Best 1440p 16:9 monitors for TATE games on retro consoles?

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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

Galdelico wrote:I'm waiting for NCX' reply just to be sure, but I'm pretty convinced towards the Asus PB277Q.
I'm almost 100% certain he will tell you a big "NO DON'T!" :mrgreen:

Never base your standards on yesterday's products or any particular name brand. In any case you can really have much better than your old monitor or the PB277Q today.
Don't waste your OSSC's greatness on a TN please. PLEASE ! i'll cry. :cry: :mrgreen:
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Galdelico »

Xyga wrote:I'm almost 100% certain he will tell you a big "NO DON'T!" :mrgreen:

Never base your standards on yesterday's products or any particular name brand. In any case you can really have much better than your old monitor or the PB277Q today.
Don't waste your OSSC's greatness on a TN please. PLEASE ! i'll cry. :cry: :mrgreen:
Damn cold, dude. XD

That's what I get told alot, but with no real alternatives.
I mean, you gave me a couple of good ones but they are either overkills :D (no, seriously... 600+ euros aren't really what I'm looking to spend), or more budget models that got mixed reviews, even on the websites you linked (like the Dell one).
Without expecting you to research for a month before answering - if you were in my conditions and have the same prerequisites - what would you personally buy for yourself?

I'm aware I'm taking so much advantage of your time and patience, Xyga. If there's any way I can return them (other than not buying a TN monitor XD), let me know anytime!
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

Nah it's okay, well as I said I'm satisfied with 1080 displays at the moment, plus I also chain the OSS with a DVDO processor for further image control + sound over HDMI when I need it.

I'd like to own a 1440 monitor but in 32" size, and there isn't really a model with all the specs I'd want yet.

Also the resolution multiples part isn't always a guarantee of quality when it comes to integers/multiples, actually often it's just not, because 1:1 modes aren't alway a working thing and most displays whether they're monitors or TVs apply their own flavour of interpolation whether you want it or not, depends on the identification of the signal (sometimes it even breaks the integers, 4K displays also have that problem btw).

The OSSC starting from linetriple and upscaled to 1080p is already fantastically sharp on most displays I've tried or seen it run on, in my eyes I'm not sure the switch to 1440p would provide that much of an improvement if any at all.
As I said the greater benefits will be for advanced shaders that look better with more pixel real estate to spread their wings (line multipliers like the OSSC in comparison output an extremely simple/crude image that doesn't need billions of pixels for an ideal environment)

Regarding the 'coldness' :mrgreen: , it's not, I'm just being honest with you as you seem to have faith in objectively inferior choices so I'm showing you the possibilities - few I admit but that's how the market is - and encouraging you to seek and learn further.
I'd be bastard if I told you to buy that ASUS TN or tell you to trust your old monitor, because I've been watching and trying flat panels for about a decade and while I'm not a video engineer and without meaning to brag, I know the subject a little more than - as i've mentioned - your average customer advice (the worst kind) or youtube wannabe expert (also the reason why I knwo who are the people who know even more than I do and link you to them :wink: )

Now I've said maybe a couple of years ago that i wouldn't give monitor advice anymore, because half the time people will indeed make me write tons of advice - wich I know is reasonably sound - but ignore it at the end and buy the most horrid crap topping the sales on Amazon or newegg anyway. :mrgreen: :mrgreen: :mrgreen:
BUT! You're a cool dude so I'm not forcing myself at all, it's a pleasure.

PS: don't forget to check pcmonitors too, PCM2 (Adam iirc) could write books about many of the available monitors on the market.
tftentral (Simon there I believe) have forums too but might be too busy to offer elaborate replies, it's just tweets...their review are top-notch though.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Galdelico »

You're super kind, really. I both understand your points and value your opinions, so I'm totally open to get a proper top 3/5 from you.

