Some questions about old consoles (SMS, DC, PSX, Wii, Xbox)

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DiegoPonga
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by DiegoPonga »

bobrocks95 wrote:I meant 10 RGB cables with VGA connectors, not SCART cables and adapters. retro_console_accessories should be able to offer them if you ask.
I got an Extron 12-port VGA switch on ebay for around $30.
Hm... That would be an interesting option. Where can I find those cables? Are they reliable?
bobrocks95 wrote:If your goal is playing on the TV, for Vita games PSTV is the only option, and for PSP games, it looks much better than a PSP hooked up with component cables.
I mainly would like to play my PSOne Classics I bought years ago on PSStore. I guess PSTV uses the same shitty propietary memory cards as the original PS Vita, doesn't it?

A 720p signal could do the thing for a 4K TV. The problem is how it handles upscaling or upconverting for the resolutions that PS1, PSP and Vita used to work with. I mean, PS1 was 240p, PSP was 480×272 and Vita was 960×544...

Another option is just installing a chip on my PS2 in order to just load copies of the PS1 games I already own on my PSStore account. Don't know if that's possible, although it's the less elegant solution.
FinalBaton wrote:Here are a couple of pics :

Image

Image

Image

Here are the links to the full-sized pics, go check them out for better quality :

http://i.imgur.com/UztAxEk.jpg
http://i.imgur.com/56fxtXU.jpg
http://i.imgur.com/UjIR0rB.jpg
Wow, that's quite impressive!

However, as I said before, I don't know until what point upscaling 960×544 to 720p is that good. Isn't there blur? Input lag? Is there an option of not filling the screen and keep original resolution?
Last edited by DiegoPonga on Mon Mar 13, 2017 11:06 pm, edited 1 time in total.
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FinalBaton
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by FinalBaton »

DiegoPonga wrote:Isn't there blur?
Not on my display, it is preety crisp and stays so even with character movements/bg panning
DiegoPonga wrote:Input lag?
I have no way of giving you a scientific answer sadly (I have no device to mesure input lag). but I'm convinced that it doesn't add lag on top of what my TV has. It feels just the same as when I'm playing other consoles. Plus I can consistently pull off the Flash Move evade in Celceta(which is activated by dodging enemy attacks at the very last second) so it can't possibly be noticeably laggy
DiegoPonga wrote:Is there an option of not filling the screen and keep original resolution?
I personnally wouldn't use such a feature, when fullscreen looks this sharp on my display!
But no you can't display original raster size with black bars around. It's fullscreen only, with 10 or so screen ajustments increments, each expands/shrunks the picture by 1px on the horizontal axis from what I've read. 1 step out of two (so every other step)seem to look less-well scaled so it's important to pay attention to that setting and fiddle around with it
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ZellSF
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by ZellSF »

For playing Vita games on a TV, a PSTV is the most reasonable option. They're still pretty cheap (not 20$ like they were at one point though). They upscale the image from 540p to 720p which looks sort of bad, but the only alternative I can find is a 200$+ mod (that requires shipping your Vita) that goes through USB to a PC (could add a bit of input lag).

If you want to play PSP games, on a PSTV they seem to get bilinearly resized to 1280x720, then your display does another scale after that to 1080p or 4K. Connecting the unscaled PSP component output to a good scaling chain should have better image quality and probably less input lag, since it's not emulation.
DiegoPonga wrote:RemoteJoyLite seems as a good option for me, actually. Do you know if it adds input lag and/or any graphical flaws?
If you're only using it for its controller capabilities, it shouldn't add any graphical flaws. If you use it for its USB display capabilities, it's a long time since I used it but I think it added some color banding.

I didn't notice any input lag, I don't see why there would be much input lag, but I haven't tested.
DiegoPonga
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by DiegoPonga »

ZellSF wrote:For playing Vita games on a TV, a PSTV is the most reasonable option. They're still pretty cheap (not 20$ like they were at one point though). They upscale the image from 540p to 720p which looks sort of bad, but the only alternative I can find is a 200$+ mod (that requires shipping your Vita) that goes through USB to a PC (could add a bit of input lag).

If you want to play PSP games, on a PSTV they seem to get bilinearly resized to 1280x720, then your display does another scale after that to 1080p or 4K. Connecting the unscaled PSP component output to a good scaling chain should have better image quality and probably less input lag, since it's not emulation.
DiegoPonga wrote:RemoteJoyLite seems as a good option for me, actually. Do you know if it adds input lag and/or any graphical flaws?
If you're only using it for its controller capabilities, it shouldn't add any graphical flaws. If you use it for its USB display capabilities, it's a long time since I used it but I think it added some color banding.

