I've performed the well-known N64 RGB mod using the Texas Instruments amplifier chip. The output of my mod is very bright, however. I've checked all over the internet with Google and can't find someone else with this same problem, which is why I started this thread. My N64 is NTSC. Here's a picture to illustrate:

That's the title screen of F-Zero X. Here's what it looks like when I simply skip the chip and connect wires to wires through a breadboard. This picture was taken after the preceeding image, proving the N64 isn't totally broken and isn't the root cause of the problem. Obviously the image is darker than it should be.

I've tried the mod without AND with 75 ohm resistors on each output line. I've tried the mod without AND with the capacitor bridge. The result is always the same: a completely blown-out image.
I'm getting 5V+ from the multiout pin. I'm grounding to one of the two multiout ground pins. I've checked my lines multiple times.
The SCART cable I'm using is a SNES RGB cable from the now-seemingly-defunct Retro-Accessories folks (their domain expired and I think they closed up shop). It's worked great for an entire year. Here's what it looks like internally, in case anyone was curious.

Any ideas, ladies and gentlemen? Thank you for you time.
EDIT: I forgot to mention I had two THS7314 chips and I mounted and tested both in the same setup. Both exhibited the same symptoms. Perhaps Mouser sent me a bad batch?

