Shmup article in EGM #202 April 2006 issue...

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LoneSage
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Post by LoneSage »

Blade wrote:rant
Yeah, I agree; thing is, the majority (read: not all) of American-made games have been shit since the 8-bit era, it's just that nowadays gaming has finally become more socially acceptable, and 'gamers' are playing a lot of the American stuff.
Just one of the reason why I'm discontent with the industry now and not going next-gen.
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Dylan1CC
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Post by Dylan1CC »

There are indeed good reviewers at EGM who I enjoy reading. Shane Bettenhausen and Jonathan Dudlak to name a few. If one of those two were EOC I think the mag would be better than it is now.
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WarpZone
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Post by WarpZone »

The screenshot included with the article is so ugly and pixellated that I couldn't blame someone for giving the game no more than a moment's thought.
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roker
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Post by roker »

. . . . at least they didn't talk about the resolution . . .
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nem
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Post by nem »

Blade wrote:There is no challenge anymore. Not even in RPGs. It's all a big movie to people. They censor plotlines because nobody wants to hear the storyline to a shmup...even an epic War Drama like Ikaruga.

They cut things, they use the same logo on two completely different games, they use big explosion artwork to attract people and guns, they use artwork of busty women that isn't featured in the game. They use quotes from magazines and slap them on game boxes as though people want an opinion of the game. They poorly translate stories...they make games that Tate Clockwise and DON'T Tate Counter-clockwise.

They make games that look like they were made with 4 year old kids in mind who'd just assume eat a controller as use it to play games with.

They crank out the SAME SPORTS GAMES EVERY YEAR, WITH THE SAME ANNOUNCERS, GAMEPLAYS, GRAPHICS, WITH ONLY THE STATS SWAPPED OR NAMES ADDED.

All warrior types are uber buff, Ninjas look like they're taking steroids, women look like they have inflateable breasts...

This country needs a Videogame Enema.

[snip]

If this keeps up I'm moving to Japan for good.
Am I missing something? Because those things that you ranted about describe Japan as much as the US. Remember the Famitsu reader's top 100; it's not all rosy there either.
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Post by heurhface »

MSZ wrote: Mainstream sucks.
*smacks you in the earhole*
LoneSage wrote: Yeah, I agree; thing is, the majority (read: not all) of American-made games have been shit since the 8-bit era, it's just that nowadays gaming has finally become more socially acceptable, and 'gamers' are playing a lot of the American stuff.
That is the dumbest thing I've ever read on here. 90% of EVERYTHING is crap, INCLUDING games made in other countries. The only reason you don't hear about the shitty Japanese games is because they never get released here. For every Katamari there are 2,785,936,903,479,349 mahjong games that will never see this shore.

Seriously, I wish some of you that talk about Japan as if it's Gamer Heaven would wake up and realize that it isn't. Gaming is more prevalent, yes, but there's just as much useless shit released there as here.
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Marc
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Post by Marc »

95% of the video games released on any format, in any, year, in any country have been shit. It's always been so, and always will be. It's just that as gamers, we're getting a bit older, a bit more cynical, and harder to impress.
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Blade
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Post by Blade »

Let me put it in more succinct terms here....

Lessay company A makes a game about spinach. We all hate spinach, but it's still a game that's available on the local and foreign market for purchase.

Lessay company B makes a game about broccoli, but broccoli is only available in a distant country, and not many people like that either. We don't see broccoli unless we decide to import, which is more expensive. Only some people like broccoli and have to pay out their butts to get it.

By comparison broccoli has more gamer appeal than spinach. Both games are not exactly something that appeals to everyone. Although it seems broccoli is more challenging to play with than spinach.

My point in saying this is that broccoli should have just as much market time and availability as well as compatibility as spinach. But in this gaming era, spinach is being hyped as the best game ever, while broccoli is being either ignored or made out to be worse than it actually is.

When in truth broccoli and spinach are both crap. But broccoli is liked by more people in terms of percentage, whereas spinach is forced upon the majority of the populace and spinach is all they know how to play, they never even HEARD of broccoli.

This is a battle of what you know you like (even if it's crap) VERSUS what you would like more if you knew about it (even if it's STILL crap). That's my complaint in a nutshell.
The world would be a better place if there were less shooters and more dot-eaters.

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Post by heurhface »

So what you're saying is that you want people to play crappy games in a genre you like instead of playing non-crappy games in a genre you don't like.

