
New Kirby game looks cute. Nice to see them advance on Crystal Shard's power-combo idea.
ps: Since this has become the general Switch thread, I wonder if Obi is ever going to update the thread title.
*thunderclap* Muwa ha haaaa!BryanM wrote:Nooo, changing a thread title would only confuse people and sow chaos. It's a monstrous thing to do.
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
$70 pliz.Zen wrote:
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
That I can agree with, Nintendo has been doing it for years now.bigbadboaz wrote:The follow-up implication that their denying it now means IT'S NEVER GONNA HAPPEN is also ridiculous.
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
Sure, but remember the Switch is both a home and portable console.Immryr wrote:Thinking about it though, Nintendo don't generally make hardware revisions to their home consoles, unlike their handhelds which see a new model every couple of years. Iirc the wii is the only one out of the last 4 Nintendo consoles to get a hardware revision.
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
That's because their home consoles never were as successful as their handhelds. If the switch does better, chances are there will be a revision.Immryr wrote:Thinking about it though, Nintendo don't generally make hardware revisions to their home consoles, unlike their handhelds which see a new model every couple of years. Iirc the wii is the only one out of the last 4 Nintendo consoles to get a hardware revision.
Clamshell is SO MUCH BETTER for portables but I really don't see how it happens with this concept.Mischief Maker wrote:Clamshell design or GTFO!
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
Probably very well considering how well it plays on PS4 and Steam. I'm not sure if I like it as much as the SNES version. It does many things right and looks extremely nice, but the wider playfield makes enemies a bit harder to track. It also has a few odd changes like shared lives for multiplayer and the removal of vs mode and bonus rounds. That said, it's still an extremely good game.soprano1 wrote:http://www.siliconera.com/2018/03/14/wi ... l-17-2018/
I wonder how well it will play.
NOPE. Sorry, that's a dealbreaker. I'll just get a real SNES and a flash cart, or the Wii version.BrianC wrote:It also has a few odd changes like shared lives for multiplayer
Be careful not to get consumed by BotW. I bought my Switch on launch day last year, and played through the game twice consecutively, and put right around 380 hours into it. I'd like to go through it again this year, on hard mode, with all the DLC, but I still need to crack into Xenoblade 2 and Skyrim8BA wrote:I picked one of these up last month with BotW and Mario Odyssey. I tried the Blaster Master demo and really loved it as well as a few other titles like Slime-San. I'm really very taken with it, despite having a PS4 Pro and pretty much every other console since the 80's. The lack of power by comparison only becomes an issue when there's a cross platform title that may run better on the big guns. Besides that, it's really very slick & comfortable to use. The thing doesn't make -any- noise.
Cannot wait for Kirby Star Allies, less than two weeks to go!
It had me from the moment I chopped down that first tree and sent it tumbling down the cliffside. It's not like physics haven't been done before but for some reason it just felt new and different in BotW. Not long after I got into a crazy skirmish with some Bokoblins at a riverside camp with explosives and it was all over. I finished it in just under 70 hours and got the full ending but still want to go back when I have the time. Gotta find all those shrines!FRO wrote:Be careful not to get consumed by BotW. I bought my Switch on launch day last year, and played through the game twice consecutively, and put right around 380 hours into it. I'd like to go through it again this year, on hard mode, with all the DLC, but I still need to crack into Xenoblade 2 and Skyrim8BA wrote:I picked one of these up last month with BotW and Mario Odyssey. I tried the Blaster Master demo and really loved it as well as a few other titles like Slime-San. I'm really very taken with it, despite having a PS4 Pro and pretty much every other console since the 80's. The lack of power by comparison only becomes an issue when there's a cross platform title that may run better on the big guns. Besides that, it's really very slick & comfortable to use. The thing doesn't make -any- noise.
Cannot wait for Kirby Star Allies, less than two weeks to go!
I did all 120 shrines on both play-throughs. I wouldn't want to finish the game w/o doing so. And yes, the physics engine in the game is astoundingly great. One thing I have to give credit to Nintendo for is, they're often late to the game on things, and the open world nature of BotW is no exception, but they often wait until a formula like that has been out for a while and learn from everything else before crafting their own experience, which is usually superior on many levels. BotW has such an interesting world, and other than the enforced boundaries of the outer edge of the world map, the only limitation to reaching most anywhere else on the map is your stamina meter and your creativity. If you can see it off in the distance, chances are, you can go there. And part of what makes that so gloriously fun is the physics engine. I don't care for the extreme knock-back you experience, but aside from that, everything feels like it should. The powers you gain, like Magnesis, feel like they should, and behave in the way you would expect, both for obvious uses, as well as not-so-obvious uses. There are a number of really creative ways to beat most shrines, and to take out enemies. It's just such a rich experience, and one that I almost wish I could go back and do the first time again.8BA wrote:It had me from the moment I chopped down that first tree and sent it tumbling down the cliffside. It's not like physics haven't been done before but for some reason it just felt new and different in BotW. Not long after I got into a crazy skirmish with some Bokoblins at a riverside camp with explosives and it was all over. I finished it in just under 70 hours and got the full ending but still want to go back when I have the time. Gotta find all those shrines!FRO wrote:Be careful not to get consumed by BotW. I bought my Switch on launch day last year, and played through the game twice consecutively, and put right around 380 hours into it. I'd like to go through it again this year, on hard mode, with all the DLC, but I still need to crack into Xenoblade 2 and Skyrim8BA wrote:I picked one of these up last month with BotW and Mario Odyssey. I tried the Blaster Master demo and really loved it as well as a few other titles like Slime-San. I'm really very taken with it, despite having a PS4 Pro and pretty much every other console since the 80's. The lack of power by comparison only becomes an issue when there's a cross platform title that may run better on the big guns. Besides that, it's really very slick & comfortable to use. The thing doesn't make -any- noise.
Cannot wait for Kirby Star Allies, less than two weeks to go!
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...