SNES 1-Chip Brightness
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strygo
- Posts: 506
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- Location: Snohomish, WA
SNES 1-Chip Brightness
After listening to Bob's critique of the MLiG SNES video, I have a question: similar to what is being discussed for handling the slight brightness of the SSDS3 (and the PC Engine in general) - rather than installing resistors on the board, is adding them to the cable a viable option?
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rama
- Posts: 1373
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Re: SNES 1-Chip Brightness
It wouldn't be an ideal fix but it would work, yes.
I don't know what a good value would be, but it might be around 39 to 75 Ohm in series.
If you only want to fix the brightness for a few consoles, it would be better to do the mod internally, before the video amplifier.
But if you want a cable that works better with every 1Chip you come across, I can see how this could be useful.
I don't know what a good value would be, but it might be around 39 to 75 Ohm in series.
If you only want to fix the brightness for a few consoles, it would be better to do the mod internally, before the video amplifier.
But if you want a cable that works better with every 1Chip you come across, I can see how this could be useful.
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borti4938
Re: SNES 1-Chip Brightness
Not a good idea in my point of view, too.
- 18ohm NTSC
- 9ohm PAL (in series prior to the additional grounding resistor in SCART plug)
Wrong; calculated based on Upp = 1.6V coming out of the encoder / video amp:rama wrote:I don't know what a good value would be, but it might be around 39 to 75 Ohm in series.
- 18ohm NTSC
- 9ohm PAL (in series prior to the additional grounding resistor in SCART plug)
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strygo
- Posts: 506
- Joined: Sun Mar 05, 2017 5:47 am
- Location: Snohomish, WA
Re: SNES 1-Chip Brightness
(Just curious) Why not? On the surface, this seems much simpler than cracking open the console for the average person. I'm not being argumentative - just genuinely curious.borti4938 wrote:Not a good idea in my point of view, too.
Thanks,
Steve