That makes as much sense as a gay Jewish Nazi doing the can-can on Lenin's body. I mean sure it might be entertaining in a certain respect but it just makes no damn sense whatsoever.
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Arcatech
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Post by Arcatech »

So what you're saying is that you want people to play crappy games in a genre you like instead of playing non-crappy games in a genre you don't like.
Compare the US media coverage of say, the Halo series to Ibara. One gets a few special articles and a two page review, while the other gets a tiny blurb. I think all Blade is saying is that shmups need more exposure.
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Rob
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Post by Rob »

Ibara doesn't deserve as much coverage as Halo.
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Arcatech
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Post by Arcatech »

Well, I think it at least deserves a regular review.
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Post by ahnslaught »

Dylan1CC wrote:There are indeed good reviewers at EGM who I enjoy reading. Shane Bettenhausen and Jonathan Dudlak to name a few. If one of those two were EOC I think the mag would be better than it is now.
I have to disagree at least on this guy Shane Bettenhausen from what I've heard out of him. Have you listened to the most recent 1up podcast? I had it on a couple of days ago, and this guy just made me embarrassed for him with his unmovable confidence in the greatness of the ps3. He was already absolutely confident that their online thing would be just as good as xbox's, games will look so much better, etc. without having seen any of it (you know, all the standard ps3 fanboy stuff) that I was actually questioning how this clown actually calls himself a journalist. Even the rest of the editors were trying to calm his enthusiasm down, but he didn't hear any of it.

Nah, I lost interest in EGM a long, long time ago, from when i was a kid and they had the crappy spelling mistakes and bad art and all that stuff
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Post by nem »

AFXisatwin wrote:Well, I think it at least deserves a regular review.
No, it doesn't. It would deserve one if it were to be released in the US, but that's not the case. Would Famitsu review Deer Hunter 11? I don't think so.
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Dylan1CC
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Post by Dylan1CC »

ahnslaught: Sorry, I don't bother listening to the 1Up podcast. I only watched one episode of the 1Up video show itself (and that was just because they did a story on the Wipeout UK-only Omega Pack) So no, I did not hear Mr. Bettenhausen's apparently overlygleeful outburst. :P

I just think he is a good writer as far as EGM goes. Take a look at his review for Yoshi Touch 'n Go for an example, he emphasized what a great game he thought it was precisely because it is focused purely on open ended scoring. His review for Gradius V (which I have yet to play) wasn't overly "glowing" but it still was positive and balanced. And IIRC Mars Matrix got 8s and an 8.5 from at least one reviewer (can't remember if it was Dudlak) back in the day. So, sometimes they "get it." I think some of it is ignorance but then sometimes it is the capsule style editorial format of the magazine.

If there is one writer there I am keeping my eye on it's Dan Hsu. He went on a rant a few months ago about how he was going to be tougher on game execs, ect and cited the interview where he drilled Peter Moore repeatedly over the 360 and his "lucid dream" comments, poor initial backwards compatibility ect. Thing is though, would he be just as tough with someone from Sony or Nintendo? The interview with Moore was well done IMHO. But I would like to see similar tough questioning done with someone such as Kaz Hirai, Kuturagi, Phil Harrison, Reggie Fils Amie or Miyamoto himself. Otherwise it's just a flash in the pan.
Nah, I lost interest in EGM a long, long time ago, from when i was a kid and they had the crappy spelling mistakes and bad art and all that stuff
Yeah, I pretty much stopped being a fan not too long after the 16-bit gen. It still had some enjoyability when SushiX was still on board, when he left and their old import section was dissolved, that was kinda "it" for me.
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ahnslaught
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Post by ahnslaught »

Also, like I said, I'm not too familiar with Shan Bettenhausen's writing; all I had was that one impression...BTW, you're not missing much on their podcast - it's kinda boring, as a matter of fact. It goes on like a bunch of people talking overly seriously about games. Games, for god's sakes! Have some fun for a change! I kinda wonder why I listen to it on many occasions as well. If you're wanting for some cringyworthy talk, though, it's something to check out!

Ah, the good memories of Sushi X...I remember going to a CES show when it was still in Chicago when I was like in 7th grade or something, hoping to see him, and still remember random people at the show with rumors that they had seen him :D
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Dylan1CC
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Post by Dylan1CC »

lol Yeah, the "mysterious" Sushi X. ha He and the QMan are probably the only GF'esque "alter egos" the magazine have ever had. :P I think the closest people got to identifying Sushi was looking at an old EGM staff picture which had everyone on then staff caricatured, but the caricatures were unlabeled so it was still unclear who in the pic was Sushi.
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Rob
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Post by Rob »

Dylan1CC wrote:And IIRC Mars Matrix got 8s and an 8.5 from at least one reviewer (can't remember if it was Dudlak) back in the day. So, sometimes they "get it."
Highly unlikely.