I'm also new here - I didn't know about your history and advices gone to waste (that's always pretty terrible, I feel you) - and I'm sorry I gave you the impression to just ignore what you said, when I confirmed my intention of buying that Asus. You know what's funny? It went sold out. Looks like the universe is looking at me with benevolence. :D

No, the point is, I'm really clueless. I played on CRTs until yesterday, and with a PS3 and 360 you didn't really have to look that hard, in order to find a good full HD display for those systems. Now that I consider myself done with new consoles - not interested in PS4, XBOXOne etc - I got back to collecting and playing retro, and I find myself fumbling around this weird, unusual scenario, where I'm curious about modern technology - the OSSC, PC monitors... - to play my old games in a brand new fashion.
I'm not ashamed to confess you that I look at 'monitor' YouTubers who don't get 50% of dislikes to their videos, pretty much with the same faith I can show to TFT Central, or such websites. With the Asus, I was genuinely following reviews and those opinions, along with my own personal logic.

It's not even the case where I need to filter the feedbacks of hundreds of people. Ideally, if you told me 'look, I've tested the OSSC with this XYZ 27" monitor, it's fully compatible, it works great, and it's under 500 euros', I'd buy it right now. I don't plan to upgrade in one or two years, either. I did research for more than a month now, and I was gonna blow my money on something crappy.

So yeah, with all that said, even via PM, if you believe you can help me to finalize my purchase within that budget, I'd hugely appreciate (and I promise to get back and post actual pictures! :D). ^_-
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

Galdelico wrote:Ideally, if you told me 'look, I've tested the OSSC with this XYZ 27" monitor, it's fully compatible, it works great, and it's under 500 euros', I'd buy it right now.
Knowing about the compatibility of a display with most signals we could get through the OSSC is almost impossible, all we know it that monitors in general are quite a bit more tolerant than TVs.

-> About TVs note that videogamesperfection, the official reseller of the OSSC are holding a list of compatible sets on their forums.

Save from the 27MB85R which sometimes sells over 500 I believe all the monitors I've mentioned so far (three 1080 and three 1440) all fit the performance and sub-500€ price requirements. :wink:
NCX's list is longer than mine but it includes high-grade gaming monitors over 500 (and overkill for your needs) plus Korean monitors that can be very nice but basically a gamble purchase since they're mostly sold on eBay or niche import mini-stores without any real warranty or returns possibility.

The number of monitors fitting for the job isn't enormous, good ones from each category of resolution (1080, 1200, 1440, 2160) and specialty (like Gsync) narrow down only 3~5 models each and at best.
And that's also because of your tate-ing requirements. You've seen there's a trend for sleek design that even excludes VESA holes, take the upcoming Dell S2718S, I'm sure it will be an excellent glossy 1440 monitor, but it lacks both rotation and VESA.

You could expand your research towards VA monitors (and not rule out the 32" size maybe) because I believe the modern ones are overall fast-enough for most console-gaming, and they're much less trouble when it comes to light bleed = safer purchase.

In any case it's tough being a shmupper when you need a flat panel, more than once when up for a new one I have researched for several months before making a choice.
Also remember whatever the case there will be a better monitor out in not so long, maybe a year, maybe two...maybe next month!
I have a policy that is unless I judge a display near-perfect for my needs, I won't spend over 300~400€. The day I spend over 500 on one, it better be without a doubt awesome. And you know, that almost never happens. :lol:
Galdelico wrote:I don't plan to upgrade in one or two years, either. I did research for more than a month now, and I was gonna blow my money on something crappy.

So yeah, all that said, even with PM, if you believe you can help me to finalize my purchase within that budget, I'd hugely appreciate (and I promise to get back and post actual pictures! :D). ^_-
What I can do for you is give you general guidelines, what you're looking for is;

- good viewing angles (fitting for tate) which means IPS or VA. -> all manufacturer variants are detailed on pcmonitors and tftcentral articles
- 60Hz since you don't have plans for PC gaming, but if you plan to play PAL games with your OSSC you'll have to confirm the monitor can handle enough 50Hz resolutions too. read the specs/manual. always do.
- good pixel response times, deemed good by a decent reviewer at least (often meaning good overdrive with at least one balanced setting without significant overshoot artifacts)
- low input lag (under 1 frame which means under 16 miliseconds) -> not to be confused with response time
- 1080p, 1440p or even 4K (some 4K are kind of affordable actually but under 500 is tough)
- PWM-free or 'flicker-free/safe' (althouth PWM is mostly gone nowadays it's best to make sure, because PWM is bad for motion clarity and visual comfort)
- included rotating stand or at least VESA compliant

