Nintendo releasing mini NES HDMI pre-loaded w/ games!

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bobrocks95
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by bobrocks95 »

ZellSF wrote:
bobrocks95 wrote:As others have already said, my point is that it doesn't really matter how powerful a console is in relation to its competitors, which is your argument against Nintendo making quality products. They play games, pick ones with games you want to play on them.
Does not relate in any way to any point I was making. The games available on this thing is a known quantity at this point, it's not really that much up for discussion. The quality (not only durability!) of the hardware (and the firmware/software needed to support it) is.

That we can make educated guesses on based on Nintendo's recent (terrible) track record. That's all I'm saying.
It relates exactly to your point, because your entire point is "Nintendo consoles aren't as powerful as their competitors', so they're low quality," which is a flimsy argument at best in regards to quality.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by evil_ash_xero »

ApolloBoy wrote:
ZellSF wrote: I judge a product's quality on other factors than its destructibility. You should have determined that by the mention of after Gamecube being where things went downward.
Uhh both my brother's Wii and my own have been rock solid (my brother's owned his since 2007, I picked up mine used at Goodwill so who knows where it had been), so I'm really not sure what you're talking about. My brother's Wii U hasn't had any issues either.
That shiny plastic sure is easy to scratch though. I despise it.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by mvsfan »

Too bad those controllers wont plug into an original NES. Most of the 3rd party controllers arent so great.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Ikaruga11 »

You can plug a Nunchuk into this thing. :mrgreen:
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by AndehX »

mvsfan wrote:Too bad those controllers wont plug into an original NES. Most of the 3rd party controllers arent so great.
true, but the controllers are being sold seperately, so you may be able to mod a NES connector onto them
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Unseen »

kamiboy wrote:Not really if you know your computing history you'd know that there was a reason why the 68000 CPU, and 16bit processors in general, did not become ubiquitous before the second half of the 80's.
I know and that was my point - Nintendo did not use a "high-end" option even though one was available because it wasn't commercially viable. Instead, they optimized the Famicom/NES for low cost and in certain details their hardware was even inferior to that of their competitors (less colors than an Atari 2600). It would seem that this is exactly the "lack of quality" that ZellSF keeps talking about.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by kamiboy »

Your analogy still does not work because the hardware of the Famicom enabled development of games that shat all over anything offered by the competition. There is more to a gaming system than just CPU, just look at how pathetic games for competing systems who may have had faster CPU's were because they lacked basic things like hardware sprites, or hardware scrolling. For the purpose of gaming the Famicom was a powerhouse at the time of its release because of its focus on just being a gaming console, while ironically being called Family Computer.

After the famicom birthed the console market in Japan a lot of competitors, like NEC and SEGA jumped in and all subsequent Nintendo gaming hardware were always more or less on par with their competitors at the time of launch. This only changed with the Wii.

Cheezus on a cracker, this sub-plot in this thread sure is not going anywhere, we need more news on this new piece of hardware so we can start discussing something of actual substance.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by BareKnuckleRoo »

Boring game list first of all - most of these have already been remade and rereleased to death on other consoles countless times. It would've been nice to see Nintendo pull a few more unusual titles out. Choosing Gradius over Life Force (which has 2p simultaneous) is silly for instance. Also seems to be no puzzle games, not even Lolo or Palamedes (Tetris was probably a licensing nightmare). edit: apparently I'm blind and missed Dr. Mario.

Would have really been nice to see some Japanese exclusives on here like Crisis Force, or an official translation of something like Megami Tensei. Not to be a buzzkill, but it definitely looks like an uninspired, low-budget emulator box.

It'd really be neat to see something official Nintendo like a rereleased NES that can play the original cartridges while still having some prebundled games, even if it's via emulation, similar to how a Retron 5 works (which is a terrible emuconsole, with a bad controller, input lag, mediocre compatibility, and middling to poor reliability). But for it to be done properly it'd be quite expensive I imagine.

