13th Annual Top 25 Pre-Discussion Thread

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Nifty
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13th Annual Top 25 Pre-Discussion Thread

Post by Nifty »

Time to get the ball a-rollin'.

I have an idea that I've debated including in the past, but I think I have enough of a handle on running and calculating this now, combined with a renewed interest as to what its effect will be. Many years ago, it was possible to vote for as many games as one desired. While the hard-limit of 25 games has its upsides, it can make for some tough decisions for those who struggle to include all their favourites. Thusly, I am hereby proposing

Personalised Honourable Mentions Lists!
My original plan would involve something like this:
-Should someone decide they'd like to include one (entirely optional, of course), they could add it on after completing their main list.
-To keep in line with the T25's concise nature, it would need to contain exactly ten extra games. Not small enough to feel tacked-on, not so large it would start becoming prohibitive.
-Some sort of consistent notation would be helpful too, for ease of code-reading, rather than something dodgy like making a "HM's" heading and then listing a bunch of games. To that end, each HM could be denoted by the value [0], for example
  • [25] [First game]
    ...
    [1] [Last game]

    [0] [First HM]
    ...
    [0] [Last HM]

-Each HM would consequently carry 0 overall weight, as well as half vote power, to ensure the 'extras' are not too close in worth to the main entries.

I think that should be fairly straightforward, at least relative to how the voting is anyway. Thoughts on this or anything else are welcome as per usual, otherwise I'll have the voting thread ready in a couple of days, also as per usual.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Strikers1945guy »

I wouldn't be apposed to an honorable mentions list but with 25 slots in the original poll I don't think its really necessary.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Obscura »

It's going to be interesting to see how the Degica releases shake up the rankings.

My predictions: Mushihimesama and Dariusburst CS to top 5, Eschatos to top 25, Strania to honorable mentions.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Perikles »

I'm all for more games, I've no idea how to restrict myself to just 25 games! :)
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Stevens »

Strikers1945guy wrote:I wouldn't be apposed to an honorable mentions list but with 25 slots in the original poll I don't think its really necessary.
Agreed.

I'll be voting this year. More likely it will be 10-15 games though, not 25. I haven't spent enough time with that many titles just yet.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Some-Mist »

I really want progear to make the top 25 this year but I just know I'm going to be disappointed..
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by LordHypnos »

Just thought I'd remind people (since I'm still not able to vote), that in spite of all of the cool Steam rereleases that have happened, Mars Matrix is still awesome.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by pegboy »

Why aren't you able to vote?
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by LordHypnos »

pegboy wrote:Why aren't you able to vote?
Haven't played more than half of the list of all games to achieve top 25 or HM status, or whatever the minimum requirement is (I figured it out using a spreadsheet a while back). I think I'm pretty close (but not quite there yet) based on a very liberal estimate, but many of those games I only have a mild familiarity with (like 3 credits or something), anyway.

Exact requirements here: http://shmups.system11.org/viewtopic.ph ... 9#p1079609
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by CWM »

I don't really get it, to be honest. Even in genres I'm very familiar with, I'd have trouble finding 25 games worthy of being on a "Top" list, and you want to add even more because 25 isn't enough? That there is crazy talk. Incidentally, I also think the voting system would work better if you just gave people a set amount of points to distribute amongst as many games as they want (with a per-game upper bound) - the end results are similar, but this way is more explicit in terms of how games within a list are weighted against each other.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by TransatlanticFoe »

Is it that time of the year already? Man I have a backlog long as my arm and a slowly dying PC but I need to get in on this Darius Burst, Dariusburst, whatever action!
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Stevens »

CWM wrote:I don't really get it, to be honest. Even in genres I'm very familiar with, I'd have trouble finding 25 games worthy of being on a "Top" list, and you want to add even more because 25 isn't enough? That there is crazy talk. Incidentally, I also think the voting system would work better if you just gave people a set amount of points to distribute amongst as many games as they want (with a per-game upper bound) - the end results are similar, but this way is more explicit in terms of how games within a list are weighted against each other.
I was thinking of something a little different too:

Instead of 25 what if everyone listed their top 10-15? You weight them the same way and you can still compile a list of the top 25 based on scores.

It would also make people really think about what games they want to list or leave off.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Shepardus »

I approve of the honorable mentions, I was planning on writing up something similar anyway since there are some games that aren't quite top 25 for me but still warrant a mention.

If Cho Ren Sha 68K doesn't make it to the top 25 or at least the honorable mentions this year, you guys have truly failed me.
Obscura wrote:It's going to be interesting to see how the Degica releases shake up the rankings.