That's the minimum you need, sorry I can't provide you with a "absolutely buy that one" button, the rest is up to you but don't hesitate to come back for more opinions about any model.
Also you'll see if they decide to pop up, I'm not the only flat panels-savvy person here, this community has quite a lot of no-BS people with long experience in many fields. 8)
Last edited by Xyga on Sun Jan 15, 2017 1:00 pm, edited 1 time in total.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by neorichieb1971 »

I have a U2414H Dell. Is that any good for a OSSC?
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Fudoh »

yes, works very well.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Galdelico »

Thanks again, Xyga. ^_-

And yeah, I was wondering the same... As per the latest couple of posts, everyone feel free to drop their questions/personal impressions here. It will come extremely useful, to me and whoever may be in the same situation.

Edit --- I was wondering...What about this 4K LG? For some reason, there are 4K monitors comparatively cheaper than 2K. It's around 500 euros on Amazon.it, but a 4K display opens up to further usage, other than retro, which is a good thing.
As a little plus, judging from this video - no reviews on TFTC, apparently - it seems to be perfect for correct tate orientation, as the stand needs to be screwed to the back, and doesn't clip.
I wonder how the OSSC would look on a 4K display. Assuming it has a good scaler, it should be really good for Line Triple mode.
Last edited by Galdelico on Sun Jan 15, 2017 11:12 am, edited 2 times in total.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

By the way is the lcd-compare.com search engine working in Italy ?

It's very useful to sort and check everything that's available on the market locally, works beautifully in France at least.

Otherwise idealo isn't too bad, if you go check the monitors section and open the full search filters selection you can narrow down a lot of products.

EDIT: search results for 27" 1440p monitors, IPS & VA, released 2014 to 2016 (they haven't updated to 2017 yet), preferably rotate-able, under 500€

ASUS PB278QR
HP EliteDisplay E272q
AOC q2775Pqu
BENQ PD2700Q
IIYAMA ProLite XUB2792QSU-B1
SAMSUNG S27D850 (S27D850T)
ACER CB270HU
DELL U2715H
ACER BE270U

Plus a couple more but Philips and Hewlett Packard, I haven't heard good things from these brands.

You can do the same kind of search with 1080p panels, there'll be even more results.
Last edited by Xyga on Sun Jan 15, 2017 11:24 am, edited 1 time in total.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Galdelico »

I'll take a look, thanks for that!

And, I edited my post above... Opinions on that particular model?
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

Oh yeah the 27MU67, it's probably the best affordable 4K, I've read some good things about it here and there, it'd be worth gathering more information/reviews if there are any reliable that is.

PS: the price is more like 460€ here
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Galdelico »

Yeah, at the lowest price it's the same here too. The seller though - it's not currently available on Amazon - hasn't a 100% positive feedback, so I instinctively looked at the best retailer, which offers it for around 500 shipped.

And thanks for that list too. I looked at the website and my first, brutal search, gave me a pretty much identical chart. That Asus seems pretty hight in many top 5/10. I got initially a bit wary because of some negative reviews on Amazon - people who had to return 2/3 of them, before getting one decent... - but, once again, it looks like another very solid choice for my needs.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

Most IPS monitors of all name brands suffer from backlight bleeding, my guess is at a rate of 50% with more or less obnoxious damage.
Don't read the Amazon comments for a single product or brand, I insist it's the same for all.
With IPS trustable seller with serious returns/refund policy is the only way.

