Bullet Soul - (STG/5pb/Xbox360)

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Alfred
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by Alfred »

Is this going be like Deathsmiles 2 in PAL Europe we will never get it? and some wonder why you have few fans in Europe. Its not like we have 750 million people in Europe :x
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TransatlanticFoe
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by TransatlanticFoe »

Both JP disc releases are region free, so it's possible to play in Europe just a bit more expensive.

Xbone isn't doing so well in Europe outside of the UK though, so for a backwards compatible game on 360 it makes more sense to release in US.
xxx1993

Re: Bullet Soul - (STG/5pb/Xbox360)

Post by xxx1993 »

When is Infinite Burst coming out? And how long will it take?
Alfred
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by Alfred »

TransatlanticFoe wrote:Both JP disc releases are region free, so it's possible to play in Europe just a bit more expensive.

Xbone isn't doing so well in Europe outside of the UK though, so for a backwards compatible game on 360 it makes more sense to release in US.
X1 has low sales in Europe but this is a 360 game and millions of Euro gamers still have a 360. I got Bullet Soul day 1 so i am fine but for many others GOD would be cheap and easy to buy. I would also buy it again if it came to Europe.
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Alfred
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by Alfred »

xxx1993 wrote:When is Infinite Burst coming out? And how long will it take?
Do you live in America?.
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xxx1993

Re: Bullet Soul - (STG/5pb/Xbox360)

Post by xxx1993 »

Yes, I do, I'm just wondering when it'll come out in America.
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TransatlanticFoe
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by TransatlanticFoe »

Alfred wrote:
TransatlanticFoe wrote:Both JP disc releases are region free, so it's possible to play in Europe just a bit more expensive.

Xbone isn't doing so well in Europe outside of the UK though, so for a backwards compatible game on 360 it makes more sense to release in US.
X1 has low sales in Europe but this is a 360 game and millions of Euro gamers still have a 360. I got Bullet Soul day 1 so i am fine but for many others GOD would be cheap and easy to buy. I would also buy it again if it came to Europe.
No-one is still looking for new PS360 releases though. I was surprised Caladrius and Shooting Love 200X got a release when they did but the last gen has been completely dead for 12 months now. And being playable on xbone is only useful for US and UK, so it doesn't surprise me this is US only for now.
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clippa
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by clippa »

I emailed 5pb, asking if either of the bullet souls games would ever make their way to pc/steam and got this in reply
盛様

おせわになります。ドキドキグルーヴワークスの長沢です。

サポート窓口に、海外のファンの方より、バレットソウルがPC/STEAMで発売されるかどうかお問い合わせをいただいております。

こちら何かご案内できる情報はございますでしょうか。

ご確認よろしくお願いします。
Online translators aren't helping much. Is there anyone here who speaks Japanese? Is it pretty much "we're busy, bugger off"? or is there something in there I can get excited about? I really loved bullet soul on the 360 but don't get a chance to play it now since my nephew took my japanese 360 hostage in order to shoot the mans in cowadoody.
GSK
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by GSK »

I think they CC'd you on something you weren't supposed to see.
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Oniros
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by Oniros »

http://jp.automaton.am/articles/newsjp/ ... n-release/

This seems to be an interview with 5pb asking why did they decide to release the game overseas 5 years after Japan. Google Translate ain't helping much so if anyone could dig for some info it would be much appreciated.
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RecklessRave
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by RecklessRave »

Oniros wrote:http://jp.automaton.am/articles/newsjp/ ... n-release/

This seems to be an interview with 5pb asking why did they decide to release the game overseas 5 years after Japan. Google Translate ain't helping much so if anyone could dig for some info it would be much appreciated.
From what I gathered, 5pb released it on the North American store because they thought it might increase their chances of getting Xbox One backwards compatibility for the game. It sounds like they aren't having much luck getting compatibility added for their Japan-exclusive games so they wanted to try making Bullet Soul (and eventually Infinite Burst) non-exclusive.
Astro City II
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by Astro City II »

Looks like the English version of Bullet Soul: Infinite Burst will have a USA release on the 28th of this month:

https://marketplace.xbox.com/en-US/Prod ... 02465607f8
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NeoStrayCat
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by NeoStrayCat »

Goody! Hoping it comes out on time and not on a delay...
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2dvertical
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by 2dvertical »

Well I screwed up and got this instead of infinite burst. The enemy bullet canceling thing makes it way too easy, is there an update, setting, mode in this version to get rid if that?
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Kiken
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by Kiken »

2dvertical wrote:Well I screwed up and got this instead of infinite burst. The enemy bullet canceling thing makes it way too easy, is there an update, setting, mode in this version to get rid if that?
Triggering the second loop is fairly difficult in the original game and playing for score starts to get dangerous from the midpoint of level 3 onward. The game is certainly not as easy as many seem to think.
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2dvertical
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by 2dvertical »