(not about the score, about "getting it")
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Post by Arvandor »

Robo-Cop reflexes doesn't nearly work as well as a term overall as Data-like reflexes does. We've all seen Data deal cards in poker, Robo-Cop is not capable of that ;P I've always prefered using Data for comparison to difficulty in the few games that really are difficult (insane amplitude in the last area anyone?).

I don't think shooters will ever become mainstream enough to get releases here in the US, but we can stay hopeful right? I believe Ikaruga became quite the late hit burried treasure type game with a very large chunk of the US gaming population, and alot of those people started getting into other shooters. Shooters really are making an underground comeback, but since alot of it is dealings with old-school games on ebay and whatnot, it just isn't seen by the industry. If a shooter ever gets big here and its bigness is noticed by someone important, we may just have a chance.
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Post by Alpolio »

My advice to everyone out there is not to pick up EGM for any reason. And I totally agree that Gamefan was a whole lot better. But you know what? A lot of those people who were involved with Gamefan are now making Play. http://www.playmagazine.com/ It's a good mag too. They still have the import and anime section too. And they still have the upmost respect & love for 2D shooters & fighters.
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Arvandor
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Post by Arvandor »

Best gaming magazine I've read in a long time is Hardcore Gamer. I don't remember the URL, I'll have to go home and ask my roommate what it is, assuming no body else posts it up before then.
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nem
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Post by nem »

Arvandor wrote:Best gaming magazine I've read in a long time is Hardcore Gamer. I don't remember the URL, I'll have to go home and ask my roommate what it is, assuming no body else posts it up before then.
Well, it's a good thing that I have good memory. Here you go!
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Post by Arvandor »

I always forget about google when I'm at work since between the firewall and websense, much of everything is unaccessable. Ah well, there you go ;P It's a good gaming magazine, I highly recommend looking into it.
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Post by Neon »

AFXisatwin wrote:Well, I think it at least deserves a regular review.
Only domestic games get reviewed these days. While it doesn't help that pretty much all US PS2 shooter releases suck, even a good shooter would get ignored because people don't understand the way the games should be played and don't want to. Check out the thread about the crappy Gigawing 2 review for a case in point.

People almost always prefer shit to gold in any form of entertainment, they don't want to be challenged in any way. Shmups will never be mainstream, that's not really a bad thing though. I own more than I'll ever have time for despite only 1-2 quality ones getting released per year.
Ibara doesn't deserve as much coverage as Halo.
That's pretty harsh, if I understand properly. For those who enjoy Raizing-style gameplay it introduces some new ideas that make it worth a purchase. Admittedly I've only put time into the crappy PC port, but Halo has a pretty corny story, multiplayer is average at best. Not much strategy involved, just point and click your mouse as fast as you can. A bit more balanced and imaginative than say Battlefield 1942, but not as good as DOD classic in terms of having to think. We're kind of going off topic here but I'd be interested for you to elaborate on this a bit.
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Blade
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Post by Blade »

nem wrote:
AFXisatwin wrote:Well, I think it at least deserves a regular review.
No, it doesn't. It would deserve one if it were to be released in the US, but that's not the case. Would Famitsu review Deer Hunter 11? I don't think so.
You have to realize that in the American Market, Exposure means Availability. No exposure means the game doesn't get looked at and nobody buys the game, and nothing gets Imported.

If nobody buys the game it doesn't get a market. The main reason I know about even HALF of the shmups I've played so far is because I visit this Website regularly. Outside of the Internet, you'd be hard pressed to find a game store that knew what Castle Shikigami 2 was...let alone that Mobilie Light Force 2 was it's prequel and that Mobile Light Force for PSone was actually GUNBIRD.

Nobody knows these things in a broad sense. Sure, they know Mario and Link are associated with Nintendo, but that's because those things are "popularized" by the public market.

If you don't like a game it doesn't show up. That's how it works.

All I'm saying is...for ALL the fans of SHMUPS...you'd THINK that the equation would work in reverse. I really don't think fans of SHMUPS are really that fringe...there are a great many people that actually like them. But it's been a "popularized" notion that SHMUPS fans are a MINORITY.

I personally don't like the idea of being in the Minority with regards to gaming. If you think that Ibara doesn't deserve at least as much exposure to the gaming public as Halo then that simple opinion ALONE is detrimental to Ibara's SALES POTENTIAL.

It's because people don't believe SHMUPS are all that great when compared to other genres that they are TREATED as such. Which is a wrong way of thinking. Shmups are good games in their own right, and they have lots of positive points to them.

Get Malc on this forum and having him write up a list of all the good things Shmups have going for them and why he likes them. You'll get a very long list.