My predictions: Mushihimesama and Dariusburst CS to top 5, Eschatos to top 25, Strania to honorable mentions.
I doubt DBCS will make it to the top 5 considering even CC:WI just barely cracked the top 10 and that was probably far more popular than DBCS. Wouldn't be surprised to see it and Eschatos in the top 25 though.
Last edited by Shepardus on Tue Jan 05, 2016 8:35 pm, edited 1 time in total.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by CWM »

Stevens wrote:
CWM wrote:I don't really get it, to be honest. Even in genres I'm very familiar with, I'd have trouble finding 25 games worthy of being on a "Top" list, and you want to add even more because 25 isn't enough? That there is crazy talk. Incidentally, I also think the voting system would work better if you just gave people a set amount of points to distribute amongst as many games as they want (with a per-game upper bound) - the end results are similar, but this way is more explicit in terms of how games within a list are weighted against each other.
I was thinking of something a little different too:

Instead of 25 what if everyone listed their top 10-15? You weight them the same way and you can still compile a list of the top 25 based on scores.

It would also make people really think about what games they want to list or leave off.
What I was thinking of, and it's a system I've seen used to great success, is the following: You have 25 points (or 50, or 300, depending on the granularity required), and you can split these points however you want amongst any number of games, but without giving any individual game more than 5 (or 20% of the total, or 25% like the current system does). That way anyone can have a list as long as they like, points are directly comparable between entries, and the final ranking simply requires calculating the sum for each game.

The current system seems like an attempt of sorts to merge multiple top25 lists into one, but in practice it's just a weighting system with arbitrary integer scores, which I think is unnecessarily complicated.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Perikles »

LordHypnos wrote:
pegboy wrote:Why aren't you able to vote?
Haven't played more than half of the list of all games to achieve top 25 or HM status, or whatever the minimum requirement is (I figured it out using a spreadsheet a while back). I think I'm pretty close (but not quite there yet) based on a very liberal estimate, but many of those games I only have a mild familiarity with (like 3 credits or something), anyway.

Exact requirements here: http://shmups.system11.org/viewtopic.ph ... 9#p1079609
I don't want to sound pessimistic, but I have strong doubts that everyone who voted all these years actually fulfilled the requirements. I honestly don't think it's really necessary, there's no reason to play classic shooters if you're exclusively into danmaku or vice versa just to "qualify" for the vote. It certainly helps if you're at least somewhat familiar with a broad selection of games, but at the end of the day almost everyone is just going to give his favourites a spot on the list, not the games he thinks to be the objectively best.
CWM wrote:I don't really get it, to be honest. Even in genres I'm very familiar with, I'd have trouble finding 25 games worthy of being on a "Top" list, and you want to add even more because 25 isn't enough? That there is crazy talk.
Counterquestion: why not? Chances are you're going to see more varied lists when people are allowed to vote for more games which makes for a more interesting read. There's nothing to lose.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Obscura »

Shepardus wrote:I doubt DBCS will make it to the top 5 considering even CC:WI just barely cracked the top 10 and that was probably far more popular than DBCS. Wouldn't be surprised to see it and Eschatos in the top 25 though.
In the past, DBACEX has only been hampered by how few people have had the chance to play it; when it does appear on ballots, it scores very highly (in last year's poll, its share of points awarded per ballot it appeared on was higher than Futari's). With a wide playerbase, it's going to be nearly unstoppable.

CC:WI had more hype, but even before WI, its average points-per-ballot was nowhere even close to what the games at the top of the list were doing, and WI was worse than the doujin version.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by chum »

CWM wrote:I don't really get it, to be honest. Even in genres I'm very familiar with, I'd have trouble finding 25 games worthy of being on a "Top" list, and you want to add even more because 25 isn't enough? That there is crazy talk.
Not really, there's a lot of STGs out there. I'm sure many people on this forum have played at least a few hundred of them and it isn't odd to be able to think of 25 great titles.

Personally I think 25 is a good number. It's high enough that I can fit in all my obvious favorites, but at the same time I have to really think about those last few picks, which ends up being decided on more or less arbitrarily, since there's lots of great games to choose from.

Adding 10 more as honorable mentions seems fine to me and it's not mandatory anyway.
Shepardus wrote:Wouldn't be surprised to see it and Eschatos in the top 25 though.
It's a game nobody plays, and surprisingly mediocre one at that. But sure enough, people here seem to like it a lot.

