Lawfer wrote:Is the Master System a good console to invest into? I don't see many people recommanding it or talking about it.
It's a fun system. It kinda falls into that same area as the PSX. The SMS has a few different ways to get access to the library so the original system gets largely ignored.
Nt Mini - fpga sms core is pretty good. Not super polished. No light gun or other accessory support. Fm audio is present but is not an exact replica. It is a close approximation.
Fm mini Genesis - a true Yamaha fm audio chip and not a bad solution. Master everdrive in game menu does not work so no save states.
Mega everdrive x7 - sms emulation a very nice bonus for owners. Fm audio is present but like the Nt Mini this is close approximation of the original but still sounds different.
Despite having all 3 of those in my collection I still have a fm modded master system on my wishlist. It's just a large amount of money to get completely accurate fm audio. There are only a few games where the fm audio really shines.
American master system - no fm audio. Mod possible but requires soldering and a part sold by Tim Worthington (N64Rgb). If you install a switch you can do 3 options. turn off FM audio,turn on US FM audio, and turn on Japan FM audio. Real deal Yamaha chip.
Japanese Mk-2000 SMS - FM audio (real Yamaha ym2413), rapid fire support, and 3d glasses all built in. Master everdrive will likely need downgraded firmware and a cart adapter.
Sega mark iii with fm audio module - ancient and justified. Requires an rgb amp mod to provide a decent picture. Master everdrive requires a lower firmware, an internal mod on the sms, and an adapter. I don't think save states or in game menu work.
There are a few examples out there that compare fm audio across few of those options. Due to a lot of factors the audio seems to sounds a little different on each setup.