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 Post subject: Re: Ikaruga [NEW]
PostPosted: Thu Jul 07, 2016 6:29 am 


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Joined: 13 Apr 2013
Posts: 23
Why is lpm missing in the scoreboard? Any reason or just a mistake? He is listed as #1 in the STG Hall of Records-topic, with 35,016,690 in normal.


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 Post subject: Re: Ikaruga [NEW]
PostPosted: Thu Jul 07, 2016 7:20 am 


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Joined: 26 Jan 2005
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He is not a member of this forum and the hall of records-topic tends to include other scores as well.
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 Post subject: Re: Ikaruga [NEW]
PostPosted: Thu Jul 07, 2016 10:13 am 


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Joined: 13 Apr 2013
Posts: 23
Plasmo wrote:
He is not a member of this forum and the hall of records-topic tends to include other scores as well.


Thank you. I know it is a bit Offtopic, but is this intended? Community-score sounds like shmups.system11-member-score to me. This score is from Ikaruga.co.uk and probably a western (?) record? But since this is not clear, should we suggest to replace lpm with the record form the Ikaruga-topic?
I do not intend to disrespect lpms score, but to give some motivation for competition, it would be great to list the members of this community.
But since i am not a long-time and aktiv member, I don´t feel like I should judge in this case.


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 Post subject: Re: Ikaruga [NEW]
PostPosted: Thu Jul 07, 2016 10:23 am 


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Joined: 28 Jan 2005
Posts: 2420
Location: Tokyo
This was brought up in the Hall of Records thread recently and everyone that chimed in felt like it would be a better idea to only include scores from our forum, so lpm's score will be removed soon.


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 Post subject: Re: Ikaruga [NEW]
PostPosted: Fri Aug 24, 2018 12:14 pm 


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Joined: 12 Dec 2013
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Location: France
Arcade Normal
M.Knight - 9,012,680 - 5 - GC PAL version

Arcade Hard
M.Knight - 2,009,790 - 2 - GC PAL version
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 Post subject: Re: Ikaruga [NEW]
PostPosted: Sat Dec 22, 2018 6:18 pm 


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Joined: 27 Jan 2005
Posts: 1012
Location: Finland
Just bought this for Nintendo Switch, will you accept score submissions from that format? I can also continue playing the DC version (in fact, I never submitted my old DC highscore here)


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 Post subject: Re: Ikaruga [NEW]
PostPosted: Mon Jan 21, 2019 10:56 am 


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Joined: 19 Feb 2013
Posts: 3320
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Oh, interesting. Sorry for the late response.
I guess it depends on how this version differs from the others.
I'm doing a bit of searching now but can't find a reliable answer.
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 Post subject: Re: Ikaruga [NEW]
PostPosted: Sun Jul 21, 2019 4:40 am 


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Joined: 10 Jun 2019
Posts: 3
Location: Sejong City, South Korea
Is there any particular reason why normal is more popular for scoring than hard?
I'm not sure that the difficulty itself is the reason, so I'm curious why that might be.


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 Post subject: Re: Ikaruga [NEW]
PostPosted: Thu Jul 25, 2019 8:50 am 


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Joined: 12 Feb 2012
Posts: 987
Location: Romania
It's a lot easier to deal with the suicide bullets when chaining, there are other changes that occur with difficulty but that's the biggest one. Most players will both survive and score better on Medium.

In fact I'm not even sure if there are scoring benefits when you're moving up from Medium to Hard, you would think so since there are benefits when you move up from Easy to Medium, but I'm not really sure it makes much of a difference.


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 Post subject: Re: Ikaruga [NEW]
PostPosted: Thu Jul 25, 2019 2:06 pm 


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ciox wrote:
It's a lot easier to deal with the suicide bullets when chaining, there are other changes that occur with difficulty but that's the biggest one. Most players will both survive and score better on Medium.

In fact I'm not even sure if there are scoring benefits when you're moving up from Medium to Hard, you would think so since there are benefits when you move up from Easy to Medium, but I'm not really sure it makes much of a difference.


That's helpful. Thank you.


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 Post subject: Re: Ikaruga [NEW]
PostPosted: Sat Jul 27, 2019 4:17 pm 


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ciox wrote:
In fact I'm not even sure if there are scoring benefits when you're moving up from Medium to Hard, you would think so since there are benefits when you move up from Easy to Medium, but I'm not really sure it makes much of a difference.


The Max Chain count you can get on Hard is lower than Normal in every stage but the fifth, where you can also absorb a lot more bullets from Tageri (since it fires off at double the speed with respect to Normal). You can get well over 6 million on Ch5 Hard, while you're stuck with about 5.9 million on Normal. Still, you miss many more points on the other stages, so you can score higher on Normal overall.

The same is true with regard to Easy vs. Normal mode (but in this case Ch5 is no exception, you can only score lower than Normal), although the reason for the lower score is different (on Hard you can't do some of the things you do on Normal, while on Easy some enemies just don't show up).

Hard mode is lots of fun - it adds a bit of randomization, which is a breath of fresh air - but it's hard :P and Tageri is pretty much impossible to survive without slowdowns..


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 Post subject: Re: Ikaruga [NEW]
PostPosted: Sun Jul 28, 2019 11:06 am 


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Location: Sejong City, South Korea
Xer Xian wrote:
ciox wrote:
In fact I'm not even sure if there are scoring benefits when you're moving up from Medium to Hard, you would think so since there are benefits when you move up from Easy to Medium, but I'm not really sure it makes much of a difference.


The Max Chain count you can get on Hard is lower than Normal in every stage but the fifth, where you can also absorb a lot more bullets from Tageri (since it fires off at double the speed with respect to Normal). You can get well over 6 million on Ch5 Hard, while you're stuck with about 5.9 million on Normal. Still, you miss many more points on the other stages, so you can score higher on Normal overall.

The same is true with regard to Easy vs. Normal mode (but in this case Ch5 is no exception, you can only score lower than Normal), although the reason for the lower score is different (on Hard you can't do some of the things you do on Normal, while on Easy some enemies just don't show up).

Hard mode is lots of fun - it adds a bit of randomization, which is a breath of fresh air - but it's hard :P and Tageri is pretty much impossible to survive without slowdowns..


Wow, this too. Thanks.


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