Ah. Just saw that you specified SSF2 here. I was talking about vanilla SF2.YoniArousement wrote:I heard the console versions of Super Street Fighter II didn't sell well enough to warrant Super Turbo getting ported to SNES or Genesis.
Could be that, but I like Johnny2x4's theory. SSF2T/X hit the arcade in february 1994. By that point, the 3DO was already out in NA and a month away from being released in JP, the Saturn would be released november of that year in JP and the Playstation a few weeks after that.
So when comes time to port your new game from a wildly popular franchise that is graphically demanding to boot, do you go with older hardware? or with new, more powerful hardware that just came out and that is announced to hit the shelves within a year?
Maybe it's a mix of both
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Gotta say tough, I like Street Fighter II Turbo : Hyper Fightin' on the SNES for what it is. It's a port that I find enjoyable. And of course I love SSF2X on Dreamcast