If possible check if some of the models you're interested in are available on retail in your area, or at reasonable distance at least.
So if you get one with unbearable BLB you can immediately go back to the store and get it exchanged.
(I know the odds are low though, today stores mainly stock the shittiest products)

PS: by the way for Europe let me give you another trustable reviews website: prad.de
Of course their reviews are in German, so you either use google translate or ask our kind German members for tanslation help. :mrgreen:
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Galdelico »

Yeah, I checked physical retailers around where I live (or I can go relatively easily), and couldn't find a thing. Other than futuristic Acer Predators for crazy money that I honestly didn't like in the slightest.
I thought to take a look, because I kinda wanted to try the monitor before buying it - just to avoid the hassle of possibly having to return 2/3 units on Amazon - but it doesn't seem doable, unfortunately, so it would be the same process, only for more money.

It's a shame there's still so little informations on the OSSC running on 2K/4K monitors.
In the meanwhile, I'm watching PRAD's review of that LG on YT. :D

EDIT --- They rate it 'very good' on their website. It doesn't look like the perfect choice for 'hardcore gamers', but it doesn't come advised against gaming in general. I'll check out the other models you suggested me so far, to see what they think about them (I don't think I'll get a reply from NCX anytime soon, to be honest, and I don't feel like waiting another two months before buying a new monitor ^^;).
Thanks again for the link!
Last edited by Galdelico on Sun Jan 15, 2017 1:30 pm, edited 2 times in total.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

There shouldn't be any issues with the OSSC, and the interpolation of 720p looks great.

Prad's review is very positive. They say to not expect the level of colors uniformity you'd find on expensive professional monitors (like the Eizo and NEC for instance) and I'd add the usual warning for BLB of course.

Personally I don't want a 4K yet because none of my computers is powerful enough to fully drive the 4K area, and I kind of need full control.
But this monitor nonetheless seems like a good affordable all-rounder.

EDIT: 'hardcore gamers' for monitors reviewers = people who play CoD and CS all day and need 6000Hz refresh rates to feel comfortable. Never mind that this has nothing to do with what you want.

EDIT2: sometimes NCX is very busy and won't check his messages on WCG, maybe it'd be faster on reddit or YT, I don't know much of his habits.

EDIT3: added 'PWM-free' to the general guidelines, that's an important thing to check, although it's mostly a given that modern monitors are flicker-free now (i'd say since 2013~2014)
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Galdelico »

I feel honestly tempted to just try the LG. As you said, looks like the perfect all-around solution.
And who knows, maybe I'll find something that will convince me to get a PS4 Pro, one day (those M2 Shotrigger games could have, if only they did come on a physical support... :D).
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by aaronk »

I've followed this thread with interest. My needs aren't quite the same as Galdelico's, but I'm also looking for a good display for retro games via a (yet to be purchased) AVS & OSSC.

1440p (or possibly 4K) are attractive in some ways, especially as I hope to also use this for work, and 1080p is a bit low for that. But the 1080p displays seem to fare better on input lag and, of course, cost.

The HP 25er/27er sounds pretty nice, but the lack of built-in VESA or stand adjustments is a bummer. If I use this for work, I intend to use it with an Ergotron (or Amazon Basics) monitor arm.

The Dell displays sound pretty good, but the U2417H suffers from display lag at non-native resolutions. That's the only display where that issue has been mentioned in the reviews (I certainly hope non-native resolutions are part of regular lag testing). The U2414H is still available though, and sounds like a pretty solid display.

So with highest priorities being low lag, image quality, and VESA support, what are my best options?
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Galdelico »

Quick update, because in the end I went for the LG 27MU67 and, oh my goodness, it's pretty fantastic.

Couple of negatives first...
There's some backlight bleeding at the corners, although very subtle (nothing like some pictures I've seen on the Internet) and honestly noticeable only when the screen goes fully black/there is no signal.
Also, the stand couldn't be mounted as freely as I would've wanted, as the connection plate comes with a couple of pins that need to go into their housing on the stand itself. No options to flip the image in the OSD, either. I guess I'll get a third party stand, evenually.

Everything else seems wonderful.
The monitor turned out to be fully compatible with the OSSC. Every single mode is supported and - even if I didn't go hardcore, yet - I didn't encounter a single issue. Ratio controls are in, with a '1:1' mode as well, on top of 'wide' and 'original'.
The colors are gorgeous, everything is so naturally bright and vivid that I can even play perfectly with the lights on my room on.

