sethsez wrote:I'm not talking about an entire genre, or an entire playstyle. I'm talking about disliking a single game due entirely to its design. I find the game overly rigid, like most Treasure games.
"EXACTLY! That's why I play shmups! And as a pure "fly around and blow shit up" shooter, I don't find Ikaruga all that interesting. The levels really aren't built for that style of play at all, and it shows. "
"as a tactical special ops shooter, Serious Sam isn't that interesting"
It's really that style of shooter you don't like, not the quality of the game necessarily is what i'm getting at. You already said that though so... uhh... you're looking.... well?
Well, yes, but I also said (paraphrased) "it feels like a mediocre puzzle game." If it broke ranks from the rest of the genre and did something interesting with it I wouldn't mind, but it broke ranks with the rest of the genre so it could be the next Quarth.
Granted, something cool could be done with the idea, and like most Treasure games I'd like to see someone else take the concept and run with it. In that sense, I look at Treasure the same way I look at the demo scene... lots of amazing ideas and fascinating advances that other people can take and mold into real games.
I don't hate Ikaruga, either. It's just bland to me. It's day-old tap water. It's that decent local band that opens for someone you actually care about. It's that movie you saw really late on TV last Thursday night starring that guy from Road House (no, not Patrick Swayze, the other guy) which was kind of interesting but you fell asleep because it had been a long day. It's store-brand chocolate ice cream that's been slightly thawed and refrozen but it's still okay. It's finding out you don't owe any taxes, but you're not getting anything back. It's a new U2 single.
BrianC wrote:I actually regretted my purchase of Indy 500 for the Game.com. It was only a penny and I still felt ripped off. The handling feels like it was programmed for a Tiger handheld. It's very odd and unresponsive. Turns feel forced and not like actual turns. The graphics look good in stills, but have very few frames of animation.
I got Action 52 on emulater for free and I still felt riipped off.
I did great so much water and milk that I threw up when I was little.
Some games that seem to enjoy a good following, but that I disliked:
Everquest. I tried to like it, but so many things about it annoyed me: The sadistic effort to reward ratio, the inexcusably poor monster pathing, the relative lack of character customization options (even now, but especially when I played the game) and the game's fundamental concept of balance.
Mars Matrix - I don't like the look of this game at all. It wasn't just the pixelization (I love Einhander, and even FF7, after all), it was what was being pixelated: Some of the least interesting looking bad guys I've ever seen.
La Pucelle Tactics - There simply doesn't seem to be enough to do in this game. I thought it was inferior to FFT in just about every way.
...and some outright shitty games that I hated playing:
Tao Feng. Tao Feng is a piss poor excuse for a fighting game, one of the worst I've ever played.
Ultima: Exodus for the NES. Horrible... so, so bad.
E.T. - E.T. was the first video game I met that I didn't like. I think I was nine when I was first exposed to it, and it took me about ten minutes to hate it.
EDIT: Removed several instances of the word 'just'.
Andi - I can kind of sympathize. I remember reading about the game in Nintendo Power, and wanting it badly. BADLY. I was so jealous that my brother, and not I, ended up with it that Christmas, six months later.
howmuchkeefe wrote:Andi - I can kind of sympathize. I remember reading about the game in Nintendo Power, and wanting it badly. BADLY. I was so jealous that my brother, and not I, ended up with it that Christmas, six months later.
I wasn't jealous for long.
I also really enjoyed the Ultima NES game that came right after it, Ultima: Quest of the Avatar. Don't tell me that one is crap too.
I used to really enjoy NES Hydelyde (spelling?) as well. HA!
Andi - I've never played Hydelide. Can't say much about it!
...but, I have played Ultima IV for NES. I beat it twice, even, as many times as I've beaten the PC version of Ultima 4. I liked both versions... the NES version was much prettier than the PC one, but the PC version had its strengths in the form of its more detailed dialogue.
I honestly, really liked Ultima 4 for NES. A whole lot, even!
