Questions that do not deserve a thread
Re: Questions that do not deserve a thread
nice, forgot about that. Well, give it a try, if the other monitor specs suit you.
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Re: Questions that do not deserve a thread
Thanks for all the help
. I'll have to see if I can find one to demo in person.

Re: Questions that do not deserve a thread
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Last edited by cfx on Thu May 29, 2025 6:11 am, edited 1 time in total.
Re: Questions that do not deserve a thread
probably, but it's a bit inconclusive since the page says both 32W700B and 32W700C (B was the 2014 non-Android model, while C is the 2015 Android model).
Re: Questions that do not deserve a thread
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Last edited by cfx on Thu May 29, 2025 6:10 am, edited 1 time in total.
Re: Questions that do not deserve a thread
40" and larger C models are significantly slower than the 2014 B models, yes. But the 32" W7xxC has gotten a few great reviews with the lag as good as on the 2014 Bs.
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bobrocks95
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Re: Questions that do not deserve a thread
Do the PS3 and PC versions of Mega Man 9/10 look as god-awful as the Xbox 360 versions? Any way to patch 480p into the Wii versions (I tried once to no avail, maybe another homebrew can do it?)
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
Re: Questions that do not deserve a thread
No PC verisons. PS3 looks fine at 1080p other than the fact they use a bilinear filtering for whatever reason...even though it seems to be doing integer scaling.bobrocks95 wrote:Do the PS3 and PC versions of Mega Man 9/10 look as god-awful as the Xbox 360 versions? Any way to patch 480p into the Wii versions (I tried once to no avail, maybe another homebrew can do it?)
Re: Questions that do not deserve a thread
The size of the black bars on Mega Man 9 and 10 don't match any integer scaling factors... I think it's just overscan correction.
They have the same filtered look on both 360 and PS3, only difference is the 360 version actually fills the screen (since the 360 has an internal scaler and actually handles overscan correction on a system basis).
I tried forcing the Wii version to 480p, I got it to use a 480p resolution, but it obviously wasn't being rendered at real 480p. It looked worse than the 360 version.
I would go with the 360 version assuming you have a decent controller (360 controller's dpad is terrible).
If IQ is your only priority consider emulating the Wii version too.
They have the same filtered look on both 360 and PS3, only difference is the 360 version actually fills the screen (since the 360 has an internal scaler and actually handles overscan correction on a system basis).
I tried forcing the Wii version to 480p, I got it to use a 480p resolution, but it obviously wasn't being rendered at real 480p. It looked worse than the 360 version.
I would go with the 360 version assuming you have a decent controller (360 controller's dpad is terrible).
If IQ is your only priority consider emulating the Wii version too.
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BazookaBen
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Re: Questions that do not deserve a thread
If you have a CRT, Wii is really the only acceptable way to play Mega Man 9. Especially if you have an Extron RGB with ADSP to convert it to 240p.
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bobrocks95
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Re: Questions that do not deserve a thread
Whoops, thought they released them on PC later on. If what ZellSF said is true it seems the PS3 version is the same as the 360 version- the bilinear filter looks awful compared to the Wii version in my opinion.BONKERS wrote:No PC verisons. PS3 looks fine at 1080p other than the fact they use a bilinear filtering for whatever reason...even though it seems to be doing integer scaling.bobrocks95 wrote:Do the PS3 and PC versions of Mega Man 9/10 look as god-awful as the Xbox 360 versions? Any way to patch 480p into the Wii versions (I tried once to no avail, maybe another homebrew can do it?)
Interesting. I think it looks pretty good in 480i, at least compared to the 360 version- usually a 480p patch changes the rendering, maybe it just has adverse effects on MM9/10... Like I said, it didn't like the 480p patch I tried before.ZellSF wrote:I tried forcing the Wii version to 480p, I got it to use a 480p resolution, but it obviously wasn't being rendered at real 480p. It looked worse than the 360 version.
Hmm, no Extron but that gives me an idea I didn't look into- maybe 240p can be patched in correctly instead of 480p?BazookaBen wrote:If you have a CRT, Wii is really the only acceptable way to play Mega Man 9. Especially if you have an Extron RGB with ADSP to convert it to 240p.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
Re: Questions that do not deserve a thread
if the Wii versions are straight 480i without filtering, then all you need a $30 Extron interface. You can directly use component on it, it will turn 480i into 240p and you can output component into your monitor. As easy (and cheap) as it gets.Hmm, no Extron but that gives me an idea I didn't look into- maybe 240p can be patched in correctly instead of 480p?
