Dark Souls 3

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Immryr
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Re: Dark Souls 3

Post by Immryr »

Squire Grooktook wrote:Very insightful post Immyr.

The "non-linearity" of the post Lordvessel part of the game might be as much if you only care about pure action, but the interconnectedness of the world is essential for the sense of adventure and exploration of a large world. Without it, you're essentially playing a Mega Man game with choose your robot master and fight your way through.
honestly, I think that with fast travel it is not so different from a mega man game, if at all. all of the feeling of exploration comes from within the specific level you're in, not how it interconnects with others - as at any time you can simply teleport to a different area. either by finding a new bonfire, returning to an old one, or homeward boning out. there is no interconnectivity of areas post lord vessel.

anor londo leads to dukes archives, then crystal cave then a big boss and a dead end. firelink leads to new londo and the abyss then a boss and a dead end. it also goes to the catacombs then the tomb of giants, a big boss and a dead end - but again these are paths branching from firelink rather than interconnected areas. quelaag's domain leads to the demon ruins then lost izalith, a big boss and a dead end.

this is basically the same design as demon's souls (which I'm not saying is a bad thing). really I think that the painted world of ariamis exemplifies what dark souls level design is all about on a micro level, that is to say within one, self contained area, but I think it would be next to impossible to create a game with the scope of dark souls which maintains this kind of level design on a "micro" level while being as interconnected as the first half of dark souls 1 on a more macro level.
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Immryr
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Re: Dark Souls 3

Post by Immryr »

actually, once you get the lord vessel in dark souls you are already more of less fully powered up, so the exploration on a macro level is perhaps less meaningful than it is in selecting which level to take on in demon's souls or mega man.
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jepjepjep
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Re: Dark Souls 3

Post by jepjepjep »

I just finished up my first run through DSIII. Man, what a game! This one sure didn't disappoint. It basically feels like the true sequel to Dark Souls 1 (DS2 should've been named Dark Souls Gaiden). It even had a lot of Demons Souls vibes like
Spoiler
all of the red-eyed knights, the poison swamp, the Dragon area at Lothric Castle.
While it did feel very linear at times, the level design was amazing. The
Spoiler
Archives area was really impressive. They packed so much into that area.
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Re: Dark Souls 3

Post by evil_ash_xero »

I'm trying to beat the last 3 bosses. The hidden one, and then the last two.

I am stuck, big time. The hidden boss is a nightmare, and the first of the two last bosses is just kicking my ass. He's not THAT bad...well, compared to the hidden boss. But I'm just not that great at all this melee, in Souls. I got the hang of it, in Bloodborne...but here...not so good.

I'm going to try and beat the first of the two last bosses, by using some ranged weapons. I'm getting sort of desperate.

It's funny how the early bosses can be so piss easy, and then it's like "prepare to die!", here at the end.
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jepjepjep
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Re: Dark Souls 3

Post by jepjepjep »

I found the last four mainline bosses to be extremely difficult, evil_ash_xero. I was also using a melee-only build so I don't know how much that has to do with it.
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Re: Dark Souls 3

Post by Necronopticous »

evil_ash_xero wrote:It's funny how the early bosses can be so piss easy, and then it's like "prepare to die!", here at the end.
The true Demon's Souls starts here.

Re: the hidden boss, I beat him last night on my SL1 game after hours of practice with no damage taken. Here's the vid!

I really want to take some time to write up my thoughts on this game but it is actually extremely difficult to pull myself away from it even long enough to do so. I will start by saying that this game has far and away the hardest SL1 run in the series--it's not even close. However, you also have far and away the most options available to you as an SL1 character of which none are vastly overpowered (e.g. DS1 pyro). This makes things super interesting because there are many viable/balanced strategies for any given area/encounter even at the absolute lowest level, which was not really the case in the other games. The shortest and most direct thing to say is that this is an absolutely phenomenal game; it is a masterpiece. For those of you about to experience it for the first time tomorrow: enjoy the ride.

My wife & I will be streaming a shared controller run (blind run for her) starting tomorrow night, provided Amazon makes good on their release-day delivery, @ twitch.tv/JumpLust. We'll be delving into the lore as much as possible since that was one thing I couldn't do very well with my lackluster Japanese. Stop by if you're curious, though the wiser option would be to spend that time playing the game yourself.
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Re: Dark Souls 3

Post by evil_ash_xero »

I was able to beat the game. The second to last boss really drove me crazy. I have no idea how many times I fought him.

