Einzelherz wrote:ok, so I did some checking on this now that I have time. I only checked three games, all TG16, since that's all I've got installed from the VC. I also compared one to its rom being played in WiiMednafen.
Wii set to 480p (progressive scan in the Wii settings).
Castlevania - Rondo of blood: 480p output. Game is clear. I know also that this game works in 240p when you input the code.
Neutopia: 480p output. Game is blurry. This game does not switch to 240p. In WiiMednafen the game is clear (both at 480p and 240p). This suggests to me that the emulator attached to the VC version has a 480i blur filter.
Neutopia II: 480p output. Game is blurry. I assume the same filter as above since it too cannot be set to 240p.
So from my minuscule testing, if the Wii is set to 480p it'll output 480p in virtual console. Is there a title in particular you'd like me to check?
Also, fwiw, NES games in the VC are a touch darker.
Well as BazookaBen stated earlier, it's supposedly only a few titles from TG16 that are presented in forced 480i, so your results would make sense. According to him, everything else is already 240p. I have yet to learn whether they are 480p with 480p mode enabled or whether they remain 240p regardless, which is really the most important factor for me.
I only have a few SNES titles downloaded, so those are the ones I care about for now. They are LoZ: A Link to the Past, Final Fantasy II and III (really IV and VI), Chrono Trigger, Secret of Mana, and Donkey Kong Country.