I want to do a high-res pixel art style with bitmaps assets..
And, I want to support as many screen resolutions & aspect ratio as possible.. (as an exercise)
I got the scaling with aspect ratio part down, thanks to many tutorials..
But, the problem is when I found out mobile screen resolutions go as low as 240 x 320 or as high as 1280x1920!
So, do I make the art in low res & scale up, resulting in low-res pixel arts? (not ideal art style)
Or, do I make the art in high res & scale down for low res devices, resulting in distorted pixels? (Maybe a sharder can fix that?)
In the first place, is it even pratical to worry about mobile device with that low of a resolution?
What is the minimun res you guys design for?
Sorry for too many questions..
If i'm looking at this the wrong way, or being stupid, pls do let me know!