I'd like to use the term "Farmcore" for some of these titles like Eschatos, Mecha Ritz, etc.
Perikles wrote:at the end of the day almost everyone is just going to give his favourites a spot on the list, not the games he thinks to be the objectively best.
I've interpreted this guideline not so much as a requirement, but more as a recommendation. As long as you can think of 25 games you think are worthy (sense of quality differs, so I would personally only put something I think is unquestionably great overall on my list, but others may be harder to please) then that's enough, it doesn't matter how many of the CAVE titles or other farm sacred cows that you have "played". Nobody can force you not to vote.

If someone does not feel like they can muster 25 games they feel strongly enough about then they should not vote until they've played more games.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Squire Grooktook »

CWM wrote:I don't really get it, to be honest. Even in genres I'm very familiar with, I'd have trouble finding 25 games worthy of being on a "Top" list, and you want to add even more because 25 isn't enough?
Well I've played a looooooooooooot, and have over 40 1cc's, so deciding which ones are my favorite is quite tough. My list tends to change around every year as my tastes evolve and expand (and as I play new games, revisit and re-evaluate old ones, etc.).

I just started playing Forgotten Worlds again (not having touched it since childhood) 2 days ago, and I'm already wondering if it deserves a spot on here.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Stevens »

Squire Grooktook wrote:Well I've played a looooooooooooot, and have over 40 1cc's, so deciding which ones are my favorite is quite tough. My list tends to change around every year as my tastes evolve and expand (and as I play new games, revisit and re-evaluate old ones, etc.).

I just started playing Forgotten Worlds again (not having touched it since childhood) 2 days ago, and I'm already wondering if it deserves a spot on here.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Perikles »

I got over 250, I want a top 50 at least! :P
Squire Grooktook wrote:I just started playing Forgotten Worlds again (not having touched it since childhood) 2 days ago, and I'm already wondering if it deserves a spot on here.
Yes, it does!
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by borislaw »

Ahhh yes. I've been waiting for this one! With another year of shmup gaming under my belt, I now feel confident that I can put together a credible list of 25 all-time great shoot-em-ups. Whether or not I will create a list with 25 entrees is still undecided.

I also have a few humble suggestions which, if adopted, may add additional layer of depth to the mass of content this poll is likely to generate.

1. a companion list ranking the top 5 shmup series.
2. a section to include a couple of titles which the voter has not had a chance to play, but which he/she is highly intrigued by.
3. a place to choose 1 game which the voter knows is going to make the top 25, but feels very strongly that its a garbage game and actually deserves no place at all in the top 25. It would be quite interesting to see which game receives the most mentions .
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Shepardus »

borislaw wrote:2. a section to include a couple of titles which the voter has not had a chance to play, but which he/she is highly intrigued by.
I like this one, there's a number of shmups, such as Guwange and Mars Matrix, which I think are cool and could likely be top-25 contenders for me, but I just don't know them well enough to feel comfortable judging them one way or another.

Speaking of which, is there going to be a top developers vote like there was last year? I personally would like to see a top 10 doujin shmups list.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Xyga »

I could never seriously rank 25 games. 10 or 15 maybe, with lots of thinking.
Then I could add another 10 games as my honourable mentions.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Strikers1945guy »

Xyga wrote:I could never seriously rank 25 games. 10 or 15 maybe, with lots of thinking.
Then I could add another 10 games as my honourable mentions.
I agree. Top 10 is easy. After that my last 15 are just "like but aren't really amazing" material that could go in any order.
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Re: 13th Annual Top 25 Pre-Discussion Thread

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chum wrote:But sure enough, people here seem to like it a lot.
Because it has an actual learning curve instead of a learning cliff. Survival is fairly straightforward (based on survival alone, yes, it's easy to grab a ship with fixed burst and cower behind it), and then it's relatively easy to start adding scoring and quite difficult to master it. It isn't all-or-nothing like way too many other shmups.

Is it objectively the best shooting game ever? No, but calling it "mediocre" is a stretch.
chum wrote:I'd like to use the term "Farmcore" for some of these titles like Eschatos, Mecha Ritz, etc.
What does that even mean.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Nifty »

CWM wrote:I don't really get it, to be honest. Even in genres I'm very familiar with, I'd have trouble finding 25 games worthy of being on a "Top" list, and you want to add even more because 25 isn't enough? That there is crazy talk.
Still, plenty of users manage it every year. I like to think of it less as an absolute "best of the best" and more a way of giving credit to many games that have proven enjoyable in some way. By now I've seen enough comments about leaving games off and long-time voters switching out entries to think it's at least worth a trial. I don't know how many will want to make one, but even if it's only 1 out of 4 that still makes 20-odd HMs total.
CWM wrote:The current system seems like an attempt of sorts to merge multiple top25 lists into one, but in practice it's just a weighting system with arbitrary integer scores, which I think is unnecessarily complicated.
It isn't arbitrary, users can still assign weight however they want and IMO it's simpler to count games rather than needing to have everybody counting point totals. It's not really a 'typical' system, but that's part of what gives the whole event its charm.
Stevens wrote:I was thinking of something a little different too:

Instead of 25 what if everyone listed their top 10-15? You weight them the same way and you can still compile a list of the top 25 based on scores.