But, I'm afraid I have no fond memories of Ultima III. Don't you remember the awful battle theme from Ultima III? I think it's safe top say that it's one of the worst samples of "music" ever presented in video game format since the punishing victory theme of Joust. I would actually set the volume on my TV to zero while playing the game, and play it while listening to my stereo. It was the only way I could stand the game.
Do you remember the dialogue? ...how it seemed as if it were translated to Japanese, and then back into English? Do you remember how the game rewarded you for going to the trouble to get the Mark of Kings by making you wish you had never gained experience, or found the godforsaken Mark of Kings, to begin with?
I didn't mind the gold hoarding or the necessary trips to Ambrosia too much, once I figured out the routine. Unfortunately, unlike Zelda or Blaster Master or Dragon Warrior, figuring out the routine involved quite a bit of pain tolerance. About twenty to thirty hours worth.
I did kind of like the intro/dungeon theme. Unfortunately, the punishing nature of the dungeons soon caused me to associate the dungeon theme with pain and tedium.
Nothing personal against you, Andi! ...it's just that this game has done bad things to me, and I want to settle the score.
The first Need for Speed Underground: I hate it with a passion. The 2nd one is alright though.
I have mixed feelings about Halo, I do admit it's a good game, but I hate it with a passion because fanboys worship it and think it's the second coming of Jesus.
GTA gives me mixed vibes too. I for one, dislike sandbox games, but GTA can provide some good mindless entertainment.
GT3 and 4 sucked, imho. Where's the speed and gameplay? The PS1 games are way much better than this crap.
I hate Splinter Cell as well because stealth isn't my thing; I'm an all-guns-blazing/Rambo type guy. (Though I did enjoy Metal Gear Solid).
howmuchkeefe wrote:Nothing personal against you, Andi! ...it's just that this game has done bad things to me, and I want to settle the score.
Don't forget the dungeon gremlins who steal your food, the fact that there are actually fake clues that the townspeople give - plus, the world map is only like 50 x 50 tiles. I guess I can sort of see your point.
To be fair though, the game at least doesn't punish you for leveling up as much as Might and Magic 2 does. Encountering groups of 50 or more enemies in the first dungeon was totally bogus.
circuitface wrote:I think it was Hydlide... but i looked it up. I remember the old comic book ads for that game.
I know it had a pretty bad Sega Saturn sequel... i remember reading the review for it in GameFan.
It also had a bad Genesis sequel. I played both the NES and Genesis version pretty frequently at different points in my life. I have my eyes open for a cheap copy of the Saturn version. I'm curious to play it.
That Dungeons and Dragons game for the Genesis was about the most boring thing ever.
This is really obscure, but I got the TRS-80 version of Silpheed for Christmas one year. I was happy to get it and all, it was what I wanted but . . it's the worst game ever. Seriously. You have to see it to believe it.
SwordQuest - EarthWorld - it's like WTF?? I read a FAQ saying what you're supposed to do, and it says yes, this game really does suck, it wasn't just you not having the instructions.
SpiderMan and X-Men in Arcade's Revenge was perhaps the biggest most pointless waste of time ever.
That Sega arcade game, Time Traveler or whatever, that was supposed to be a hologram. Number one, it's not really a hologram, you can't see all around it, it's just a 2-D image projected into the air. Number two, you can hardly move or do anything, so what the point. It's really a cute demo for a cool-looking projection system. I think I played it 3 times.
And now my controversial pick:
MORTAL KOMBAT, all versions.
I tried to like them, but I'm sorry, I still hate them. Gross depictions of people exploding or their spines coming out just make me want to hurl, or run away, or both. I don't care if it's cartoony or not. I would much rather look at fireballs and shrapnel and flashing lights. Or hot girls taking their clothes off. Also MK too often seems like button mashing to me. It will never be as deep as Tekken nor as classic as Street Fighter, and it just has no class or taste at all. But I'll grant you that Time Killers and BloodStorm are worse.
