ZellSF wrote:marqs: have you gotten a NESRGB yet? Still planning too? Wondering if you will be getting the same issues I have.
Last time I checked orig. Famicom models were sold out, and seems to be still :/.
NormalFish wrote:So the OSSC is giving me these numbers for my NTSC PS2 inputs for (what I believe to be) 480i, 240p, and 480p respectively. They don't seem to be the numbers I expected, though. Anyone wanna point me to further reading or explain this to me? Why am I not seeing 480i/240p/480p?
Main status screen shows total number of scanlines of input and whether signal is interlaced or progressive. As e.g. 240p is just an umbrella term for non-interlaced signals that have around 262 scanlines at ~60Hz, the exact values are more informative and help in debugging. In adv. timing menu, "240p" mode contains common parameters for all input signals that fall under that group. With some exotic sources, the group may be selected incorrectly and user needs to tweak parameters for valid output. For example, Seibu SPI boards output 293 scanlines @54.5Hz and OSSC classifies it as 288p (nominally 312 scanlines @50Hz) since it's actually closer to that mode. However, with 288 active lines there's too little time for vblank and thus no output until user reduces V.active to e.g. 240.
Blair wrote:I'm sorry but you're wrong about that. upscaling algorithms aren't the problem (as I've used many of them), I tested the OSSC with two different pure-analog display's (a Sony e400 multiscan and a LaCie Electron blue IV) those don't have upscaling, they just display the image they receive. And the problem is still there.
The flicker filter on the original Xbox is disabled by default with 480p and 720p content. (At least, that's how all of mine function)
This problem is coming from the OSSC, either my unit is defective, there's a bug in the software, or the feature never actually worked in the first place and wasn't properly tested.
480p linedouble was done quite fast and I haven't used it much since my TV doesn't accept it. However, I just connected PC via VGA to OSSC and checked
this sharpness test pattern in both 640x480 and linedoubled 1280x960 on my desktop monitor. Every original pixel was transformed into 2x2 pixels in latter mode as expected, and I didn't see anything weird either.