The topic is exactly on the title, let's discuss.

Mister Midnight wrote:btw, cant trust them Koreans; remember Pearl Harbor
http://youtu.be/4gDiSTtABuETransatlanticFoe wrote:Thread title makes me think of Demolition Man. How's that damn three seashell thing work?
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
You sure about that "sound" part? Listen to the music of arcade Chelnov again, then to the MD one's. I also like the arcade Chelnov's intro MUCH better.zinger wrote:I like Layer Section better than Rayforce, and MD Chelnov much more than the original arcade game. Both examles look and sound better than their original sources.
I think they control about the same, but I think I'd rather play the SNES version because of the more zoomed in screen due to the gba's lower resolution.Strikers1945guy wrote:I liked Zelda: A Link to the Past a lot more on the GBA that on the SNES. I felt the controls of the GBA were sharper, and having the Four Swords game work with the original was kind of cool. Extra dungeon and all that made it my favourite portable game ever probably. Not that the original was ever bad but I prefer it portable and with the extras.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Hmm had a quick listen for the first time in ages, and the soundtracks (and everything else in the game!) are much more distinct than I remember them! I like some aspects of the MD version much more (like st 1 music for instance), but the arcade game certainly has a certain charm too! Pretty intrigued to play the arcade version some more now; even the graphics were much better than I remembered (although I think overall the vibrant colors of the MD version trumps the arcade in this department)! You are right, definitely not so sure anymore about which version I prefer!Obiwanshinobi wrote:You sure about that "sound" part? Listen to the music of arcade Chelnov again, then to the MD one's. I also like the arcade Chelnov's intro MUCH better.zinger wrote:I like Layer Section better than Rayforce, and MD Chelnov much more than the original arcade game. Both examles look and sound better than their original sources.
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
I'm surprised you didn't mention Double Dragon Advance. That remake is good stuff and a definite improvement over the original.BIL wrote:Contra (AC) is decent. Contra (FC) is a classic sidescrolling action game. Meaningfully developed stage design and overhauled control let its best features - hectic runner RNG and genuine cooperative action - shine, with zero loss of arcade concision. It's a perfect example of a flawed, promising game realising its potential via home conversion.
Isn't it a new game?BrianC wrote:I'm surprised you didn't mention Double Dragon Advance. That remake is good stuff and a definite improvement over the original.BIL wrote:Contra (AC) is decent. Contra (FC) is a classic sidescrolling action game. Meaningfully developed stage design and overhauled control let its best features - hectic runner RNG and genuine cooperative action - shine, with zero loss of arcade concision. It's a perfect example of a flawed, promising game realising its potential via home conversion.
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
It's a remake. Most of the levels and enemies are from DD1, with some elements from SDD and DD2. A couple of the "new" levels are from SDD (and actually benefit from being shorter).soprano1 wrote:Isn't it a new game?BrianC wrote:I'm surprised you didn't mention Double Dragon Advance. That remake is good stuff and a definite improvement over the original.BIL wrote:Contra (AC) is decent. Contra (FC) is a classic sidescrolling action game. Meaningfully developed stage design and overhauled control let its best features - hectic runner RNG and genuine cooperative action - shine, with zero loss of arcade concision. It's a perfect example of a flawed, promising game realising its potential via home conversion.
Master Quest also sounds like an improvement over the original with the mirrored layouts and increased player damage.Skykid wrote:Ocarina of Time is definitely superior on 3DS. The improved graphics, mechanical tightening, and banishing of fog coupled with a deft and very successful use of 3D made an already incredible piece of work that bit more perfect.
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
and a tiny screen to enjoy it on.Skykid wrote:Ocarina of Time is definitely superior on 3DS. The improved graphics, mechanical tightening, and banishing of fog coupled with a deft and very successful use of 3D made an already incredible piece of work that bit more perfect.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
I agree that Life Force is a tad bit better than Salamander, but the PCE Salamander is so much better than both it should be considered its own game. Such a vast improvement over the unpolished, rushed arcade games! Other console ports of arcade shmups I consider to be better/at least equal/great in a different way: Cotton (PCE CD), Darius II (MD), Dragon Saber (PCE HuCard), Detana!! TwinBee (PCE HuCard), Forgotten Worlds (PCE CD), Gradius (PCE HuCard, but also the Famicom version, really), Gradius II (PCE CD), Gradius III (SFC), Gyruss (Famicom Disk System/NES), Kyuukyoku Tiger (MD), Parodius Da! (SFC), Side Arms (PCE - HuCard).EmperorIng wrote:Life Force (AC) is much, much, much better than Salamander (AC) in my opinion. More fair, more balanced, better music, and a far better aesthetic.
A 3DS XL with 3D at 85% made it a beautiful, absorbing thing, not to mention portable anywhere and the wonder of sleep mode. Honestly, it was one of the best gaming experiences since Ocarina of Time.GaijinPunch wrote:and a tiny screen to enjoy it on.Skykid wrote:Ocarina of Time is definitely superior on 3DS. The improved graphics, mechanical tightening, and banishing of fog coupled with a deft and very successful use of 3D made an already incredible piece of work that bit more perfect.
Good one, although personally I consider it too different to qualify as a remake. It's got too much added and fundamentally changed. If anything it's a reimagining.And if you consider Akumajo X68000 a remake of the original, then that.
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts