" or whatever filetype the game uses. You have to experiment a little, but it´s not that hard really.nZero wrote:Yes, different games use different methods.ZacharyB wrote:Another option is finding a program that rips sound files, but I don't know if the game developer encodes them in a way specific to the game or what...
The benefit from doing a conversion instead of grabbing audio output is you get a pure signal with no sound effects in between.
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ZacharyB
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That's a good tip that I tried already to no avail; my particular disc didn't have sound files out for perusal in the main directories, just a 119 MB main data file called "bigfile.big" (sense of humor?) and some .fmv files
But I'm glad to hear a soundcard can interpret this kind of audio input!
Thanks everyone for your tips and responses!
But I'm glad to hear a soundcard can interpret this kind of audio input!
Thanks everyone for your tips and responses!
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raiden
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in that case I´d search for a .big extractor tool. Sometimes all audio files are lumped together in one big file, but chances are someone already made a tool to extract them again. Actually, the tool will definitely exist as developers need it, the question is just whether you can find it online or not.
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ZacharyB
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