Loops.
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Blade
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Loops.
I've been playing Gradius games lately, and I'd really like to know how many loops they put into said games? Is it like Pac-Man where it goes on forever till you get half-eaten stages?
For that matter how many loops are in games like Zero Wing and their ilk?
For that matter how many loops are in games like Zero Wing and their ilk?
The world would be a better place if there were less shooters and more dot-eaters.
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
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Minzoku
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Bloodreign
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Ganelon
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Should be the 10th loop (10 times through) since the game's stage select only has listings until then. Every loop afterwards should be the same difficulty. And IIRC, tviks confirmed this info as well.subcons wrote:What he said. What does it max at again? In the 30-somethings? Or lower?landshark wrote:keeps going and going and going ... but eventually the rank maxes out.
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stratos
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slateman
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http://slateman.net/images/gaming/gradius/
I found those pics somewhere online (prolly here, actually!)
Loop 31 snapshots from GV. Don't think I'd need to see loop 256 after that first boss image!
I found those pics somewhere online (prolly here, actually!)
Loop 31 snapshots from GV. Don't think I'd need to see loop 256 after that first boss image!
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Bloodreign
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Ouch loop 31 is one insane looking bullet and object spamfest, there looks to be so much going on, even with a small hitbox, unless you're a skilled dodger, you'll be pulling your hair out in frustration. It looks just like a manic at that point, so I'm pretty sure if you're used to manic you could do this with your eyes closed. *looks at some of the shmup masters here, one being tviks, the Gradius king.*
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MSZ
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Those screenshots came from kazupi's site:slateman wrote:http://slateman.net/images/gaming/gradius/
I found those pics somewhere online (prolly here, actually!)
http://www5.ocn.ne.jp/~yoc/gra.html
http://lpokeh.com/~kazupi/ (his GV page)
He and BGR-44 were 2 of the first group of players in Japan who reached loop 31 just weeks after the release.
The videos were done by kazupi himself as well, that guy got some crazy skills.
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BulletMagnet
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Blade
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So exactly how long does it take to get through a single loop? I mean? Do they just leave their PS2s running to go take a break between stages?
It took me something like an hour to get through the first loop of Gradius V, and I died alot through the process.
It took me something like an hour to get through the first loop of Gradius V, and I died alot through the process.
The world would be a better place if there were less shooters and more dot-eaters.
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
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tviks
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Some japanese people may have beaten the hardest loop (10-255) on stage select, allowing them to play every stage individually, thus allowing them to try to pull off those incredible stunts.
Score attack is completely different story though. If you want to survive the hardest loop over and over again, you will never see that much stuff on the screen. As far as I know I'm the only one who has done this.
And yeah, I could've just as easily go all the way up to loop 255 and see what happens after that, or after the score maximizes. Sadly I got completely sick of the game during that last scoreattack run, so I decided 15 loops was a good number to go.
Score attack is completely different story though. If you want to survive the hardest loop over and over again, you will never see that much stuff on the screen. As far as I know I'm the only one who has done this.
And yeah, I could've just as easily go all the way up to loop 255 and see what happens after that, or after the score maximizes. Sadly I got completely sick of the game during that last scoreattack run, so I decided 15 loops was a good number to go.