Cloning the Gamecube component cable
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Re: Cloning the Gamecube component cable
Maybe I sound a bit stupid but... Is it possible to have a GCVideo mod for analog outputs (RGBs, YPbPr or VGA) without removing the digital port and/or cutting the console's beautiful case?
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citrus3000psi
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Re: Cloning the Gamecube component cable
I've considered designing a board like this and then you can choose what you want wired to the mutliout. No case cutting would be required. Maybe I'll design something in the next week.DiegoPonga wrote:Maybe I sound a bit stupid but... Is it possible to have a GCVideo mod for analog outputs (RGBs, YPbPr or VGA) without removing the digital port and/or cutting the console's beautiful case?
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Re: Cloning the Gamecube component cable
Oh, that sounds good!citrus3000psi wrote:I've considered designing a board like this and then you can choose what you want wired to the mutliout. No case cutting would be required. Maybe I'll design something in the next week.DiegoPonga wrote:Maybe I sound a bit stupid but... Is it possible to have a GCVideo mod for analog outputs (RGBs, YPbPr or VGA) without removing the digital port and/or cutting the console's beautiful case?
You know, many people like me consider that removing parts, making cuts, installing chips, etc. is kind of “raping” your system. If what you say can be achieved, I would be very interested. It would be like (let's say) a Taro for GameCube. Digital GC input and SCART/VGA/YPbPr/3.5mm outputs.
So, something like this:

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citrus3000psi
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Re: Cloning the Gamecube component cable
I can tell you that my solution will not fit those requirements. I will not be designing a connector for the the digital out.DiegoPonga wrote:Oh, that sounds good!citrus3000psi wrote:I've considered designing a board like this and then you can choose what you want wired to the mutliout. No case cutting would be required. Maybe I'll design something in the next week.DiegoPonga wrote:Maybe I sound a bit stupid but... Is it possible to have a GCVideo mod for analog outputs (RGBs, YPbPr or VGA) without removing the digital port and/or cutting the console's beautiful case?
You know, many people like me consider that removing parts, making cuts, installing chips, etc. is kind of “raping” your system. If what you say can be achieved, I would be very interested. It would be like (let's say) a Taro for GameCube. Digital GC input and SCART/VGA/YPbPr/3.5mm outputs.
So, something like this:
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Re: Cloning the Gamecube component cable
Oh, but will it be able to display 480p/576p?citrus3000psi wrote:I can tell you that my solution will not fit those requirements. I will not be designing a connector for the the digital out.
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citrus3000psi
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Re: Cloning the Gamecube component cable
You betDiegoPonga wrote:Oh, but will it be able to display 480p/576p?citrus3000psi wrote:I can tell you that my solution will not fit those requirements. I will not be designing a connector for the the digital out.

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Re: Cloning the Gamecube component cable
Oh, that makes me quite happy! And you say I wouldn't need to solder/cut anything?citrus3000psi wrote:You betDiegoPonga wrote:Oh, but will it be able to display 480p/576p?citrus3000psi wrote:I can tell you that my solution will not fit those requirements. I will not be designing a connector for the the digital out.
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citrus3000psi
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Re: Cloning the Gamecube component cable
You would have to solder. I'm saying I could make the GC-Video analog board that could be wired to the mutliout connector. If you wanted component you would have to make a special cable etc. You wouldn't have to cut the back of the case.DiegoPonga wrote:
Oh, that makes me quite happy! And you say I wouldn't need to solder/cut anything?
It sounds like you might want to wait for Mega's plug n play or just spend the bucks on the official cable
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Re: Cloning the Gamecube component cable
Well, it looks quite good you are making such an improvement for GameCube, actually. I'm looking forward to itcitrus3000psi wrote:You would have to solder. I'm saying I could make the GC-Video analog board that could be wired to the mutliout connector. If you wanted component you would have to make a special cable etc. You wouldn't have to cut the back of the case.DiegoPonga wrote:
Oh, that makes me quite happy! And you say I wouldn't need to solder/cut anything?
It sounds like you might want to wait for Mega's plug n play or just spend the bucks on the official cable

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citrus3000psi
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Re: Cloning the Gamecube component cable
I've created my analog board. It will work with the same QSB that the new HDMI board is supposed to use. They might even be stackable
I just sent off for 3 boards from oshpark. Once I test it all out I will provide the source files. No ETA, I have extra time at work, not at home at the moment. So I have time to design stuff, just not time to build and test.


I just sent off for 3 boards from oshpark. Once I test it all out I will provide the source files. No ETA, I have extra time at work, not at home at the moment. So I have time to design stuff, just not time to build and test.


