I've just spent two years of my life making a shoot-em-up nobody wants... and I've only just realized now the game is complete...
I feel like a Big-Issue seller in the street ( I'm from the UK btw ) I might as well open up a swastika-shop in Israel...
OK so my problem started a couple of years ago when I started this game with all the best intentions in the world, I simply wanted to set out and make a half decent 'shmup' in the hope some oldies like me ( nearly 50 here... oop ) would enjoy it for what it was... a simple shooter.
Sadly I didn't pass it by enough peoples eyes during it's development stages to get the positive/negative feedback required to hone down my game ... I might as well have shown it to the cat for all the good it did me.
I used to fix arcade games you know... stopped that in 97 I think... anyway it was the older arcade game shooters I fashioned my game on... more-over my entire game is a homage to Star Force really... I loved that game when I first saw it and so I did my own version... and after two years diligently sitting in the glow of my computer screen typing out code etc my game was finally complete.
Well it's out there, I'm not actually selling it to you chaps... I mean to say PM me to review it for me or give me a heads-up on what's good and bad etc... all I'm going to do now is make a dedicated arcade cabinet for it and make a bar-top unit for it, coin-mech, illuminated top-flash, t-molding the lot... you name it and inside it all will be a PC running my game, boot it all up and play for 50p a pop down at my local pub... and if there is an internet connection then the game will connect to the games own world-score database and if (anyone) would play it they can do so against each other across the globe for the high-score... simples!
But my game is a tad odd...perhaps, anyway I may go for steam Greenlight eventually just to get it out there really...
see what I'm talking about below...
https://www.youtube.com/watch?v=NwIhfUKlMR4
This is the earlier version which was quite different at the time...
https://www.youtube.com/watch?v=eRlx03XG_D8
Either way trying to get your game out there and known is tough and so you have to try out various forums etc and if your game is good enough it'll carry itself... but really I shouldn't be measuring the success of my efforts in literal 'sales' etc but just knowing that after two years I've actually completed the bugger is an achievement in itself ( yeah kidding myself right? ) no... perhaps it was worth it, they say its easy starting a project but ever so hard finishing one... especially on your own and that last 10-20% of the game left to do was the hardest... making sure it all worked right etc, the testing the endless testing... and you kind of end up liking the stench of your own farts if you get my meaning... so please have a look at my game and tell me to take up fishing or something.
I mean I do love shumps etc but for the last how ever long I've up to my tits in code and this game etc... and I've ignored all else to get this game out the door... and It's my first also! - I was a teen programmer back in the 1980s did various things during the 'micro' UK computer boom, various bibs & bobs etc... then years later some 3D work with game engines etc and then this... a complete from start to finish honest to goodness...game!
I actually made a webside for it all, Its in my profile if you want to view and if you want a free copy PM me, I may just go ahead and make a full arcade bar-top machine, cabinet-n-all... illuminated buttons etc etc and leave it at that perhaps.
Anyway I have a great idea for my next shooter... of course tell me if I'm wasting everyone's time eh..

Thanks, have a good xmas... which is almost upon us, I awoke this morning wanting to write something about my worries about all this development malarkey and I chose here oh well, sorry ... well I have a cold coffee now so I'll leave it there, cheers