pretty sweet! Whadya guys think?
(I wonder how much this would fetch on eBay..
Thats most likely the case. It would have had built in SuperFX support for all games that were made for it. I would imagine the games would be like SNES games for the most part, but with much longer and with alot more sprites etcBlair wrote:I really wonder what this thing would've been capable of and what the games would've looked like.
also when he pointed out something that said SFX, it made me wonder if there was something like a super FX chip built into the system.
What?Lord of Pirates wrote:CD audio doesn't do much for the low quality synths of the time.
yeah that was my reaction as wellLEGENOARYNINLIA wrote:What?
That's 40 megabit. Tales of Phantasia and Star Ocean were both 48 megabit, and I believe there were a bunch of 40 megabit games, so that's still perfectly practical.Ed Oscuro wrote:When I last looked at the Dracula X CD, I thought the binary data section was around 5MB. I don't know how well optimized this is compared to a cartridge development, but that would be pretty sizeable for a SNES cartridge. On the other hand, that's not that much for the PlayStation or N64.