Cool.Sumez wrote:Some times I do find something cool on Reddit. Like a guy who made this:
Spoiler

Wonder if that's meant to read "SIERRA" on the building, for the Euro release's renamed human planet.
Cool.Sumez wrote:Some times I do find something cool on Reddit. Like a guy who made this:
Spoiler
Still haven't gotten that Balloon Trip counterstop myself... actually I have no idea if it stops, or rolls over, or glitches/crashes. All I know is it's some harrowing shit.__SKYe wrote:Played a bit of Balloon Fight (FC) and finally managed to cross the 100k barrier (by quite a bit) and got a 150k score.
This is a really a very fun mode to play (more than the actual game) and gets really intense later on -- especially when deciding whether to go for that balloon and risk a shocky death, or accept the loss of those points and go with the safer path.
You're making me want to finally give the AC version a proper go - IIRC I cleared just the first loop before moving on. I've wondered for years how the port on Irem Arcade Classics (PS1/SS) holds up... I'm sure there's some variances/inaccuracies, but mechanically it seemed dead-on so I said fuck it and nabbed a copy of the former.Stevens wrote:Kung Fu Master - current HS is 313,000.
Made it to 3-2 twice now and would probably benefit from some save state practice (pretty sure I did this on 2-2 as well) since snakes, dragons, and confetti drop furiously by the 3rd loop. I don't know if I'm making this up but I am pretty sure I read the game is at max rank by this point.
I'm glad to have the cart of Goonies 1. Good stuff. Funny how that game made it to US arcades (both in Vs and Playchoice-10 versions), but not on NES cart. First time I played it was on the Vs. Arcade machine at a Chuck E. Cheese.FinalBaton wrote:Ballon Fight is fun! I have an old multi cart (bunch of pretty cools japanese exclusives on it btw : Goonies 1, a Macross shmup, etc) and I played Ballon Fight in coop (well, when the other wants to cooperate, that is) a ton. A go-to 2-player game for me!
Just checked with my pall who's a beast at Balloon Fight, and his record is 1.8 million. The score just rolls over every time you get a million, so don't expect a counterstop. The world record is over 4 million supposedly.__SKYe wrote: Also got some 650k on the regular game (reach phase 30-something) and want to get the counter-stop, if any.
More like hidden turd.Sumez wrote:wow, here's a rare hidden gem for the GBA
Altered Beast - Guardian of the Realms or some shit
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
Well, the first one you encounter is in a room with just a samurai guy and no spawning enemies so I just rush down the samurai then keep a reasonable distance from the fire ninja, moving backwards and forwards dodging his shots and firing back at him.Sumez wrote:How do you "kill it normally"?
Didn't know Goonies 1 made it stateside on the arcade! That's pretty cool!BrianC wrote: I'm glad to have the cart of Goonies 1. Good stuff. Funny how that game made it to US arcades (both in Vs and Playchoice-10 versions), but not on NES cart. First time I played it was on the Vs. Arcade machine at a Chuck E. Cheese.
That game looks and feels a bit like Guardian Legend (which I adore). It has my interestSumez wrote:Ai Senshi Nicol
oh yeah, without an upgrade it's pretty much lightning or rush down and hope not to get hit. even with the shot upgrade i only try to fight this guy as there are no other threats in the room at the same time.Sumez wrote:Yeah okay, that pretty much requires making it to that guy with a shot upgrade from the previous stage though![]()
You might as well just waste a lightning power on him then, (as there's one right at the end of the stage preceding the castle), and backtrack to the one you find in the same castle.
With no upgrades I think it takes me like 10-20 tries to get a single shot inbetween his shield, and over the time it takes to kill him off, I'm almost certain to have taken a hit or two from him anyway :\ Maybe I just suck, hehe.
It takes over a minute before the main character first powers up (not counting the screen clearing, etc power ups) and even longer before he reaches full beast form.soprano1 wrote:More like hidden turd.Sumez wrote:wow, here's a rare hidden gem for the GBA
Altered Beast - Guardian of the Realms or some shit
Yeah, I ended up using that tactic for the especially the fourth castle. Was the only way for me to realistically make it through! Backtrackin' like a scrub!Immryr wrote: i really like how this game mixes constantly respawning enemies and single spawn enemies. it means once you learn where a health refill item is you can clear out the harder big enemies like the wind tengus, boulder guys etc going back to the health refill if you took a hit or two then go forward again... rinse and repeat.
it makes learning the stages a little more forgiving.
Re: MothsBIL wrote:
EDIT1: although going for a quick Game B Loop 1 spin, I remember now that the hornets' spawns+behaviour are static. So as long as you don't screw up your moves, it'll be the same short, easily-controlled slate every time. Still pretty intense and satisfying nailing those flying kicks though!
All that said, I've no idea how this actually compares 1:1 with the AC version. Been years. I should rectify that. FC could be remarkably accurate, or a well-judged alternative, or a TOTAL FUCKIN DISASTUH.I like it a whole helluva lot in its own right though.
Have you played it much Stevens?
U DID IT!mycophobia wrote:Props to Konami for making Surprise Attack feel exactly like Shinobi. obviously without melee or the ability to bounce off of enemies it's quite a bit harder but still handles in the same very satisfying manner. really digging the gravity mechanics too. third boss thoroughly kicks my ass on every run so far.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
I have never heard of this game :O Lost classic?mycophobia wrote:Props to Konami for making Surprise Attack feel exactly like Shinobi. obviously without melee or the ability to bounce off of enemies it's quite a bit harder but still handles in the same very satisfying manner. really digging the gravity mechanics too. third boss thoroughly kicks my ass on every run so far.
I had not heard of it until fairly recently myself. I guess it's just one of those arcade games that never got a port or anything so it becomes relatively unknown.Sumez wrote:I have never heard of this game :O Lost classic?mycophobia wrote:Props to Konami for making Surprise Attack feel exactly like Shinobi. obviously without melee or the ability to bounce off of enemies it's quite a bit harder but still handles in the same very satisfying manner. really digging the gravity mechanics too. third boss thoroughly kicks my ass on every run so far.