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bobrocks95
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Re: Questions that do not deserve a thread
I'd prefer a software solution just to avoid another device cluttering my setup. As of right now I'm pretty sure Mega Man 9 and 10 are the only games I'd use it for. That's good to know though.Fudoh wrote:if the Wii versions are straight 480i without filtering, then all you need a $30 Extron interface. You can directly use component on it, it will turn 480i into 240p and you can output component into your monitor. As easy (and cheap) as it gets.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
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BazookaBen
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Re: Questions that do not deserve a thread
I also use the Extron RGB for low-res arcade games on Xbox 360, PS3, and PS2 (on games that I can't force 240p with GS Mode Selector). It also works great for Castlevania Rebirth and Contra Rebirth on Wii.bobrocks95 wrote:I'd prefer a software solution just to avoid another device cluttering my setup. As of right now I'm pretty sure Mega Man 9 and 10 are the only games I'd use it for. That's good to know though.
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Re: Questions that do not deserve a thread
Ok so I have attempted this before is varying degrees of success. I want to play modern 2d PC games from steam on my PVM. Since these old monitors only display in 15Hz and modern graphics cards just aren't compatible. I originally got it working with an old Dell which could be forced output 15hz but the resolution was just a mess and not workable the vertical sync was just messed up.
So my question is how do I go about connecting my PVM to my modern PC in order to play my modern 2D games such as Shovel Knight or Undertale etc. I just want it to use it as a regular computer CRT for emulators and modern gaming.
So my question is how do I go about connecting my PVM to my modern PC in order to play my modern 2D games such as Shovel Knight or Undertale etc. I just want it to use it as a regular computer CRT for emulators and modern gaming.
Re: Questions that do not deserve a thread
Try soft khz (I think that's what it was called) to force 240p. I recommend using a multisync monitor that also accepts 480p so it'll be easier to set up.BlackStealth08 wrote:Ok so I have attempted this before is varying degrees of success. I want to play modern 2d PC games from steam on my PVM. Since these old monitors only display in 15Hz and modern graphics cards just aren't compatible. I originally got it working with an old Dell which could be forced output 15hz but the resolution was just a mess and not workable the vertical sync was just messed up.
So my question is how do I go about connecting my PVM to my modern PC in order to play my modern 2D games such as Shovel Knight or Undertale etc. I just want it to use it as a regular computer CRT for emulators and modern gaming.
And modern indie games aren't necessarily upscaled 240p games just because they sport that blocky look...
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Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
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Re: Questions that do not deserve a thread
Thats the program I used before and I was not able to get the picture at the correct resolution. it was either the resolution was too big for the monitor or the aspect ratio was off.
I originally used this tutorial. http://retrorgb.com/rgbvideocard.html
I originally used this tutorial. http://retrorgb.com/rgbvideocard.html
Re: Questions that do not deserve a thread
You need to adjust the PVM's picture size and position settings. It may be impossible to show perfectly with just that though.
No idea if there's a software that can finetune the output even further.
No idea if there's a software that can finetune the output even further.
blog - scores - collection
Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
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Re: Questions that do not deserve a thread
Is there a convert that just converts VGA to RGB? Theres got to be something out there.ryu wrote:You need to adjust the PVM's picture size and position settings. It may be impossible to show perfectly with just that though.
No idea if there's a software that can finetune the output even further.
Re: Questions that do not deserve a thread
VGA is RGB. I guess you mean something that converts from 31KHz to 15KHz?
There are scan converters, but since you're throwing away information, nothing is perfect.
There are scan converters, but since you're throwing away information, nothing is perfect.
Re: Questions that do not deserve a thread
I sort of want a DVDO Edge. Should I be worried about high failure rates?
Re: Questions that do not deserve a thread
the internal PSU will fail, but it's easily fixable.
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Re: Questions that do not deserve a thread
I don't mind if the picture quality isn't perfect. I just want to play these games on my CRT. can a VGA to composite converter work? I've seen this thing before.Guspaz wrote:VGA is RGB. I guess you mean something that converts from 31KHz to 15KHz?
There are scan converters, but since you're throwing away information, nothing is perfect.
http://www.mycablemart.com/store/cart.p ... gQoddQkGbA
Also I was wondering whats the difference between a VGA computer CRT and a consumer CRT? I heard VGA crts don't have scanlines but i can't find anything comparing the two types of crts.
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bobrocks95
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Re: Questions that do not deserve a thread
Just get an Extron Scan Converter, those will mangle image quality. There's not being too concerned with the final quality and then there's just gross negligence.BlackStealth08 wrote:I don't mind if the picture quality isn't perfect. I just want to play these games on my CRT. can a VGA to composite converter work? I've seen this thing before.
http://www.mycablemart.com/store/cart.p ... gQoddQkGbA
PC CRTs were multisync, and usually only synced to 31kHz and up. Scanlines will appear very thin if at all- 240p only really has scanlines because it is a hack of 480i.Also I was wondering whats the difference between a VGA computer CRT and a consumer CRT? I heard VGA crts don't have scanlines but i can't find anything comparing the two types of crts.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
Re: Questions that do not deserve a thread
BlackStealth08 wrote:I don't mind if the picture quality isn't perfect. I just want to play these games on my CRT. can a VGA to composite converter work? I've seen this thing before.Guspaz wrote:VGA is RGB. I guess you mean something that converts from 31KHz to 15KHz?