There are a couple of very minor visual quirks that I believe can be fixed with some fiddling on the OSSC (which I'll show in its thread with a few pictures), but so far I've tested the Mega Drive, the Mega-CD and experienced the absolute best IQ I've ever got from my original XBOX (unmodded PAL system, connected through a Microsoft RGB scart cable)... It sincerely never looked so good on my Trinitron CRTs.

I'm very happy with this LG, in the end. To the point I don't think I'll try and return this unit, hoping to get one with no bleed at all (but risking to receive one which has more). Thanks again Xyga for the massive help!
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Fudoh »

Also, the stand couldn't be mounted as freely as I would've wanted, as the connection plate comes with a couple of pins that need to go into their housing on the stand itself. No options to flip the image in the OSD, either. I guess I'll get a third party stand, evenually.
I've had similar on a different monitor, but we were able to mod this by removing the pins, rotating the plate and just adding to additional screws in their place. Just consider the option before buying a new stand. I mean, this thing goes behind the monitor and you'll never see it again.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

Yeah that should be an easy fix.
God damn what's the point of these pins and clips manufacturers add on top of the VESA mounting system ?
That's turdily stupid. *palm*

Anyway, glad it works fine for you, thank prad.de for the review also, now naturally you know we expect a full photo album of the monitor +OSSC ! :mrgreen:
aaronk wrote:(I certainly hope non-native resolutions are part of regular lag testing)
They're not, but it shouldn't be a problem since normally upscaling/stretching to panel resolution does not add any perceptible lag, at least not in most cases, as far as we think we know.
But it's like the quality of the upscaling and interpolation, or the pixel response measurements among other things, even the best reviewers around don't check everything that could be measured, they assume a lot of things and therefore leave room for errors.
And in some cases one thing that the reviewer missed or overlooked, can completely destroy the attractiveness of the display. Yes...
Thouroughly testing every resolution / possible case scenario with various sources and refreshes would be an immense plus for the readers, but that would also take them considerably more time to complete the reviews.
We should be glad reviews like tftcentral's, pcmonitors, prad's, NCX's, and a (very) few more are still a thing and already incredibly extensive.
Because there are hundreds of review articles around that are completely untechnical, unscientific even, completely worthless and misleading droves of customers (protip: they're usually the most popular and flashier ones)
aaronk wrote:So with highest priorities being low lag, image quality, and VESA support, what are my best options?
There are plenty of low lag displays today, from 1080p to 4K, what matters for you right now it seems is to make up your mind between 1440 and 4K (what PC hardware do you own?), if you like rather strong anti-glare or more glossy (makes a difference for work too coz of clarity/readability)
If you want IPS or VA (learn the difference between the two) although I would typically recommend IPS both for work games, but some VA do a good job today and a number of people prefer the good contrast/blacks and safer purchase.
Also what size ?
Will you rotate it like most of us do ?

EDIT: though I'm not quite enough informed on the topic of OS fonts scaling, please mind that there have been frequent complaints about that on 4K resolution, maybe it's mainly a Windows thing, not sure.
Last edited by Xyga on Fri Jan 20, 2017 12:31 pm, edited 1 time in total.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Galdelico »

Thanks guys,
I immediately thought of that option as well. It doesn't seem difficult to do at all. I'm just a bit wary of the fact I may be selling this monitor in the future (you never know... It happened to me already, in the past, mainly due to setup changes or moving places), so I'd like to keep it untouched for now. The original stand isn't anything special, though, so I figure the monitor won't look frankensteined, with a third party one.