I didn't notice any input lag, I don't see why there would be much input lag, but I haven't tested.
So a combination of OSSC and RemoteJoyLite would be the best option for a PSP, wouldn't it?

By the way, is it easy to make a PAL PS2 read PS1 games from NTSC regions?
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FinalBaton
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by FinalBaton »

ZellSF wrote:They upscale the image from 540p to 720p which looks sort of bad
you can also choose 1080i from the PSTV, although I haven't tested it on a 1080p display (on my 720p display, the PS TV's 720p output resolution looks better)

I think the 720p scaled output looks pretty nice!
Last edited by FinalBaton on Tue Mar 14, 2017 5:10 pm, edited 3 times in total.
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bobrocks95
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by bobrocks95 »

With HENkaku you can modify the scaling algorithm used for PSP games as well.
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FinalBaton
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by FinalBaton »

Some more PS TV pics at 720p

full-sized pictures links :
http://i.imgur.com/XacCRzd.jpg
http://i.imgur.com/DlDelXC.jpg

Image

Image

I think 720p looks nice
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ZellSF
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by ZellSF »

DiegoPonga wrote:
ZellSF wrote:For playing Vita games on a TV, a PSTV is the most reasonable option. They're still pretty cheap (not 20$ like they were at one point though). They upscale the image from 540p to 720p which looks sort of bad, but the only alternative I can find is a 200$+ mod (that requires shipping your Vita) that goes through USB to a PC (could add a bit of input lag).

If you want to play PSP games, on a PSTV they seem to get bilinearly resized to 1280x720, then your display does another scale after that to 1080p or 4K. Connecting the unscaled PSP component output to a good scaling chain should have better image quality and probably less input lag, since it's not emulation.
DiegoPonga wrote:RemoteJoyLite seems as a good option for me, actually. Do you know if it adds input lag and/or any graphical flaws?
If you're only using it for its controller capabilities, it shouldn't add any graphical flaws. If you use it for its USB display capabilities, it's a long time since I used it but I think it added some color banding.

I didn't notice any input lag, I don't see why there would be much input lag, but I haven't tested.
So a combination of OSSC and RemoteJoyLite would be the best option for a PSP, wouldn't it?
No, the PSP's component output is letterboxed, so you need a scaler that can do custom horizontal and vertical scaling and do it well (or it won't be much better than the PSTV).

Not sure what the "best" solution would be, XRGB-mini looks pretty good, but obviously adds a bit of lag. OSSC 480pX2 + DVDO Duo/Edge might look pretty good without adding more than 8ms of lag, but no one's actually tested this.

I don't bother with all of this because the PS TV is much, much more convenient.
FinalBaton wrote:
ZellSF wrote:They upscale the image from 540p to 720p which looks sort of bad
you can also choose 1080i from the PSTV, although I haven't tested it on a 1080p display (on my 720p display, the PS TV's 720p output resolution looks better)

I think the 720p scaled output looks pretty nice!
1080i is a lower resolution than 720p though. In motion it will look much worse, though in static graphics it should look better. Not recommended at any rate since you risk much more input lag from the deinterlacing.
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FinalBaton
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by FinalBaton »

ZellSF wrote: 1080i is a lower resolution than 720p though. In motion it will look much worse, though in static graphics it should look better. Not recommended at any rate since you risk much more input lag from the deinterlacing.
I know all dis and never use interlaced resolutions myself
Last edited by FinalBaton on Wed Mar 15, 2017 3:03 pm, edited 1 time in total.
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FinalBaton
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by FinalBaton »

XRGB-mini and XRGB-3 both scale the psp to fullscreen extremely nicely. They're the best solution picture quality-wise, as far as I know. But they add lag on top of your TV's lag(around 27ms or so I think? someone correct me if I'm wrong)

The Sony 1080p sets that most of us have here (w60Xb, w70Xb, etc) have a "portable" screen format setting for displaying the psp fullscreen, and supposedly it looks real nice. Not quite as good as the XRGB-mini and XRGB-3's upscaling, but it comes close apparently. I suspect that it doesn't add lag on top of the TV's lag however (never seen the details on this. can anyone confirm or deny?), which makes it a very fast solution (you just have the set's input lag, which, for these models, varies between 8ms and 17ms).
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DiegoPonga
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by DiegoPonga »

The thing is...

I don't see it. If the console runs at qHD, why does PSTV not offer that resolution? It offers 1080i and 720p, but not qHD or even a 1080p upscaling (which would be easier). That's why I don't see it.

