It doesn't seem to matter what connection I use. Turning any kind of sharpness completely off in the service menu and the main menu doesn't do a thing - increasing sharpness can help in hiding the shadowing lines, but not the pixel-scaling issue.
Where sprites are supposed to be symmetrical for instance, one side would have slightly larger pixels than the other. This is especially annoying with text on the screen.
Look at Mario's eyes in this picture for the scaling(?) problem, and the sides of the green hills for the shadowing problem (there's probably a better picture I can take for that issue in particular):
Spoiler

Any ideas how to fix this in the service menu? If not, would picking up a different CRT/monitor make a difference (or is this a problem everyone has)?