It's aiming to sell to the casual market for the sake of nostalgia (which is really the most profitable market).
Last edited by BareKnuckleRoo on Mon Jul 18, 2016 10:00 pm, edited 1 time in total.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Josh128 »

Updated original post with new promo link I didnt see earlier.

http://www.nintendo.com/nes-classic

Seems like such a wasted opportunity if they dont include SOME kind of way to add more games at a later time? For the price they are asking, surely this is a one trick pony. If only they had included an option to purchase additional games, even if they only went for $2 to $5 a game, etc., seems like a lot of money could have easily been made via old IP. :shock:
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by ZellSF »

Josh128 wrote:Updated original post with new promo link I didnt see earlier.

http://www.nintendo.com/nes-classic

Seems like such a wasted opportunity if they dont include SOME kind of way to add more games at a later time? For the price they are asking, surely this is a one trick pony. If only they had included an option to purchase additional games, even if they only went for $2 to $5 a game, etc., seems like a lot of money could have easily been made via old IP. :shock:
Probably just making this thing as cheap as possible. Wifi adds cost... And while everyone thinks "oooh, they can sell SD cards, collectors will go crazy over that", I'm not convinced. If they try that and it's a failure, that's more money lost on producing physical goods no one wants.

This is just a neat gift that will probably end up in a closet somewhere pretty soon, not being actively used by most of its owners.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Einzelherz »

The neat thing about seeking SD card games for $2-5 is that they can be on hangers with the controllers and such. That costs much less space and people wouldn't think twice about it if it's that cheap.

I doubt it'll happen though.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Ikaruga11 »

Nintendo just released this trailer. It looks sick as hell.

https://youtu.be/qAGVilt3Rls

The NES emulation on the NES Classic Edition looks really good. Like an actual NES modded with RGB or HDMI.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Guspaz »

The quality of the emulation has nothing to do with the quality of the upscaling.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by FBX »

GeneraLight wrote:Nintendo just released this trailer. It looks sick as hell.

https://youtu.be/qAGVilt3Rls

The NES emulation on the NES Classic Edition looks really good. Like an actual NES modded with RGB or HDMI.
Just for fun, I'm going to capture the colors from it when it comes out and see what kind of shape their palette is in.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Einzelherz »

I admit, that commercial hit me in the nostalgia.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Ikaruga11 »

Guspaz wrote:The quality of the emulation has nothing to do with the quality of the upscaling.
It's going to be rendered in 1080p most likely.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by bobrocks95 »

FBX wrote:Just for fun, I'm going to capture the colors from it when it comes out and see what kind of shape their palette is in.
It certainly looks a lot better than any palette they've used for NES VC before at least. Nowhere near as artificially dark, Kirby's Adventure makes it obvious right off the bat.
GeneraLight wrote:
Guspaz wrote:The quality of the emulation has nothing to do with the quality of the upscaling.
It's going to be rendered in 1080p most likely.
1080p output is great, but that still doesn't mean the quality of the emulation is good. I'm more hopeful than I was previously given that the palette looks pretty good, but we're still all just speculating at this point.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Guspaz »

GeneraLight wrote:
Guspaz wrote:The quality of the emulation has nothing to do with the quality of the upscaling.
It's going to be rendered in 1080p most likely.
Rendering would always be at the NES' native resolution, and then you need to do something to get it to the target resolution. It looks like they're using nearest-neighbour scaling, which is considered by most people here to be ideal for this purpose.

That said, what I'm trying to say is that the process of emulating an NES, and the process of upscaling the image, they are completely unrelated tasks. One is simulating the execution and rendering of a hardware device, the other is an image post-processing filter. You could have terrible emulation with great upscaling, or great emulation with terrible upscaling.

I raise this point because I see people pointing to the stuff like the Wii U VC and saying "It's dark and blurry so it has terrible emulation."

No, it's dark and blurry because it combines a terrible palette with a terrible upscaling filter. That has nothing at all to do with the quality of the emulation, which could be good or bad.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by accaris »

I hope this isn't like the NES Remix for the Wii-u. Those games had input lag so high they were nearly unplayable for me.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by telemetry »

Interesting regarding whether they're cropping the overscan regions or not (see the far-right palette-overdraw column in SMB3 from the video).

I can't imagine they would allow the user to customize the video output, aspect, or cropping in any detailed way (similar to the VC on Wii/Wii U), so it seems this is an explicit choice.

