Can't provide exact numbers for EXA as it is confidential.qmish wrote:Can you provide example (based on real numbers and including all stuff to keep in mind like revenue or what not) of how arcade title sells, too, like you did with steam/whatever sale?
As for "pc/console publishers don't even try" - was that a real when Yoko Taro said he wanted to make a shmup but publishers said nope so he implemented bullets into nier automata boss fights?
The thing is, out of those 1000 who buy shmup for $20 or $60, around 50 people would buy it for $500 (be it collectors, older fans, rich hipsters or else)- selling 1000 games $20
VS.
- selling 1000 games $500
Some rough numbers:
SDOJ Retail $1800
CV1000 PCB, Packaging, Art Set = ~$400
Net $1400
$1400 * 350 pcs sold = $490,000
This doesn't take into account all of the middlemen in Japan that take a cut, cost of a 1 year warranty in Japan nor development.