Outskirts - Circular & Colour-based Bullet-Hell

A place for people with an interest in developing new shmups.
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Azokal
Posts: 7
Joined: Wed Sep 23, 2015 4:54 pm

Outskirts - Circular & Colour-based Bullet-Hell

Post by Azokal »

Hello,

I would like to introduce my new game project:
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Drive your ship through your foes and destroy them!
In this circular bullet-hell, switch colours to absorb projectiles, build up energy and unleash your powers.
Overcome huge waves of enemies and master your combos to reach the best score possible!
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In-game screenshot

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Outskirts is based on three fondamentals:
  • Everything happens within a circle
  • The player and basic ennemies have three different colours
  • A combo system depending on killed enemies’ colour
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The player can switch from each colour at any time during the game. This has several consequences:
  • if the projectile is the same colour as the player’s, he can absorb it and witness his power gauge filling up
  • if the enemy and the player have the same colour, player’s projectiles will deal less damages to those enemies. When they die, they fill said colour power gauge.
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Player’s colour choice
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By default, the players gets the power "Unleash".
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Screenshot of ‘Unleash” Power
This power uses the whole power gauge and destroy everything standing on its path. The size of the explosion depends on the level of filling of each colour. Other powers can be unlocked thanks to the combo system.
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Screenshot of the power gauge
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In Outskirsts, there are two combo systems:
  • The first one is based on dead enemies’ colour and is limited to three.
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    Screenshot of the combo system’s UI
  • Use previous combos as value (Super-combo)
Combos are useful for two things: improve the player’s score and the multiplier.
Super-combos are secret combos that release powerful effects: fill every power gauge, replace the current power with another one, and so much more!
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Old gameplay video: https://www.youtube.com/watch?v=OphlpSr0nZ4

You can find Outskirts on Facebook: OutskirtsGame.
Or on Twitter: @azokal.

The game is currently planned for release on PC (win/mac/linux).
Azokal
Posts: 7
Joined: Wed Sep 23, 2015 4:54 pm

Re: Outskirts - Circular & Colour-based Bullet-Hell

Post by Azokal »

Hi everyone,

I wrote a news for the new year: You can also find the pics album with a summary on imgur.

We also released Outskirts website : http://www.outskirts-game.com.
Azokal
Posts: 7
Joined: Wed Sep 23, 2015 4:54 pm

Re: Outskirts - Circular & Colour-based Bullet-Hell

Post by Azokal »

Hello everyone.

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As you can see on the screenshot, we changed the Boss Art and HUD.
Feel free to give us some feedback.

We will try to increase our posting pace with smaller news.

Have a good day!
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BulletMagnet
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Re: Outskirts - Circular & Colour-based Bullet-Hell

Post by BulletMagnet »

This tends to get asked a lot around here, but are you planning on putting out a demo/beta at some point? If you're looking for feedback from this community that's probably the best way to solicit it.
Azokal
Posts: 7
Joined: Wed Sep 23, 2015 4:54 pm

Re: Outskirts - Circular & Colour-based Bullet-Hell

Post by Azokal »

Hum good question because I want to release a demo asap but for the moment I don't have sound design in the game. We are working on it and we will have it by the end of may.
So I can either release the demo without sound or wait for this summer. I don't know what is best. If you have any idea about that. :simple_smile:
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BulletMagnet
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Re: Outskirts - Circular & Colour-based Bullet-Hell

Post by BulletMagnet »

Personally I wouldn't mind trying the game out without sound just to get a feel for it, though that's just me.
Azokal
Posts: 7
Joined: Wed Sep 23, 2015 4:54 pm

Re: Outskirts - Circular & Colour-based Bullet-Hell

Post by Azokal »

I agree with you. So yes, the demo is planned and will arrive this summer. :)
Azokal
Posts: 7
Joined: Wed Sep 23, 2015 4:54 pm

Re: Outskirts - Circular & Colour-based Bullet-Hell

Post by Azokal »

Hi,

A small news this sathurday.

This Gif represent the boss animation:

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And here you can see a preview of an another boss:

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That's all for this time.

Feel free to give us some feedbacks. :)
Azokal
Posts: 7
Joined: Wed Sep 23, 2015 4:54 pm

Re: Outskirts - Circular & Colour-based Bullet-Hell

Post by Azokal »

Hi everyone,
we will be at the Stunfest this weekend to show you Outskirts. If you planned to come, meet us and try Outskirts! :)
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