It would also make people really think about what games they want to list or leave off.
Lists of <25 in the main T25 voting used to have reduced weight. If I were to ever bring them back (very doubtful), I'd probably do that too, based on to the notion that, well... the idea is to vote for 25, by having the knowledge of the genre to comfortably do so. Disallowing them didn't really decrease the number of voters either.
Perikles wrote:I don't want to sound pessimistic, but I have strong doubts that everyone who voted all these years actually fulfilled the requirements. I honestly don't think it's really necessary, there's no reason to play classic shooters if you're exclusively into danmaku or vice versa just to "qualify" for the vote. It certainly helps if you're at least somewhat familiar with a broad selection of games, but at the end of the day almost everyone is just going to give his favourites a spot on the list, not the games he thinks to be the objectively best.
IIRC the main intention was to give genre noobies/more casual players a baseline for how much experience they'd need to participate. It's hard to throw a proper top 25 together when someone's only played 50 or so in total, plus it encourages them to at least try a few different styles.
chum wrote:I've interpreted this guideline not so much as a requirement, but more as a recommendation. As long as you can think of 25 games you think are worthy (sense of quality differs, so I would personally only put something I think is unquestionably great overall on my list, but others may be harder to please) then that's enough, it doesn't matter how many of the CAVE titles or other farm sacred cows that you have "played". Nobody can force you not to vote.

If someone does not feel like they can muster 25 games they feel strongly enough about then they should not vote until they've played more games.
This is also a very good way of looking at it.


oh geez lots of posts
borislaw wrote:1. a companion list ranking the top 5 shmup series.
This would draw from such a relatively tiny pool that someone could probably just throw up a regular thread with a poll and see what happens. For the others, you can always comment on whatever you want in the matching discussion thread. No downvotes thx.
Last edited by Nifty on Wed Jan 06, 2016 4:14 am, edited 2 times in total.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Hagane »

I'd also prefer a shorter list. 25 seems way too much and I have to put filler games that I haven't really played that much. 10 or 15 at most would be ideal, and would make games stand out more and make it more likely for people to try out the ones they haven't played, IMO.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Mero »

My list will be virtually the same as last year because I've hardly played anything :(

I know I qualified back when I first voted in 2010, maybe not now :o
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Illyrian »

I think that a top 10 would be a better idea as it forces you to properly choose between different games.
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Re: 13th Annual Top 25 Pre-Discussion Thread

Post by Zaarock »

chum wrote:
CWM wrote:I don't really get it, to be honest. Even in genres I'm very familiar with, I'd have trouble finding 25 games worthy of being on a "Top" list, and you want to add even more because 25 isn't enough? That there is crazy talk.
Not really, there's a lot of STGs out there. I'm sure many people on this forum have played at least a few hundred of them and it isn't odd to be able to think of 25 great titles.

Personally I think 25 is a good number. It's high enough that I can fit in all my obvious favorites, but at the same time I have to really think about those last few picks, which ends up being decided on more or less arbitrarily, since there's lots of great games to choose from.

Adding 10 more as honorable mentions seems fine to me and it's not mandatory anyway.
Agreed with this. There's definitely enough great shmups out there for a top 25 to be meaningful. I've been around forever, but the last few votes I've had to think a lot about the last few on my list as there's no more filler. Pretty sure this will happen to anyone who doesn't stick to a couple developers or dedicate their time to very specific (not that there's anything wrong with that).

Since the honourable mentions can have almost no weighting it seems like a fun idea. Just makes for more interesting lists to go through hopefully.

DBCS is weird to me. I think if you were to take a single route out of ACEX or CS mode, that single route would not be high quality enough to compete with a playthrough of another top 25 game. It's great but not that polished. There's a lot of content which makes it very replayable and easy to sink time in, but I doubt I'll rate it high at the end.

edit: I put a mix of old/new + some doujin titles in my votes out of principle though, this makes it more bloated
Last edited by Zaarock on Wed Jan 06, 2016 12:32 pm, edited 2 times in total.
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