NG2 is definitely the easiest of the NES trilogy, yeah - only the deliberately mild Ryukenden III is more approachable. Big guns, plentiful ammo, easy wallclimbing and a noticeably low damage scale take a lot of pressure off. And on top of all that, you're coming in straight from clearing the much stiffer challenge of NG1.Shoryukev wrote:I played NG2 for a little bit saturday, is it just me or is it really easy compared to the first one? I mean, in my first time playing it I made it all the way to 4-2 without dying once. What the...? Here's a few first impressions;
The enemy movement speed is definitely slower than the first game, I noticed even the eagles seemed to be drenched in molasses (also harder to get them to fly off-screen since they have less momentum at their slower speed). What the...? There were a handful of recycled enemies I was anxiously waiting for them to throw something at me, but here they don't (most notable for me was the enemy I call pumpkin-head). The shadow ninja powerup where copies of you follow you around was kinda cool.....but it makes you feel too strong IMO. What the...? The boss battles were the best part for me, they mix things up and were generally pretty awesome. I definitely noticed the sword hitbox being smaller and more finicky as BIL mentioned, but it wasn't a huge issue (still an issue though). Seems knockback from getting hit was lessened, I got hit several times and took my eyes away from the screen thinking I'd surely be knocked into a pit....but wasn't. The cinematics have taken a step up, but they seem too long and often happen both at the end of an act and then also at the beginning of the next act.....I lost interest in them. Also, what the...?
Ended up dying a couple times on act 5 and getting a game over or two on the 5-3 boss. The boss wasn't incredibly hard or anything, I just didn't feel all that compelled to continue. I looked up a playthrough video just now and noticed there are 7 acts in this one...maybe I need to get to act 7 before I judge it. Chances are it could ramp up significantly by act 7 and give me the challenge I have a newfound craving for.
That said, its final Act is a significant spike, particularly the last stage which is long, packs some nasty jumps and won't refill your health at the boss rush (two out of three bosses here are reasonably tricky... I think the first is underrated actually, with his aggressive movement and shooting; quite pleased with the no-hit kill in my replay). I think you'll be pleased with the endgame.