Sega Rally Championship: 1995
Sega Rally Championship: 1995
Game cost me 25 cents, with spine, and is one of the best experiences to be had on the Saturn. Few questions:
- Has anyone figured out the optimum configuration (under 'car settings') for both each course individually and for a championship run through all 4? Seems to be more of a trial and error thing rather than something that actually involves thought. I also wonder what the hell a blow-off valve does.
- Lakeside. What the fuck? Any superplays of this floating around? Marubaku don't have one for it. I need to improve my current strategy for sure.
- I reckon it plays a LOT better with the driving wheel than a dpad...can anyone confirm?
- Has anyone figured out the optimum configuration (under 'car settings') for both each course individually and for a championship run through all 4? Seems to be more of a trial and error thing rather than something that actually involves thought. I also wonder what the hell a blow-off valve does.
- Lakeside. What the fuck? Any superplays of this floating around? Marubaku don't have one for it. I need to improve my current strategy for sure.
- I reckon it plays a LOT better with the driving wheel than a dpad...can anyone confirm?
Re: Sega Rally Championship: 1995
Being a fan of digital controls (you gotta be to enjoy shooters) I actually like the game better on a d-pad than with analog wheel control.Neon wrote: - I reckon it plays a LOT better with the driving wheel than a dpad...can anyone confirm?
Maybe it's just because I've never found a really good wheel except in arcades.
You're arguing for a universe with fewer waffles in it. I'm prepared to call that cowardice.
Re: Sega Rally Championship: 1995
In turbocharged vehicles, in the event of sudden throttle lift-off, it vents the compressed air directly into the atmosphere. This has the dual effect of reducing wear on the turbine (which would be compressing into a closed throttle plate) and reducing power lag at throttle re-engagement (by allowing the turbine to continue spinning freely). It also makes a cool PSSSHT noise which seems to be the primary reason people buy them for street driven vehiclesNeon wrote:I also wonder what the hell a blow-off valve does.


most of you probably know, but in case someone missed it I´d like to mention that this game is also availlable on PS2 as part of Sega Rally 2005´s limited edition, different in a few ways from the Saturn version:
graphics- blurry textures, but sharp hi-res polygons and 60 fps.
controls- analog on a controller more precise than the Nights pad was. The Nights pad is great for Nights, because in Nights, only direction matters, but it´s bad for racing games, because it´s not very precise when it comes to steering slightly.
loading times- way shorter than on Saturn.
graphics- blurry textures, but sharp hi-res polygons and 60 fps.
controls- analog on a controller more precise than the Nights pad was. The Nights pad is great for Nights, because in Nights, only direction matters, but it´s bad for racing games, because it´s not very precise when it comes to steering slightly.
loading times- way shorter than on Saturn.
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theevilfunkster
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Re: Sega Rally Championship: 1995
There isn't one best line to complete a course. In terms of customizing your car, I notice there are about two or three different settings that can usually give similar results (for the dessert course, that's just below the 53 second mark).Neon wrote: - Has anyone figured out the optimum configuration (under 'car settings') for both each course individually and for a championship run through all 4? Seems to be more of a trial and error thing rather than something that actually involves thought. I also wonder what the hell a blow-off valve does.
I guess I'm a minority here but yes, I can confirm this. The original Saturn pad work well too but once I got used to the Arcade wheel, there was no turning back (no more tapping dpads). Adjustment period took me about 5-10 hours but once you get pass this it'll be well worth it as your lap time improves and you get more/better control (especially in terms of handling turns).Neon wrote: - I reckon it plays a LOT better with the driving wheel than a dpad...can anyone confirm?
I heard some reports of the recently released arcade port on PS2 which didn't seem to have as good handling. Other features missing besides customizing your car (which makes the Saturn version still my preferred choice) is time attack mode and the hidden lancia stratos car. However, one thing the PS2 version has is analog gas and breaks.
This is one of my all time favorite racers. The other two being Test Drive LeMans on Dreamcast and Wipeout XL (on PS2 for more bearable, i.e. faster load times).
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