Fudoh wrote:Unfortunately wider linetriple compatibility is not possible with current HW.
Don't know if it was mentioned before, but wildchild22 used a HDF Integral to combine the OSSC's video output with an audio input and all of a sudden his plasma set - previously incompatible with the OSSC's 720p output - worked fine in linetripling mode.
I'm burning to find out what causes this behaviour. I'll order an Integral soon and give it a try on my Sonys as well.
I'd try generating a matching modeline via PC and check whether it works with the plasma directly (meaning there's something wrong in OSSC output), and with Integral (meaning the box has to do change some video/Infoframe parameters).
Guspaz wrote:If nothing else, it's adding EDID data that wasn't there before, and probably reclocking. If the EDID data is causing it to work, then a cheaper device like the HDMI Doctor may be able to serve the same purpose (not for audio, just getting line triple working).
OSSC doesn't read EDID of the display so it shouldn't make any difference.
ZellSF wrote:There are two things that are annoying me with the OSSC at the moment. First when I don't manually exit the menus, I have no status display. Maybe some sort of timeout option for the menus before automatically going back to the status display would be nice?
Second, I want the LCD backlight off, but not when I'm actually using the thing. Maybe temporarily enable the backlight on recognized IR codes?
Yeah, the system is not really developed with UI-first mentality. I'll add menu/backlight timeout suggestions to wiki and integrate them to fw sooner or later.
Chocograph wrote:Watching closely for a second version of this thing...1080p? Who knows....I'd like that.
1080p (line5x) with similar compatibility than linetriple is actually on todo-list for current OSSC hw. It shouldn't even be that hard to implement technically on FPGA when combined with pixel repetition feature of HDMI TX IC - I just haven't had much time recently to start implementing new features.
neorichieb1971 wrote:Ideally a TV company should show interest in consolidating this technology into at least one of their TV's. Or at least offer some sort of open source chipset where it can be programmed into it. I am also surprised a company like Nintendo hasn't brought out an official box that does the same thing. Even Pelican or whatever could have come out with a retro switcher with 4 scarts, 4 HDMI's, a composite or two and incorperate this technology into it.
TV business today is really a price race to bottom so no TV company cares about minorities like gamers, especially retro gamers. I don't also see why Nintendo would provide people a way to play their old games when they can sell re-release versions of their games, and now also consoles

. It'd be great if you could get a bare display panel, driving electronics and such chipset at affordable price to make your own video processing chain/display. Maybe someday that's available to hobbyists not wanting to throw huge amounts of money into it.
Blair wrote:video games as a hobby have never really been "plug-and-play" heck even back in the 80s and 90s we still had to make adjustments to the television/monitor settings to make the image look its best (I can't be the only one that adjusted my brightness, contrast, saturation and sharpness settings as a kid).
as the community grows and more and more units are released to the public easy (bake) recipes, system profiles and display compatibility lists will fill out and everyone will have a central resource that pretty much spells out the best settings for every possible scenario. places like shmups, junker HQ, and the videogame perfection forums are already a wealth of knowledge on these subjects.
Marqs himself even posted some really nice-looking settings for Dreamcast, and Sega Saturn. once more of the units are out (this October?) every mainline system will probably have near-perfect settings available (somewhere). and once the profile saving feature is implemented it will be even easier. I don't really see how it can get much better than that.
Yes, gaming has never been fully plug&play, but a lot of things were easier with CRTs. However, a basic linedouble setup should not require much tweaking / additional HW, assuming the display accepts analog audio (or one is using exteral amp / has Borti's audio add-on). For those on other end of spectrum, I just created a
wikipage that lists optimal timings for some consoles with corresponging modelines. The page is still very much in progress but please add new entries if you're familiar with console timings.