Xyga, expect a full reportage soon! :D
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by aaronk »

Xyga wrote: EDIT: though I'm not quite enough informed on the topic of OS fonts scaling, please mind that there have been frequent complaints about that on 4K resolution, maybe it's mainly a Windows thing, not sure.
I'm on Mac OS, which does very well with 2x scaling (typing this on a retina MacBook screen). I've read that Linux does pretty well too, but Windows is spotty due to a lot of apps using legacy frameworks (I think it's an issue with a lot of UI widgets, not just text). In fact, I've been waiting for retina/hidpi displays on the desktop for a long time. The ideal would be a 5K display such as what's in the 27" iMac, and that new LG display. But that doesn't even work with the laptops I'm using right now. 4K at 24" is an acceptable (and more budget-friendly) step down.
Xyga wrote:
aaronk wrote:So with highest priorities being low lag, image quality, and VESA support, what are my best options?
There are plenty of low lag displays today, from 1080p to 4K, what matters for you right now it seems is to make up your mind between 1440 and 4K (what PC hardware do you own?), if you like rather strong anti-glare or more glossy (makes a difference for work too coz of clarity/readability)
If you want IPS or VA (learn the difference between the two) although I would typically recommend IPS both for work games, but some VA do a good job today and a number of people prefer the good contrast/blacks and safer purchase.
Also what size ?
Will you rotate it like most of us do ?
I've used several IPS displays, but never VA. I've read some reviews of good VA displays, but IPS still sounds like the best bet.

It sounds like the recent matte displays have a gentler coating without the typical graininess you see in a lot of matte displays. Still, the best looking displays I've seen are glossy -- an old NEC 1680x1050 display that I still have around, this MBP, and the 27" Apple Cinema Display. I typically keep overhead lights off, so glare isn't a big problem.

As for rotation, I'd be more likely to do that for coding than gaming. I'd try out TATE if I get a game that supports it, but I've never done it before.

I'm also in the US, which could affect the decision. For instance, that LG display that Galdelico picked up does not seem to have wide availability here (judging by Amazon and Newegg).

Does that help narrow things down?
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

There's a series of 4K to 5K Dell monitors (24, 27", 25") most certainly aimed at Mac users: http://www.amazon.com/Dell-Monitor-P271 ... rds=p2715q
All light matte, but if I get what pcmonitors.info wrote (check their recommendations section and scroll down) the 27" is less grainy.
To make sure about those little details you should ask the question on their forums, the host is very helpful.

Now LG,
If you're not afraid to downgrade to 1440p the LG 27MB85R shouldn't be too hard to find, otherwise they might sell their relatively affordable 4K series in 24" and 27" under slightly different product designation;
24UD58
27UD58
27UD68
they have the 27UD69 coming soon and I don't know what the 27UD88 is more, probably just the design and optional features, otherwise all should be pretty similar.
A 5K 27" model also but expensive.

I think all support the full 4K resolution modes at 60Hz over DP, but it never hurts to check.

PS/EDIT: I would love to recommend HP since they also do 4K and 5K IPS monitors, but I don't know if any come with HP's famous low-haze glossy coating. Probably none do since they're pro/office-oriented, but who knows...don't expect to find any workable reviews though, not 'consumer' enough.

EDIT2: in regards to lag, the reviews are still few, the Dells shouldn't have too much, sitting below 16ms, but if there's concern about the Dell quirks/oddities, I'd say I have more faith in the greater genericness of LG, and possibly lower lag in general.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by aaronk »

Xyga wrote:There's a series of 4K to 5K Dell monitors (24, 27", 25") most certainly aimed at Mac users: http://www.amazon.com/Dell-Monitor-P271 ... rds=p2715q
All light matte, but if I get what pcmonitors.info wrote (check their recommendations section and scroll down) the 27" is less grainy.
To make sure about those little details you should ask the question on their forums, the host is very helpful.
Yes, he does say the display is a little grainy in the full review of the P2415Q, which is unfortunate.
Lag was also measured at about 12ms.
Now LG,
If you're not afraid to downgrade to 1440p the LG 27MB85R shouldn't be too hard to find, otherwise they might sell their relatively affordable 4K series in 24" and 27" under slightly different product designation;
24UD58
27UD58
27UD68
they have the 27UD69 coming soon and I don't know what the 27UD88 is more, probably just the design and optional features, otherwise all should be pretty similar.
A 5K 27" model also but expensive.
OK, yeah I see some of those models on Amazon. The 24UD58 is amazingly cheap at $299, but I can't find any reviews for it. It also lacks audio out, which would be an issue for HDMI consoles.