The thing that bugs me is when one game genre is compared to another game genre and the two are expected to stack up. YOU CANNOT COMPARE HALO TO IBARA. Halo is an FPS, it is a different game. Ibara is a Shmup, it is also a different game. Why can't people figure this out?
heurhface wrote: So what you're saying is that you want people to play crappy games in a genre you like instead of playing non-crappy games in a genre you don't like.
It's not whether or not I like a specific genre that makes the difference to me. What makes the difference to me is that all games should be available to the public, regardless of popularity or whether or not I like them. There is no INSTEAD.
The world would be a better place if there were less shooters and more dot-eaters.

Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
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Rob
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Post by Rob »

Neon wrote:
Ibara doesn't deserve as much coverage as Halo.
That's pretty harsh, if I understand properly. For those who enjoy Raizing-style gameplay it introduces some new ideas that make it worth a purchase.
Yep, that's a minority amongst a minority. It's kind of like Rolling Stone reviewing an obscure black metal band from Hungary or something. It's already been pointed out, but it's import only as well. It's basically not for this market, while FPSs are huge here and a big release like Halo is very much relevant. Even if I cared about game magazines I would not be bothered if Ibara was not mentioned at all.

Now, Gradius V deserved covers.
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JBC
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Post by JBC »

Umm... Robocop's reflexes kinda sucked.

...

Well, they did.
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Post by heurhface »

Blade wrote: You have to realize that in the American Market, Exposure means Availability. No exposure means the game doesn't get looked at and nobody buys the game, and nothing gets Imported.

If nobody buys the game it doesn't get a market. The main reason I know about even HALF of the shmups I've played so far is because I visit this Website regularly. Outside of the Internet, you'd be hard pressed to find a game store that knew what Castle Shikigami 2 was...let alone that Mobilie Light Force 2 was it's prequel and that Mobile Light Force for PSone was actually GUNBIRD.
More importantly, if nobody gives a shit about a game it doesn't get to market. There has to be an interest before there's a market. It's blindingly obvious that what few shmup fans there are in this country are content to import, making a full-scale release here absolutely needless.
Blade wrote: I really don't think fans of SHMUPS are really that fringe...
Then you're delusional. This is a niche market. Deal with it, and quit whining.
Blade wrote: I personally don't like the idea of being in the Minority with regards to gaming. If you think that Ibara doesn't deserve at least as much exposure to the gaming public as Halo then that simple opinion ALONE is detrimental to Ibara's SALES POTENTIAL.

It's because people don't believe SHMUPS are all that great when compared to other genres that they are TREATED as such. Which is a wrong way of thinking. Shmups are good games in their own right, and they have lots of positive points to them.
When you eat do you have to move your colon out of the way? You seem to have your head about that far up your ass. I'm sorry I have to burst your vision of mattering... but you don't. Shmups don't matter here and no amount of whining is going to change the opinion of the other 350 million people that live in this country.

Blade wrote: The thing that bugs me is when one game genre is compared to another game genre and the two are expected to stack up. YOU CANNOT COMPARE HALO TO IBARA. Halo is an FPS, it is a different game. Ibara is a Shmup, it is also a different game. Why can't people figure this out?
Why can't YOU figure out that shooters aren't imported because nobody BUYS them? For fuck's sake, Shikigami 2 had a $10 price point and still didn't sell 1/400th of what Halo sold. Do you think it's purely about marketing? Do you really? Then why did Daikatana bomb? Why do SO MANY heavily hyped games bomb? Because they SUCK. Games that suck fail. Games that people DON'T WANT fail.
Blade wrote: It's not whether or not I like a specific genre that makes the difference to me. What makes the difference to me is that all games should be available to the public, regardless of popularity or whether or not I like them. There is no INSTEAD.
Nice wish there, Aladdin. Got a magic lamp to rub? No? Sorry, you're fucked. Maybe one day you'll grow up and learn some basic economics but until that time, just accept it as a FACT that people in this country don't care about shooters. Shooters DO NOT sell well. PERIOD. It has nothing to do with marketing and everything to do with the fact that they are a NICHE PRODUCT. Deal with it.
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tiktak
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Post by tiktak »

Sorry but u mentioned that games that suck bombs. You must keep in mind that 95% of present gamers are people who did not interest in games in mid 90s (or earlier) so... maybe they have money but are they gamers in stricty sense? btw imo Halo isn't worth 5$ sorry no bonus
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Post by heurhface »

tiktak wrote:maybe they have money but are they gamers in stricty sense?
Well yes, they are. They play games. Last I heard that was the DEFINITION of a gamer. :roll:
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