There are scan converters, but since you're throwing away information, nothing is perfect.
http://www.mycablemart.com/store/cart.p ... gQoddQkGbA
Also I was wondering whats the difference between a VGA computer CRT and a consumer CRT? I heard VGA crts don't have scanlines but i can't find anything comparing the two types of crts.
Most pc crt are only 31khz and above, so unless you have a multisync one then you will need an upscaler of some sort to play your 240p consoles.
As far as the difference between pc and consumer crt, theres not much of a difference. Naturally a pc crt will be able to do higher resolutions. Some of the good ones go higher than 1920x1080. Also most pc crt only go from 31khz and up so they wont be able to display retro consoles without upscalers. Consumer crt monitors can be bigger though. And they will have scan lines. But here in the states you will need component moded consoles or a scart converter to display higher quality.
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Re: Questions that do not deserve a thread
So these will allow me to use my modern pc on my PVM, convert the signal and all that jazz?bobrocks95 wrote:
Just get an Extron Scan Converter, those will mangle image quality. There's not being too concerned with the final quality and then there's just gross negligence.
I figured as much. Theyre similar to HD CRT I suppose. Well I guess those are out of the question. Is there any kind of VGA CRT that has fat scanlines at all? I just don't want to have to mess with converters if possible. And if I do I just want a cheap one that wont cost an arm and a leg.tacoguy64 wrote:
Most pc crt are only 31khz and above, so unless you have a multisync one then you will need an upscaler of some sort to play your 240p consoles.
As far as the difference between pc and consumer crt, theres not much of a difference. Naturally a pc crt will be able to do higher resolutions. Some of the good ones go higher than 1920x1080. Also most pc crt only go from 31khz and up so they wont be able to display retro consoles without upscalers. Consumer crt monitors can be bigger though. And they will have scan lines. But here in the states you will need component moded consoles or a scart converter to display higher quality.
So this is the best I can do with a VGA to BNC breakout cable. But the picture loves to shake a bit. Also why is the image split?
Spoiler

Re: Questions that do not deserve a thread
i should also mention that pc crt genrally have much higher refresh rates and a smaller dot pitch.
I am not familiar with that many pc multisync monitors. I think NEC made a couple of nice pc crt's. And so did mitsubishi.
Those two also made some nice presentation crt displays which have some very nice scanlines. but those monitors can be tough to find.
There was a list floating around with a bunch of pc rgb monitors that have multisync. but i cant remember where it was.
Cant help you much with the image. Most likely either a windows setting or a sync issue that should be easy to fix.
I am not familiar with that many pc multisync monitors. I think NEC made a couple of nice pc crt's. And so did mitsubishi.
Those two also made some nice presentation crt displays which have some very nice scanlines. but those monitors can be tough to find.
There was a list floating around with a bunch of pc rgb monitors that have multisync. but i cant remember where it was.
Cant help you much with the image. Most likely either a windows setting or a sync issue that should be easy to fix.
Re: Questions that do not deserve a thread
Guys, what about all those speeches about input lag and monitors? That only CRT has 0-1 ms or smth etc.
Why do i never notice any lag on my laptop then? Or all that talk is usually about TeeVees, not monitors?
Why do i never notice any lag on my laptop then? Or all that talk is usually about TeeVees, not monitors?
Re: Questions that do not deserve a thread
Any display (monitor or tv) that does at least a little work (processing, scaling etc) between the input and actual moment the picture starts to show on the screen, whatever type it is, has 'display lag'.qmish wrote:Guys, what about all those speeches about input lag and monitors? That only CRT has 1 ms or smth etc.
Why do i never notice any lag on my laptop then? Or all that talk is usually about TeeVees, not monitors?
In the past even a select few crt tvs featuring frequency doubling or things like that had a level of input lag.
But the whole matter is not explained with a couple sentences, here's a good read to start;
http://pcmonitors.info/articles/factors ... nsiveness/
If you don't notice any lag on your setup it's because it is negligible, probably way under 2 frames of delay (the usual sensitivity limit for most, which is about 33 milliseconds)
On laptops which don't use any signal processing and are linked directly to the system's output, it is expected that the delay would be very, very small and therefore unnoticeable.
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Re: Questions that do not deserve a thread
Thanks for link!
Is there any way to measure input lag? I only encountered one article where you needed to take a photo from professional camera to test smth of black to white graduation on monitor and than calculate response time.
Is there any way to measure input lag? I only encountered one article where you needed to take a photo from professional camera to test smth of black to white graduation on monitor and than calculate response time.