As for a 1440p "downgrade", it's a bit of a paradox for computer use. That would give me the largest desktop (assuming no scaling), as I would aim to use a 4K in 2x mode — thus 4K results in the same size desktop as a 1080p display. That's why 24" makes more sense there; at 27" everything is just too large unless you use scaling.
EDIT2: in regards to lag, the reviews are still few, the Dells shouldn't have too much, sitting below 16ms, but if there's concern about the Dell quirks/oddities, I'd say I have more faith in the greater genericness of LG, and possibly lower lag in general.
What do you mean about having faith in the "greater genericness"?

The Dell displays are sub-16ms lag, but that's a low bar — every display I've looked at meets that qualification. I'd like to get something around 4 or 5 ms. I don't know if I could really tell the difference between 4ms & 12ms lag, but still...
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

aaronk wrote:The 24UD58 is amazingly cheap at $299, but I can't find any reviews for it.
Your only hope is reading the closest LG monitor reviews you'll find (from 2014, 2015, 2016) you'll realize some specs are consistent.
aaronk wrote:It also lacks audio out, which would be an issue for HDMI consoles.
Well good luck with that because if you use a search engine like I recommend to, you'll see that filtering with 'integrated speakers' or 'audio out' will bring your results down by 90% or something. Manufacturers consider audio whatever to be cost>price inflating fluff, save maybe for a selct few models in the luxe/pro categories.
aaronk wrote:As for a 1440p "downgrade", it's a bit of a paradox for computer use. That would give me the largest desktop (assuming no scaling), as I would aim to use a 4K in 2x mode — thus 4K results in the same size desktop as a 1080p display. That's why 24" makes more sense there; at 27" everything is just too large unless you use scaling.
Yeah whatever, remember this is a video games forum so we kind of never talk about desktop scaling. I just thought Mac users are typically resolution whores coz all the pro software they use etc, so I said 'downgrade'.
aaronk wrote:What do you mean about having faith in the "greater genericness"?
LG produce complete lines of monitors every year practically without changing anything beyond the casing and stand, it's the consistency I've mentioned: they'll use of course their own AH-IPS panels, generally follow the same coating policy (matte though less grainy than a few years back), unless it's a monitor with some special feature and new/experimental or something the lag should sit around 1/3 of a frame (read several LG monitors of 2~3 years and you'll often see that), the responsiveness, overdrive, colors etc should also all be pretty consistent: not outstanding but good.

Dell...will experiment, modify something for a series that'll make it more substentially different from the previous year, hence the surprises and quirks.
Sometimes they're better than LG, sometimes worse.
Samsung also do that with their monitors and TVs, they're even harder to follow.
aaronk wrote:I don't know if I could really tell the difference between 4ms & 12ms lag, but still...
Yeah 16~17ms or 1 frame is the limit most gamers will draw for a reasonable monitor, although most will rather seek significantly less, it is indeed difficult to feel any difference within that 'window'. Luckily such low figures are commonplace today indeed.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Ed Oscuro »

fwiw I had the 27" G-Sync IPS monitor (PG279Q) and I did not really like that stand. It's kind of elegant to put on and off, but it felt like it was just ready to drop off at any time.

I haven't tried running any consoles through my Acer (XB271HU) but it seems to do a good job upscaling 720p. I hope FreeSync or non-sync models will work as well.

Some issues in short:
- I'm sure Xyga mentioned this, but IPS mostly removes the off-axis viewing issues that make TN panels less enjoyable for gaming. That said IPS still has some color shade shift when rotated, but it's much less problematic.
- It's probably just my model but I occasionally get the middle section of the screen showing at the right screen edge - could be my graphics card. Resetting input (alt-tab or turning the monitor off) always fixes it though.