Would you recommend Infinite Burst ? Any more stages or just arrangement?
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Jeneki
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by Jeneki »

You can find impressions for Infinite Burst in this topic starting around page 8. Yes I'd recommend it over the original.
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HydrogLox
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by HydrogLox »

Before you totally give up on the original give the caravan mode a good try - (but yes - don't miss out on Infinite Burst).
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2dvertical
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by 2dvertical »

I still like the original , went ahead and got infinite burst (it can be had for $14 ondemand xbox360 jap)
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NeoStrayCat
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by NeoStrayCat »

Besides both BS and IB being the same game with their own set of modes and otherwise, IB is radically different to vanilla BS, considering bullet patterns, enemy placements, other stuff.
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Oniros
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by Oniros »

Bullet Soul is coming to Steam. Why not Infinite Burst is beyond me. WTF 5pb?
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NeoStrayCat
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by NeoStrayCat »

Oniros wrote:Bullet Soul is coming to Steam. Why not Infinite Burst is beyond me. WTF 5pb?
My thoughts exactly, though as i did mentioned in a previous post, the differences between the Vanilla and IB are night and day, and the layouts very different.
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BulletMagnet
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by BulletMagnet »

At least it'll include the DLC, so it can compete with IB in terms of content. Still kinda weird how they've been pushing the original on the digital front but not the sequel...
HydrogLox
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by HydrogLox »

Oniros wrote:Bullet Soul is coming to Steam. Why not Infinite Burst is beyond me. WTF 5pb?
You really have to ask??? It's a common pattern. Examples:
  • 3DS US 2015-02-12 3D Fantasy Zone
  • 3DS US 2015-04-16 3D Fantasy Zone II W
    


  • Xbox 360 US 2016-09-16 Bullet Soul

  • Xbox 360 US 2016-11-01 Bullet Soul: Infinite Burst
i.e. in order to maximize income, the less desirable title is always delivered first.

And before you decide to boycott "Bullet Soul" to await the seemingly inevitable release of "Infinite Burst" consider that only good sales of both titles might convince Mages/5pb.Games to give Ketsui on Steam a go after the disappointing results for the PS3 port - it's not like they bothered to bring Ketsui to the Western Xbox 360 Marketplaces. And even Cave stated that Ketsui on Steam would be in the hands of Mages/5pb.Games - as Cave would not consider writing a PC port of Ketsui from scratch and Mages/5pb.Games already owned the assets of the Xbox 360/PS3 ports.
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by HydrogLox »

Steam page:
http://store.steampowered.com/app/544580/

Surprised that MAGES.INC. is listed as the publisher - not Degica (like Phantom Breaker: Battle Grounds).
Guess it's not that surprising after all: Steins;Gate.
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BrianC
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by BrianC »

HydrogLox wrote: [*]3DS US 2015-02-12 3D Fantasy Zone
[*]3DS US 2015-04-16 3D Fantasy Zone II W
i.e. in order to maximize income, the less desirable title is always delivered first.
At least FZ and FZII are different enough for both to be worth the purchase. Not sure if I would agree on FZ being less desirable, since it is the original AC game and a great game in its own right. It's also a common pattern for the first game in a series to be released before the second one.
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NeoStrayCat
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by NeoStrayCat »

Well, regardless, at least it can be its own thing. I doubt the sales of the original will then later port Infinite Burst onto PC/Steam later.

Other than that, here's the PC/Steam game manual for first timers or those really still interested into Bullet Soul. -> http://bit.ly/2muQt6Z
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Jamesac68
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by Jamesac68 »

Anyone know if there's any relation of Bullet Soul to Tatsujin/Truxton? Maybe it's just the way one of the characters fires but the game feels like it's got some of the Truxton 2 DNA in there.
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by Udderdude »

Did they add any modes where the bullets don't all disappear as soon as you killed the enemy that fired them? Does Infinite Burst have any mode like this? Wondering if I should get either of these on Steam or 360.
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BareKnuckleRoo
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Re: Bullet Soul - (STG/5pb/Xbox360)

Post by BareKnuckleRoo »

If you're looking for something like that, pick up Danmaku Unlimited 3. https://sunnytam.itch.io/danmaku-unlimited-3

Khoa recommended it to me. One mode has bullets disappear into orb items similar to bullet soul and another more is more classical shmup (when you get a Graze High or use the hyper you'll get the bullet soul style cancelling though). Unlike bullet soul, grazing the soul bullets as well as collecting them is extremely important for scoring (score is all about grazing and item collection, and collecting the soul bullets rapidly fills your hyper meter).

It feels like what Bullet Soul's soul mechanic should have been originally.
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