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billcosbymon
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Re: Cloning the Gamecube component cable
So is this guy not even sending out gc video lites? I finally got a hori digital pad for my gamecube.
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bobrocks95
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Re: Cloning the Gamecube component cable
Haven't heard anything about him sending out any boards whatsoever. If he was having so much trouble getting the flex cables made properly, then I don't know why the hell he wouldn't just send out plain PCBs.billcosbymon wrote:So is this guy not even sending out gc video lites? I finally got a hori digital pad for my gamecube.
I hope he doesn't come out with some cool exclusive project in the future, because I really wouldn't ever want to buy anything from him at this point.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
Re: Cloning the Gamecube component cable
RetroRGB has an interview with Bad Ass Consoles about the GCVideoX:
https://youtu.be/f1AleCk06cU
Starts around the 25mins mark.
https://youtu.be/f1AleCk06cU
Starts around the 25mins mark.
Re: Cloning the Gamecube component cable
The tl;dr is that he's offering a free upgrade to plug-and-play to anybody who ordered the internal version from him, and if your gamecube motherboard doesn't have a digital port, he'll send you a new motherboard and backplate for free that does. Internal boards should start shipping in ~2 weeks, plug-and-play in 6 to 8 weeks, if I'm remembering correctly.
For new orders, he expects the plug-and-play version to be in the ballpark of $100.
For new orders, he expects the plug-and-play version to be in the ballpark of $100.
Re: Cloning the Gamecube component cable
Fuck... I preordered the internal version yesterdayGuspaz wrote:The tl;dr is that he's offering a free upgrade to plug-and-play to anybody who ordered the internal version from him, and if your gamecube motherboard doesn't have a digital port, he'll send you a new motherboard and backplate for free that does. Internal boards should start shipping in ~2 weeks, plug-and-play in 6 to 8 weeks, if I'm remembering correctly.
For new orders, he expects the plug-and-play version to be in the ballpark of $100.

I think I'm going to cancel my order and wait the GCVideoX
Re: Cloning the Gamecube component cable
If you ordered the internal version from him, I guess you'd be getting a free upgrade?
Some additional context: part of what drove him to push the plug-and-play version ahead was the issues he's had with the flex cables. The external solution doesn't involve any flex cables, or any cables at all for that matter.
EDIT: It might have been a free upgrade if you paid for the install, best to wait for BadAssConsoles to post the official details.
Some additional context: part of what drove him to push the plug-and-play version ahead was the issues he's had with the flex cables. The external solution doesn't involve any flex cables, or any cables at all for that matter.
EDIT: It might have been a free upgrade if you paid for the install, best to wait for BadAssConsoles to post the official details.
Last edited by Guspaz on Thu Apr 13, 2017 3:56 pm, edited 1 time in total.
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bobrocks95
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Re: Cloning the Gamecube component cable
Hey, some decent customer service! Glad to hear for all who kept their order for this long.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
Re: Cloning the Gamecube component cable
Since I live in Brazil, I did not choose the installation service.Guspaz wrote:If you ordered the internal version from him, I guess you'd be getting a free upgrade?
Some additional context: part of what drove him to push the plug-and-play version ahead was the issues he's had with the flex cables. The external solution doesn't involve any flex cables, or any cables at all for that matter.
EDIT: It might have been a free upgrade if you paid for the install, best to wait for BadAssConsoles to post the official details.
I'll wait a few days for more details.
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billcosbymon
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Re: Cloning the Gamecube component cable
well I don't give a shit about an external version tbh.
Re: Cloning the Gamecube component cable
billcosbymon wrote:well I don't give a shit about an external version tbh.