Also, here's an interesting test to think about - the "Win the Game" series (the free "You have to win the game" and the sold titles "Super Win the Game," as well as "Gunmetal Arcadia Zero") have nifty low-res monitor emulation effects and it might be interesting to see how they look in 1080p (if that's a consideration) versus 1440p. (You might have a look at that too, Xyga, seems something you'd be interested in seeing.) I think they look stunning in 1440p. Of course the OSSC doesn't have that many options but it might do fairly well, all things considered, but I believe it has a 720p mode which ought to be superior to 1080p when displaying on 1440p.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

Ed Oscuro wrote:That said IPS still has some color shade shift when rotated
Yes we've talked about that of course. IPS or VA they all have issues like glow and gamma shift, but TN's color shift is much more dramatic when playing in tate/portrait.
Ed Oscuro wrote:have nifty low-res monitor emulation effects and it might be interesting to see how they look in 1080p (if that's a consideration) versus 1440p. (You might have a look at that too, Xyga, seems something you'd be interested in seeing.) I think they look stunning in 1440p.
I'm keeping an eye on all CRT simulation stuff around, and of course the higher the resolution real estate the better they work (though some still look pretty impressive even @1080p)
Ed Oscuro wrote:Of course the OSSC doesn't have that many options but it might do fairly well, all things considered, but I believe it has a 720p mode which ought to be superior to 1080p when displaying on 1440p.
As as said that works when there's no additional scaling or interpolation forced, and the display doesn't restraint the mode for a slight deviation in resolution or frequency, and trust me there's more than one case where things can go bad.
Scaling and interpolation are different with every monitor, it's part of the things that are poorly tested/reviewed and I put in the 'mostly black hole gamble' of buying monitors.
Since the OSSC is doubling or tripling the pixels there's no absolute gain to have with more resolution real estate, again the way the monitor handles the input signal is important. of course even in a scenario where interpolation is forced, it doesn't mean it will be horrible, after all even interpolation can work better with more room.
But my point is that it doesn't eliminate 1080 at all, some Full-HD monitors (and TVs) more or less fail, but many handle the upscaling of 720p very well.

So, it's already difficult-enough to find a proper 1440 monitor, plus expensive, that it's not good to develop a mostly wrong pretense against 1080 ones, a category well-matured today that expands the valid choices, availablity and affordability.
Again if it's only for the OSSC or scalers in general: we're not talking CRT shaders with myriads of complex details. For the OSSC's doubling or tripling and fake scanlines the additional pixels won't necessarily help and can even get in the way of clarity.

Now from the little I've read I think there's experimentation with filters for the OSSC, depending on what's achievable with it, the game might change.
Last edited by Xyga on Sat Jan 21, 2017 1:05 pm, edited 1 time in total.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Ed Oscuro »

I've only had a bit of experience with 720p on 1440p, all direct PC connections, haven't looked at anything in microscopic detail yet. I'll give it a try (and compare with 1080p) sometime.

By the way, just saw this on the first page of /r/eddit's buildapcsales:
[Monitor] Acer XF270HU IPS 1440p 144hz Freesync - $375 ($400 - $25 Visa Checkout) (bestbuy.com)
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Xyga »

Ed Oscuro wrote:I've only had a bit of experience with 720p on 1440p, all direct PC connections, haven't looked at anything in microscopic detail yet. I'll give it a try (and compare with 1080p) sometime.
The interesting thing to do is to compare more than one 1440 display against more than one 1080 anyway (tough), and see how they all handle the upscaling, if you can always get 1:1 on the 1440 side, and if not see up close how's the quality of the scaling/interpolation between all, preferably using complex patterns like some testers do (e.g prad.de)
Ed Oscuro wrote:By the way, just saw this on the first page of /r/eddit's buildapcsales:
[Monitor] Acer XF270HU IPS 1440p 144hz Freesync - $375 ($400 - $25 Visa Checkout) (bestbuy.com)
Isn't hat the old version of yours ? I don't remember what was wrong with it my memory is fuzzy, but I don't think it worked quite as well as an all-round monitor.
On that topic in his best monitors list NCX has added comments on the scaling ability of those top G-Sync monitors.
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Re: Best 1440p 16:9 monitors for TATE games on retro console

Post by Ed Oscuro »

Oh good, I'll go see what he has to say about them.

That monitor model is FreeSync, and if it's meant primarily for the OSSC it shouldn't really matter as it'll be at 60Hz all the time.
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