First home video game to have a TATE option?

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D
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First home video game to have a TATE option?

Post by D »

Was Raiden Project for the PS1 the first non-pcb game to feature TATE?
Or maybe a Saturn shooter?

What is the first ever console or computer game to have a TATE option?
No Amiga or SNES games?
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CIT
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Post by CIT »

Yeah, my guess would be Raiden Project as well, which was released in January 95.

The first tate-able shooter on Saturn was Layer Section in July 95.

I'm pretty sure none of the FM Towns or X68k games had a vertical option, but maybe someone else has more info?
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Post by Turrican »

That would be an great landmark for Raiden Project indeed ^_^
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llabnip
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Post by llabnip »

There was an home console shooter from the early 90's that had TATE on... um... I'm completely drawing a blank. PC Engine? It was defintely pre 32-bit... Damn, I'm getting old! Anyway, it was discussed here some time ago and someone will remember (I hope!).
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gameoverDude
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Post by gameoverDude »

As far as I can remember there's no Tate shooters on SNES or Genesis.

The first that I can recall is Raiden Project for the PS.
Kinect? KIN NOT.
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Post by it290 »

I know there aren't any on the Genesis, and I'm 99% sure the SNES is the same. PC-Engine, dunno. But what about the FM Towns?
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Post by CIT »

llabnip wrote:There was an home console shooter from the early 90's that had TATE on... um... I'm completely drawing a blank. PC Engine? It was defintely pre 32-bit... Damn, I'm getting old! Anyway, it was discussed here some time ago and someone will remember (I hope!).
Many PC-Engine shooters have an option for "arcade", but all it does is squish the picture on both sides to create more of a vertical feel. I don't know of any PCE shooter that has a real tate mode, although I might be mistaken. I'm pretty sure there isn't one though.
I know for certain though, that no Megadrive or SFC shooters have tate.
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it290
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Post by it290 »

Ok, trying to do a little research here. These (vertically oriented) were all released for the Marty:

Flying Shark
Image Fight
Kyuukyoku Tiger
Mahou Daisakusen
Raiden Densetsu
Tatsujin-Ou

Maybe one of these has tate mode? Based on the review here, I don't think Tatsujin-Ou does, but maybe one of the others?
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Post by CIT »

I kind of doubt it, since all of these were ported by Ving, so they probably each got the same treatment as Tatsujin-Oh.
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Post by howmuchkeefe »

It wuz Radiant Potatogun! and what yew had t'do, wuz hook yer TV up to an air compressor so that th' screen'd get all fat and bloated and, well, potato like, and that thar wuz some real convincin' TATER action.

I'm so sorry. I should be playing games when I'm bored. I mean, that's why I bought them.
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Re: First home video game to have a TATE option?

Post by ccovell »

D wrote:Was Raiden Project for the PS1 the first non-pcb game to feature TATE?
Well, since you just ask about games, and not Shmups, probably the first game/system to feature TATE would be the Atari Lynx. The first one is probably Gauntlet 3, which was played with the Lynx rotated and held upright in the hands. That came out about 1989.
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Re: First home video game to have a TATE option?

Post by Skyline »

There was actually a port of Raiden for the Lynx as well, that had a tate mode.

This was in 1997 though, two years after The Raiden Project.
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Post by Shocky »

They already had TATE back in 1982... :wink:

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Post by ccovell »

Shocky wrote:They already had TATE back in 1982... :wink:
Yes, I had considered Vectrex, but I thought the Vec was all-Tate, all-the-time. The Lynx was the first system that was usually horizontal, to have a Tate feature.
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Post by Alpolio »

There's an Atari 2600 game that runs in tate. But, it's a homebrew 1st person maze game that came out in 1999. Merlin's Walls. It's still kind of cool to know that someone did that.
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