The last boss, I beat on my first go. I think I was so highly leveled, by the time I got to him, that he really couldn't do the sort of damage, he should have been able to.
I didn't beat the hidden boss, you're talking about. I was so fried, after that one boss, that I wanted to get things over with.

However, I had a very good time, and am going to start a new game, as soon as my US copy, comes in, on Wednesday.
Necronopticous wrote:
evil_ash_xero wrote:It's funny how the early bosses can be so piss easy, and then it's like "prepare to die!", here at the end.
Re: the hidden boss, I beat him last night on my SL1 game after hours of practice with no damage taken. Here's the vid!
I'm in awe. :shock:
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Re: Dark Souls 3

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Re: Dark Souls 3

Post by KindGrind »

Downloaded the US version, will definitely play tonight if I'm not too sick, or tomorrow if I'm too sick to go to work.

DS3 - Chicken Broth for the Soul (when a nasty bacterium wants to kill you). I feel so terrible it's like I'm walking around with half a lifebar permanently, but I'm too beat to actually make it to the top of the Belltower and too broke to afford the closer Purging Stones. Impasse.

Can't wait to go back to DS after a rather disappointing, gimmicky DS2 (vanilla).

Going in completely blind - only screen of this I've seen is the art on top of the box.
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CMoon
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Re: Dark Souls 3

Post by CMoon »

Ugh, OK, I've been away from this forum but also not wanting to hear about DS3. For me it comes out in a day or two, so I want to come to it blind. I hope all of you are digging it. Been trying to avoid Necro's videos (holy shit!)

Everything I'm playing now, I'm playing slowly. Still have about half of Salt and Sanctuary left, and am not going to let that game get diminished by DS3.
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MOSQUITO FIGHTER
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Re: Dark Souls 3

Post by MOSQUITO FIGHTER »

I'm really going to try to beat this one. Still haven't finished any of the other ones.
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Illyrian
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Re: Dark Souls 3

Post by Illyrian »

So I've started playing DS3 today and I'm not sure if I've made some error in where to go.

I did the undead settlement and beat the giant tree boss. Then I've gone to the road of sacrifice and now farron keep. So I'm running around in this giant, obnoxious annoying poison swamp full of un-fun, 1 shotting enemies having no fun.

Was I meant to go here after the undead settlement? Or have I ended up in the wrong place completely given this is only the 3rd area I've been to apart from the initial firelink shrine area.
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evil_ash_xero
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Re: Dark Souls 3

Post by evil_ash_xero »

In the forest, there is a building. Look around in it (upstairs), and there is a boss there. Then you will go to a different area.

It's a little hidden, so you might want to take a look at it on YouTube. Search "Cathedral of the Deep location".

The poison swamp does lead somewhere though. You should go to the Cathedral first.
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Re: Dark Souls 3

Post by Heavy Viper »

Grabbed the PC version today. I'm impressed! I keep getting clobbered by the first boss - Exception, The Leaking Memory. Keeps getting me just as the title screen fades in, sneaky bugger.

I figured they would raise the stakes, but this is almost too much!
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Necronopticous
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Re: Dark Souls 3

Post by Necronopticous »

Heavy Viper wrote:Grabbed the PC version today. I'm impressed! I keep getting clobbered by the first boss - Exception, The Leaking Memory. Keeps getting me just as the title screen fades in, sneaky bugger.
I recommend ditching all of your starting armor so you can fast roll out of that.
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ryu
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Re: Dark Souls 3

Post by ryu »

The poison swamp is surprisingly simple once you know your way through it.
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Re: Dark Souls 3

Post by Illyrian »

The poison swamp is probably the worst designed area in any souls game ever. It's worse than the Depths in DS2. Shitty poison pools everywhere, including areas where you cant even run through it but have to slow walk/fat roll. Obnoxious poison spitting enemies, and also giant towering shaman monsters who chase you through the aforementioned slow poison and 1 shot you for free.

Also, I'm fairly sure I looked almost everywhere and can't find a switch to the big door in the middle. What a fantastically well designed, not to mention well balanced and rewarding area to put near the start of the game! From Software sure did a good job with this area!