Spoiler wrapping: why are these imgur crops so big? It's literally just a screenshot from the video that I've cropped for one frame.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Guspaz »

The NES Classic was shown off in-person at SDCC:

http://www.theverge.com/2016/7/21/12251 ... c-con-2016

Based on those photos and others (like this one: https://i.reddituploads.com/0b7858791d4 ... d0e8df37d9) it looks like the molds are not original: the seam looks far more pronounced on the real deal. But then, the seam looks more pronounced than my real one too...
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by tjstogy »

Guspaz wrote:The NES Classic was shown off in-person at SDCC:

http://www.theverge.com/2016/7/21/12251 ... c-con-2016

Based on those photos and others (like this one: https://i.reddituploads.com/0b7858791d4 ... d0e8df37d9) it looks like the molds are not original: the seam looks far more pronounced on the real deal. But then, the seam looks more pronounced than my real one too...
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Btw I don't see any seams on the new controller, I wonder how it comes apart
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by CkRtech »

Guspaz wrote:The NES Classic was shown off in-person at SDCC:
Every single TV, game device, bluray player, specialty electronic, etc...I always want to see the back of it first - yet people take 5 million photos of the front instead.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by LEGENOARYNINLIA »

kamiboy wrote: After the famicom birthed the console market in Japan a lot of competitors, like NEC and SEGA jumped in ...
Sega released the SG-1000 and the SC-3000 on the 15th of July 1983, the very same day that the Famicom came out. NEC released the PC Engine in 1987, which is four years after the Famicom was available. Just thought I'd point that out.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Guspaz »

LEGENOARYNINLIA wrote:
kamiboy wrote: After the famicom birthed the console market in Japan a lot of competitors, like NEC and SEGA jumped in ...
Sega released the SG-1000 and the SC-3000 on the 15th of July 1983, the very same day that the Famicom came out. NEC released the PC Engine in 1987, which is four years after the Famicom was available. Just thought I'd point that out.
The SG-1000 was a flop that did not contribute to the console market, the SC-3000 wasn't a console, and four years later is well after the Famicom/NES had become mega hits.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Ikaruga11 »

Guspaz wrote:The quality of the emulation has nothing to do with the quality of the upscaling.
The upscaling is done by your TV/Monitor/Framemeister or the Wii U.
Rendering would always be at the NES' native resolution, and then you need to do something to get it to the target resolution.
Not with emulation. N64 games on the Wii Virtual Console are rendered in 480p, which were 240p and rarely 480i on actual Nintendo 64 hardware.
I raise this point because I see people pointing to the stuff like the Wii U VC and saying "It's dark and blurry so it has terrible emulation."
That is poor emulation though. Good emulation would be the original palette and a 720p/1080p output like all Wii U games.
No, it's dark and blurry because it combines a terrible palette with a terrible upscaling filter. That has nothing at all to do with the quality of the emulation, which could be good or bad.
The blurriness may be a result of poor upscaling, but the input lag and palette inaccuracies stems from shoddy emulation.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Einzelherz »

Guspaz wrote:The NES Classic was shown off in-person at SDCC:

http://www.theverge.com/2016/7/21/12251 ... c-con-2016

Based on those photos and others (like this one: https://i.reddituploads.com/0b7858791d4 ... d0e8df37d9) it looks like the molds are not original: the seam looks far more pronounced on the real deal. But then, the seam looks more pronounced than my real one too...
Of course they're not original molds. The hundreds of molds they used back then are long since disposed of.
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by atheistgod1999 »

Einzelherz wrote:The hundreds of molds they used back then are long since disposed of.
Well, that sucks. :(

So is that why the new NGC controllers intended for Smash 4 are matte?
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Re: Nintendo releasing mini NES HDMI pre-loaded w/ games!

Post by Guspaz »

GeneraLight wrote:The upscaling is done by your TV/Monitor/Framemeister or the Wii U.
What does the upscaling is irrelevant: the upscaling is not part of the emulation.
GeneraLight wrote:Not with emulation. N64 games on the Wii Virtual Console are rendered in 480p, which were 240p and rarely 480i on actual Nintendo 64 hardware.
That's a 3D console, and can't be compared to a 2D sprite-and-tile based console. The NES has a defined number of tiles on the screen, and each tile is a defined number of pixels in size. So are the sprites. Drawing them at a non-native resolution doesn't make any sense.
GeneraLight wrote:That is poor emulation though. Good emulation would be the original palette and a 720p/1080p output like all Wii U games.

The blurriness may be a result of poor upscaling, but the input lag and palette inaccuracies stems from shoddy emulation.
The accuracy of the simulation of the hardware is good or bad emulation. If you took bsnes and used a really blurry scaling algorithm that also reduced the brightness, it would still be extremely good/accurate emulation... just with a terrible filter on it.
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