Just completed this, a handful of thoughts:
- If you plan on updating this, one thing I'd definitely add is a stage select mode/option, where you can choose individual levels (or at least groups of levels) to play, and perhaps try to beat your best time or finish as many as possible without getting hit, which the game would keep track of. In "dare to dream" territory, some kind of scoring system could apply even more depth and cause players to take different approaches...
- Probably also not possible since you're only charging two bucks for this, but from a purely frou-frou perspective I'd kind of like a "bestiary" section, which gives a few details on the enemy types; I know the visuals and plot aren't the focus here, but giving enemies their own "character" illustrations and/or profiles as you've (partially) done with the players might add a bit of zip to the package.
Otherwise had a good time with this, definitely worth the price.
