Why is it...

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PooshhMao
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Why is it...

Post by PooshhMao »

.. that although the Raiden jet fighter displays VTOL capabilities later on (while fighting a static boss, or landing mid-game), it scrambles in a traditional carrier-style at the beginning?)

(Yes, I have too much free time, and yes, I realize it's for dramatic effect)

Any other glaring why-is-it's out there?
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system11
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Post by system11 »

Because it looks better seeing it launch for the intro.
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JBC
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Post by JBC »

Uhm...? Why is it that the Vic Viper seems to be almost exactly the same from game to game in the Gradius series yet supposedly many many years pass by between each of them?

Unless of course it is proven to be a 100% flawless economic design that the best AI in the universe could never improve upon... which isn't likely.

I know there have been slight modifications to it but with that much time elapsing between games you would think that the Vic Viper would look completely different by now.
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Twiddle
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Post by Twiddle »

circuitface wrote:Uhm...? Why is it that the Vic Viper seems to be almost exactly the same from game to game in the Gradius series yet supposedly many many years pass by between each of them?

Unless of course it is proven to be a 100% flawless economic design that the best AI in the universe could never improve upon... which isn't likely.

I know there have been slight modifications to it but with that much time elapsing between games you would think that the Vic Viper would look completely different by now.
Major improvements for the Vic Viper in Gradius V would be that the standard weapon is a machine gun instead of a semi-automatic gun, and there is only one point in the ship that's sensitive to damage.
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mice
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Post by mice »

PooshhMao wrote:.. that although the Raiden jet fighter displays VTOL capabilities later on (while fighting a static boss, or landing mid-game), it scrambles in a traditional carrier-style at the beginning?)
Actually it is catapulting away from the carrier to save fuel. Yes the engines are on, but that's just to warm them up.
C'mon, developers wouldn't just add something for the effect, would they?
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Sly Cherry Chunks
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Post by Sly Cherry Chunks »

circuitface wrote:Uhm...? Why is it that the Vic Viper seems to be almost exactly the same from game to game in the Gradius series yet supposedly many many years pass by between each of them?
Gradius V established that the Vic Viper could time warp.
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sffan
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Post by sffan »

While we're saying that shmups should be realistic, what's the deal with medals and why do they fall horizontally?

How can bullets turn into numbers and get sucked into your ship?

etc.
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howmuchkeefe
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Post by howmuchkeefe »

Gradius V established that the Vic Viper could time warp.
They just forgot to tell the pilot about the feature.

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Kiken
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Post by Kiken »

Sly Cherry Chunks wrote:
circuitface wrote:Uhm...? Why is it that the Vic Viper seems to be almost exactly the same from game to game in the Gradius series yet supposedly many many years pass by between each of them?
Gradius V established that the Vic Viper could time warp.
It's good to see the Flux Capacitor getting more use.

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Leeram
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Post by Leeram »

It's common knowledge that operating in VTOL mode sucks up far more fuel than when they don't. That's why Harrier Jump Jets are still seen blasting off the back of ships rather than just vertically prancing away. More fuel to kill the baddies with!


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captain ahar
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Post by captain ahar »

sffan wrote:How can bullets turn into numbers and get sucked into your ship?
there is a very specific justification grounded in physics and the natural sciences... but this isn't the place to elaborate...
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Super Laydock
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Post by Super Laydock »

captain ahar wrote:
sffan wrote:How can bullets turn into numbers and get sucked into your ship?
there is a very specific justification grounded in physics and the natural sciences... but this isn't the place to elaborate...
You are right captain!
A link to it will do just fine, but where was that again? :? :P
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Post by Specineff »

If you look at your jet when you're fighting the first boss in Raiden, you will see how it is using the VTOL feature to hover in place. And it also disables the feature in order to go forward after defeating the boss. So I'm willing to believe the catapult is used to save fuel, as mentioned above.
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Turrican
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Post by Turrican »

Sly Cherry Chunks wrote:
circuitface wrote:Uhm...? Why is it that the Vic Viper seems to be almost exactly the same from game to game in the Gradius series yet supposedly many many years pass by between each of them?
Gradius V established that the Vic Viper could time warp.
@circuitface:

The Vic-Viper model changes quite frequently, and it just goes unnoticed. When the model stays the same, chances are the games are chronologically close (Gradius chronology is a mess, but that's another point - by close I mean "only" some centuries distant each other...).

@Sly Cherry Chunks:

And the Vic-Viper crafts, or at least their rather obscure cousins (Metalion, Vixen) have been able to warp through time at least since Nemesis 3. As far as I know, the Vic Viper was always referred to as "super space-temporal fighter plane".
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Post by Zweihander »

Stop it! You're trying to make sense of a shmup!! Quiet, you fool, or you'll cause a paradox! :shock:
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Turrican
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Post by Turrican »

Zweihander wrote:Stop it! You're trying to make sense of a shmup!! Quiet, you fool, or you'll cause a paradox! :shock:
I tried much harder than this (perhaps I'll post my notebooks here someday) and obviously failed :lol: :wink:

However, we should admit that R-Type's plot makes sense.
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dai jou bu
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Post by dai jou bu »

I think the Bacterian are leftovers from the Bydo Empire humanity forgot to clean up.

If you think about it, it sorta makes sense.
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