It literally made me rage quit about 6 hours ago and I'm not playing it again until tomorrow.
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Necronopticous
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Re: Dark Souls 3

Post by Necronopticous »

I loved that area, personally. Different stokes for different folks, I suppose!
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Re: Dark Souls 3

Post by Illyrian »

To put it in perspective, I really liked every single area in Bloodborne, and DS2 apart from the aforementioned Depths.

This is the only time in all the time I've had playing this series where I've had such raw hatred for an area in a game.
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Obscura
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Re: Dark Souls 3

Post by Obscura »

The Depths are in DS1, not DS2.

(I really wish I had a machine that could play DS3. It'll have to wait for summer, though.)
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Illyrian
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Re: Dark Souls 3

Post by Illyrian »

Obscura wrote:The Depths are in DS1, not DS2.

(I really wish I had a machine that could play DS3. It'll have to wait for summer, though.)
No they're not. Or at least they are in DS2 as well, at the bottom of the Majula well on the way to the boss fight with The Rotten.

In DS1 isn't it Blighttown everyone hates?
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Re: Dark Souls 3

Post by ryu »

... Try summoning or get summoned and have people show you where the switches are, if all else fails.

The large shaman kind of monsters can be lured into fire (alluring skull) where they burn to death.

The place you're calling The Depths in DSII is The Gutter. The Depths is a DS I area.
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Re: Dark Souls 3

Post by Hagane »

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Re: Dark Souls 3

Post by Obscura »

Illyrian wrote:
Obscura wrote:The Depths are in DS1, not DS2.

(I really wish I had a machine that could play DS3. It'll have to wait for summer, though.)
No they're not. Or at least they are in DS2 as well, at the bottom of the Majula well on the way to the boss fight with The Rotten.

In DS1 isn't it Blighttown everyone hates?
The area you're thinking of is Black Gulch.
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Illyrian
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Re: Dark Souls 3

Post by Illyrian »

Obscura wrote:
Illyrian wrote:
Obscura wrote:The Depths are in DS1, not DS2.

(I really wish I had a machine that could play DS3. It'll have to wait for summer, though.)
No they're not. Or at least they are in DS2 as well, at the bottom of the Majula well on the way to the boss fight with The Rotten.

In DS1 isn't it Blighttown everyone hates?
The area you're thinking of is Black Gulch.
Oh yeah the gutter. That place was what I meant.
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Re: Dark Souls 3

Post by Necronopticous »

Illyrian wrote:In DS1 isn't it Blighttown everyone hates?
I love Blighttown, too, and the Valley of Defilement. Sue me!
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Re: Dark Souls 3

Post by jepjepjep »

Illyrian wrote: This is the only time in all the time I've had playing this series where I've had such raw hatred for an area in a game.
I'm guessing that there's another area that will probably piss you off even more:
Spoiler
Smouldering Lake
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Re: Dark Souls 3

Post by KindGrind »

I went to
Spoiler
Cathedral of the Deep and I'm in the section after the fucker knight that gives the frostbite straight sword. I did that after downing the Tree.
Rested there and will move forward.

However, the
Spoiler
Poison Swamp
looks like a charm. How do I access it?

I loved Black Gulch, by the way. Always felt the section was too short. Tomb of the Giants, on the other hand, was a real pain, especially the first time around.

First playthrough of DS1 I missed the middle Bonfire in Blighttown for the longest time. With it the whole deal is much more fun and even pleasant. Pretty cool strolling naked there!
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CMoon
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Re: Dark Souls 3

Post by CMoon »

Necronopticous wrote:
Illyrian wrote:In DS1 isn't it Blighttown everyone hates?
I love Blighttown, too, and the Valley of Defilement. Sue me!
Yeah, I've actually really come to love those areas. The real problem with blighttown is framerate, not level design. Both are thematically kind of incredible, and neither are really hard once you know what you are doing.
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Re: Dark Souls 3

Post by iconoclast »

The poison swamp zones are generally my least favorite areas because they tend to reduce your movement speed and/or make you fat roll, both of which are annoying. I don't mind them as gimmick areas that change the pace, but I don't find them fun either.

The Dark Souls II poison zone (with the Medusa boss) is probably my favorite in the series. I like the N64 fog.
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