Metal Slug PSP Comp
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UnscathedFlyingObject
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theevilfunkster
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Hmm, probably another emu package. At least the games should look better on the PSP's screen than they do on the Xbox/PS2 ports, as long as they don't stretch them horizontally anyway. All the Neo games in one go is a pretty good deal if you don't have the originals.

We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
Apparantly not, but the fact that MS1 GBA is STILL early in development doesn't get my hopes up. http://www.gamespot.com/gba/action/meta ... id=6146550theevilfunkster wrote:Nice, whatever happened to the GBA ports? Was that just bullshit or what?
I wouldn't mind it releasing... I'd probably pick it up because I never tire of playing on a single credit on my MVS. But cramming it on the GBA would definitely effect animation and such.BrianC wrote:Apparantly not, but the fact that MS1 GBA is STILL early in development doesn't get my hopes up. http://www.gamespot.com/gba/action/meta ... id=6146550
The original MS is only a 193 meg cart, so they could conceivably fit it on the GBA with no animation cuts if they wanted to (I think the system has the sprite drawing capabilities and such to pull off a perfect port). Making the gameplay work with the lower resolution is still a factor, though.

We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
There was a little preview of MS1 GBA in the Nintendo Winter Catalog. They may have just been desperate to show SOMETHING coming out for GBA though...BrianC wrote:Apparantly not, but the fact that MS1 GBA is STILL early in development doesn't get my hopes up. http://www.gamespot.com/gba/action/meta ... id=6146550theevilfunkster wrote:Nice, whatever happened to the GBA ports? Was that just bullshit or what?
...cause, uh, nothing is.
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captain ahar
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