Re: Cloning the Gamecube component cable
It's about time we hear something.
I didn't have anything on pre-order myself but but still feel for all the people that did. It was getting pretty worrisome for a bit. I will probably order the external option once the become available.
I didn't have anything on pre-order myself but but still feel for all the people that did. It was getting pretty worrisome for a bit. I will probably order the external option once the become available.
Re: Cloning the Gamecube component cable
I want digital sound and analog picture from my GameCube, so I don't think a plug-n-play version will work.
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citrus3000psi
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Re: Cloning the Gamecube component cable
GeneraLight wrote:I want digital sound and analog picture from my GameCube, so I don't think a plug-n-play version will work.
GC-Video lite has toslink
Re: Cloning the Gamecube component cable
What is toslink and how does it work?citrus3000psi wrote:GeneraLight wrote:I want digital sound and analog picture from my GameCube, so I don't think a plug-n-play version will work.
GC-Video lite has toslink
Re: Cloning the Gamecube component cable
toslink is the official name for the optical / fiber digital audio connector. There are 3 common way to pass digital audio to a AV receiver - hdmi, coax (rca plug) and toslink. Toslink is awesome because cables are cheap (thanks monoprice!) and can't pickup noise because they are optical (use red led)
Re: Cloning the Gamecube component cable
Oh, okay. Sounds like toslink is the way to go then. Much cheaper than installing GCVideo just for the sake of surround sound audio. Can you illustrate the chaining sequence and where toslink comes into play here?leonk wrote:toslink is the official name for the optical / fiber digital audio connector. There are 3 common way to pass digital audio to a AV receiver - hdmi, coax (rca plug) and toslink. Toslink is awesome because cables are cheap (thanks monoprice!) and can't pickup noise because they are optical (use red led)
I want to use my official GameCube component cables for outputting an analog picture straight to a CRT, while outputting lossless digital audio to a surround sound system. Because even though a lot of GameCube games were developed to support surround sound audio, the standard red and white audio plugs from the GameCube's composite cables only give you stereo sound.
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BazookaBen
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Re: Cloning the Gamecube component cable
I think you're confused. Gamecube games supported Dolby Pro Logic II via the red and white audio cables. No toslink needed, it doesn't really improve sound quality.GeneraLight wrote:Because even though a lot of GameCube games were developed to support surround sound audio, the standard red and white audio plugs from the GameCube's composite cables only give you stereo sound.
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Re: Cloning the Gamecube component cable
That's true.BazookaBen wrote:I think you're confused. Gamecube games supported Dolby Pro Logic II via the red and white audio cables. No toslink needed, it doesn't really improve sound quality.GeneraLight wrote:Because even though a lot of GameCube games were developed to support surround sound audio, the standard red and white audio plugs from the GameCube's composite cables only give you stereo sound.
Dolby Pro Logic II is a false 5.1 sound. To be more specific, DPLII is actually a way of encoding and compressing 6 channels (5.1 audio) into 2 channels (the classy red and white RCAs we all love). It's good? Yes, of course. It's worse than true 5.1? You bet. Does it matter if I connect it through Toslink, a 3.5mm jack an orange RCA? I would say no, it does not.
Re: Cloning the Gamecube component cable
Really? I was under the assumption digital sound via HDMI or toslink was superior to analog sound via RCA cables (RF, Composite, S-Video, Component) since digital is lossless and was necessary for true surround sound. I thought the red and white RCA cables only gave you stereo sound, white for the left audio channel and red for the right audio channel.BazookaBen wrote:I think you're confused. Gamecube games supported Dolby Pro Logic II via the red and white audio cables. No toslink needed, it doesn't really improve sound quality.GeneraLight wrote:Because even though a lot of GameCube games were developed to support surround sound audio, the standard red and white audio plugs from the GameCube's composite cables only give you stereo sound.
Oh, I see. So Dolby Pro Logic II isn't true surround sound, much like how the GameCube and Wii don't output a true 16x9 resolution either. Since the 5.1 audio is compressed from 6 channels into 2 channels, I don't think there would be any benefit to using HDMI or toslink, since the audio is still compressed into 2 channels and thus nothing new can be taken advantage of.DiegoPonga wrote:That's true.BazookaBen wrote:I think you're confused. Gamecube games supported Dolby Pro Logic II via the red and white audio cables. No toslink needed, it doesn't really improve sound quality.GeneraLight wrote:Because even though a lot of GameCube games were developed to support surround sound audio, the standard red and white audio plugs from the GameCube's composite cables only give you stereo sound.
Dolby Pro Logic II is a false 5.1 sound. To be more specific, DPLII is actually a way of encoding and compressing 6 channels (5.1 audio) into 2 channels (the classy red and white RCAs we all love). It's good? Yes, of course. It's worse than true 5.1? You bet. Does it matter if I connect it through Toslink, a 3.5mm jack an orange RCA? I would say no, it does not.
Last edited by Ikaruga11 on Sat Apr 15, 2017 3:18 pm, edited 1 time in total.
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BazookaBen
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Re: Cloning the Gamecube component cable
https://www.dolby.com/us/en/technologie ... ic-ii.htmlGeneraLight wrote:Really? I was under the assumption digital sound via HDMI or toslink was superior to analog sound via RCA cables (RF, Composite, S-Video, Component) since digital is lossless and was necessary for true surround sound. I thought the red and white RCA cables only gave you stereo sound, white for the left audio channel and red for the right audio channel.
There are a bunch of different kinds of surround sound, but Gamecube only supports Pro-Logic II.