Skykid wrote:Absurd. Can everyone stop questioning if it's going to have a fucking net browser in the menu? It's like you don't know anything about the video game market or the modern world.
How would not having a web browser be a show stopper for this platform? Nobody is saying that the platform native front end won't have wireless internet access to Nintendo's online service. I never found the browser in the PSP, PS Vita, or 3DS all that useful, the
NetFront (NX) browsers
perform rather poorly in the age of evergreen browsers. Yes, I use the browser on my smart phone all the time but that is connected to the cellular data network and is usually within arm's reach.
ZellSF wrote:Here's the thing though: if this wasn't a device by Nintendo, no one would be questioning it. They are remarkably out of touch with the modern world at times.
I simply do not see that a web browser adds any value to this thing - these days people in their target market tend to have multiple avenues of access via other devices that support web functionality much better than the Switch will ever be able to. Also having native-only internet access will let them feature parental controls front and center which they'll probably rather pour money and effort into than integrating yet another sub-mediocre web browser that no one ever uses.
ZellSF wrote:... people won't want a portable, and that's where the NX's offering is strong. As a console? Not so much... You say no one will see it as an underpowered console because of the compromises in performance it will have to make for it to be portable. I really disagree, people do care about graphic performance, developers certainly care about the limits they will be working with.
I think the problem here is the definition of what a console actually
is. People who are happy with mobile fare will stick with Nintendo mobile and people addicted to eye-candy will stick with their PC/online-service-box. During the fourth console generation "consoles" were gaming dedicated and optimized consumer electronics that were simpler and cheaper than your average PC. These days PS4 and Xbox One are competing with the PC gaming market. The Switch isn't aiming for that arena - it's aiming to recreate that "console slot" in the gaming market that existed during the fourth generation with a few updates (especially as ubiquitous smart devices have essentially obliterated the market for lower end products that used to be published for handheld consoles). I think the best comparison is that the Switch is the specialized gaming equivalent of a netbook computer. Granted it will probably cost just as much as a low-end netbook but will likely have superior graphics/gaming performance, ease of use (albeit constrained and restricted) and ergonomics to a netbook of comparable cost.
One of the hooks of course is the emphasis on local two player support. Modern gaming seems to be multi-player oriented but is largely a solitary affair given that the majority of on-line games only support a single player per device. Lots of people have fond memories of getting
together with friends in the same room and playing video games
together - and Nintendo wants to capitalize on that before these people leave the gaming market altogether.
In the West expect to see commercials with kids in the backseat of the car playing
together on the same device - rather than playing
in isolation on their own device or having to take turns on the same device. Parents get home in the dark, putting the kids to bed, swiping the Switch, taking it with them to a party where everyone brought theirs, possibly with the host's system on the TV. Everybody playing party games and having a riot (so really not that different from the Wii commercials but with different tech).
From the development perspective the Switch may turn out to be somewhat complex especially when it comes to the multi-device distribution features - which may turn off smaller developers that aren't as loyal and dedicated as for example Shin'en Multimedia, so Nintendo really needs to get their development support together.
I think this time around Nintendo has a cohesive product vision and strategy however as they seem to want to create a new sub-market success is far from assured.