I don't need to play Vita games in the TV, actually. What I wanted is to play the PSOne games I own in my PS account in the TV.
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FinalBaton
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

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Oh. Well, don't get a PS TV then

There must be a better way to play PS1 games, no?
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by bobrocks95 »

540p, every TVs favorite resolution.

1080p would make sense, but Sony went with a cheaper scaler.
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DiegoPonga
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by DiegoPonga »

bobrocks95 wrote:540p, every TVs favorite resolution.

1080p would make sense, but Sony went with a cheaper scaler.
Well, 540p is exactly 1080p/2, so it wouldn't be so difficult to offer 540p as an option. If you have a 1080p TV, there would be a propper (and fast) upconversion from 540p to 1080p.
FinalBaton wrote:Oh. Well, don't get a PS TV then

There must be a better way to play PS1 games, no?
I'm afraid the best way is just emulating or loading copies from PSIO or something similar.
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bobrocks95
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by bobrocks95 »

DiegoPonga wrote:
bobrocks95 wrote:540p, every TVs favorite resolution.

1080p would make sense, but Sony went with a cheaper scaler.
Well, 540p is exactly 1080p/2, so it wouldn't be so difficult to offer 540p as an option. If you have a 1080p TV, there would be a propper (and fast) upconversion from 540p to 1080p.
No consumer television would ever accept 540p, that's the point I was making.
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ZellSF
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by ZellSF »

The Vita is 544p, at 540p or 540p linedoubled to 1080p you would be missing 4 vertical pixels, and portable games with their small screens and resolutions use all the space they have: you're going to be cutting off image information.

direct bilinear scaling to 1080p would be nice over the shitty 720p, since you would avoid another scaling step, but there's no perfect way to scale the Vita to 1080p.

Most Vita games are available better looking on other platforms anyway, if you want to play Vita games it should be for the portability aspect of it.
FinalBaton wrote:Oh. Well, don't get a PS TV then

There must be a better way to play PS1 games, no?
Best way is a PSX. A PS2 is pretty equal in terms of image quality.

If you want to have the option to have it portable you have two options. The Vita + PSTV, where image quality on the portable is fantastic, but output to a 1080p screen is pretty bad or the PSP3000/Go where the image quality on the portable is pretty bad, but output to a 1080p screen (via a scaler that handles 240p) is pretty good).

If you don't care about portability though, PSP and Vita is emulation and if you want to go that route might as well use a PC.

Or you know, stop overthinking it, they're all good solutions and when you start playing a game you're not going to care a lot about these differences.
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

Post by DiegoPonga »

ZellSF wrote:The Vita is 544p, at 540p or 540p linedoubled to 1080p you would be missing 4 vertical pixels, and portable games with their small screens and resolutions use all the space they have: you're going to be cutting off image information.

direct bilinear scaling to 1080p would be nice over the shitty 720p, since you would avoid another scaling step, but there's no perfect way to scale the Vita to 1080p.

Most Vita games are available better looking on other platforms anyway, if you want to play Vita games it should be for the portability aspect of it.
FinalBaton wrote:Oh. Well, don't get a PS TV then

There must be a better way to play PS1 games, no?
Best way is a PSX. A PS2 is pretty equal in terms of image quality.

If you want to have the option to have it portable you have two options. The Vita + PSTV, where image quality on the portable is fantastic, but output to a 1080p screen is pretty bad or the PSP3000/Go where the image quality on the portable is pretty bad, but output to a 1080p screen (via a scaler that handles 240p) is pretty good).

If you don't care about portability though, PSP and Vita is emulation and if you want to go that route might as well use a PC.

Or you know, stop overthinking it, they're all good solutions and when you start playing a game you're not going to care a lot about these differences.
Wow, 544p, that makes it impossible to fit any screen :mrgreen:

I think you are right, anyway. Probably the best option is just an RGB PS2. Is it easy to load PSX ISOs and/or games from other regions in a PS2?
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

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Is it easy to load PSX ISOs and/or games from other regions in a PS2?
not supported. I think softmods don't support PS1 either. And even with a modchip you have to pay special attention, since many modded PAL PS2 systems have problems with NTSC PS1 discs.
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Re: Some questions about old consoles (SMS, DC, PSX, Wii, Xb

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Fudoh wrote:
Is it easy to load PSX ISOs and/or games from other regions in a PS2?
not supported. I think softmods don't support PS1 either. And even with a modchip you have to pay special attention, since many modded PAL PS2 systems have problems with NTSC PS1 discs.
What about a US PSX? Would it be easy to read Japanese titles?
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