Zone of the Enders, and to a lesser extent, Zone of the Enders 2. I just couldn't stand them. It's a mech game. There's supposed to be lots of killing, not covertly solving puzzles. The second game corrected this, with its HUGE numbers of homing laser fodder, but the action still crawls to a halt when you reach that stage in the cargo room where you have to be all careful of what you destroy. That stage, and the disarm-the-satellite-dish stage early-on in the first game, are what caused me to give up on this potentially-enjoyable series.
Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
Skullmonkeys. Besides the fact that claymation freaks me out nowadays, (stop motion like Chicken Run or those X-mas movies are ok), the platformer is just mediocre and boring.
Rendering Ranger. So it was made by the brother in law of the daughter of the guy who did Manfred Tenz' laundry. And it was released in Japan only. And had pre-rendered graphics. And it's boring, plain, and sucky. Gunforce 1 on the SNES blows it away. Must.. play.. mega.. turrican.. urk.
Final Fight arcade. No. Really. You can get ganged up. Sodom's run-and-ram attack is pretty much unavoidable. And there's only so much you can do with grab, throw or body slam besides jumping kicks and your normal attacks. I will go play Streets of Rage now. NOW.
Batman Forever. Featuring... LOADING TIMES IN A CARTRIDGE!1!!1!!ONE!
Bushido Blade. Sure... hit someone by the side by accident and suddenly you are a dishonorable warrior that kills from behind. But the computer will do that to you, before raping your corpse. Without lube.
Swagman on PSX. If Klonoa and Nights got high on cheap crack and mescaline, and somehow were able to procreate a lifeform, and aborted it after irradiating it with gamma rays and injecting it with chemical waste, this would be it.
Robocop 3. WTF was that kind of control configuration? What happened to the tight gameplay of the arcade version? I heard that sometimes, you can hear a man's weeping in the hallways of OCP at night. That's Alex Murphy sad over what has been done of his former glory.
All those damn Addams Family games on SNES. I never liked Ocean anyway.
Timesplitters 3. The most boring game I've ever played. I haven't played this at the internet where, i guess, it's supposed to be played so I might be wrong. As a single player game this really sucks. Although the most of reviews says the SP game is awesome with all the minigames and challenges etc., it SUCKS. I have played throught the story-mode with my friend and there were like 0 seconds I enjoyed. And it cost me 55€. The only game which purchasing I really regret.
Biohazard Gunsurvivor 2: A badly done hybrid of FPS and light-gun game.
Shienryu Explosion: Sorry. This is NOT a real Shienryu sequel. And it's way too easy.
SHADOW War of Succession (3DO): A poor excuse for a Mortal Kombat style fighter. Not even Survival Arts or Street Fighter the Movie suck this hard.
[quote=99pence]
Rubbish arcade conversions that don't match the arcade originals.[/quote]
The Punisher for Genesis comes to mind here. It's a crime that Capcom didn't hire Sega's Streets of Rage 2 team to help convert the game. Instead, they gave Sculptured Software the reins. How could Capcom approve this total butchery?
Gran Turismo series: I don't get the sensation of speed with this one. Compared to Ridge Racer and Out Run 2, it's like driving through molasses. Maybe it's just my preference for arcade type racers.
Rayxanber: Data West went a little too nuts on the difficulty IMO. If you can 1CC R-Type in your sleep, maybe this is your particular sort of thing. You have no room for error here. You'll get your ass handed to you many times in even the first stage.
Neo Contra: A big letdown after Shattered Soldiers. THIS is definitely NOT Contra. It's rather boring.
I hate Tiger Heli. It must have been the first game I ever hated.
I guess I also hate Kyuukyoku Tiger I and II also. I hate them so much that I love them. So I play them. And they mercilessly beat me down and I hate them for it.
But somehow I keep coming back to them... to get beaten down again and again...
I actually beat the game once. Not easy. The cheap hits, awwww! But, once you learn to adapt to them. I dunno. Maybe I got lucky around the last stage. But, I went all the way through. It was so long ago (mid 90's) I just don't remember. You have to take it off your list just because of the music, dude...heh.,