Just what I was about to post.mirkvid wrote:That was a great read, thanks for translating it!
![Smile :)](./images/smilies/icon_smile.gif)
Just what I was about to post.mirkvid wrote:That was a great read, thanks for translating it!
The heroes I used to love were always strong figures that you could look up to. They were different from the heroes of today, who are drawn more sympathetically, and who you’re supposed to have something in common with. To me, a hero embodies the “virtue” that we all have in our hearts. We all have it, but most of us are too embarassed or scared to show it. In that sense there’s something childlike about heroism. Heroes are the people who are proud to show that side of themselves to others.
They have a lonely existence, and they will bear any burden—even when not being watched over by others—simply because it’s the right thing to do. I like heroes with that childlike purity and idealism. Someone who can still believe in what’s right, even when others says “that’s not realistic.” I think when a person encounters a hero like that in art, they can learn a lot from them. That’s the kind of hero I wanted to create in Mega Man.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
More merchandise for japanese otaku only, i guess. This, however, seems good news:copy-paster wrote:I know it's a but late, but Capcom Asks About New Megaman Game.
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
I'm interested in the ports for 9 and 10, rest are played better in real hardware/emulators.ryu wrote:They announced a new Legacy Collection.
https://twitter.com/MegaMan/status/871743582784204800
I'm not exactly looking forward to this one. The first one was great for having the games on the go (3DS), which also was a great fit thanks to the low res display. This time there's neither a 3DS nor a Switch version announced, and the there most likely won't be any filters to help the blocky look on HD displays. Besides I own all of these games save MM7 anyways, and MMM7 isn't exactly a game I have uch need for.
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
I heard the previous collection had filters, though I only have the 3DS version of it.ryu wrote:This time there's neither a 3DS nor a Switch version announced, and the there most likely won't be any filters to help the blocky look on HD displays.
It's weird. Like, the old Anniversary collection had 1~8 and the freaking Power Fighters arcade games, but no R&F.Sumez wrote:Is it me or is it really odd to leave out Rockman & Forte?
It's like Capcom doesn't want to recognise its existance.
Hm, I also only played the 3DS collection. Never even thought about that - obviously filters would be pointless on 3DS.BrianC wrote:I heard the previous collection had filters, though I only have the 3DS version of it.
Including it would entail hiring a translator and a romhacker. Can't expect such a budget from Capcom.Is it me or is it really odd to leave out Rockman & Forte?
I know! It's just that shmups are a totally different style of games than a platformer IMO. I was more surprised by the SNES version actually (which I had never played before, only played the NES versions prior), since every other projectile/gun based platform games I played on SNES/Sega Genesis (like Earthworm Jim, Super Metroid, Vectorman, Cool Spot, Contra, etc.) – on all of those you could always aim at least up and a 45º angle. I'm sure there's TONS where you can't, but I just can't think of any I used to play which were like that.Sumez wrote:Only being able to shoot in one direction is "outdated"? Wut? You are on a shoot'em up forum, it's sort of the standard here
In Rockman & Forte, Forte/Bass can shoot 8 directions but you can't shoot while running.Dochartaigh wrote:Does EVERY single Mega Man only allow you to shoot straight ahead? No aiming/angling?