Bloodborne

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sjewkestheloon
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Re: Bloodborne

Post by sjewkestheloon »

Sounds great!
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evil_ash_xero
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Re: Bloodborne

Post by evil_ash_xero »

CMoon wrote:Put your fears to rest:

http://www.eurogamer.net/articles/2015- ... ld-hunters
This stuff was very exciting to read.

I hope this lets Bloodborne reach it's full potential.

I still don't think it's going to go away much from melee builds, as that seem to be the nature of the game. A lot of people are wanting magic builds and things like that...but I don't think it's really going to happen. I think that will stay in the Dark Souls universe. However, that bow looks interesting.
But adding more weapons and areas could really be a shot in the arm, for this game.
I may be the only one, but I would like to see more guns. There really only seems to be two real options, in the game. Canon doesn't count.

My MAIN gripes were that it was too short, didn't have enough weapons (or enough ways to tackle the game), and the NPCs could have had longer storylines.

Great game...could be made greater! Still my game of the year.
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CMoon
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Re: Bloodborne

Post by CMoon »

evil_ash_xero wrote: I still don't think it's going to go away much from melee builds, as that seem to be the nature of the game. A lot of people are wanting magic builds and things like that...but I don't think it's really going to happen. I think that will stay in the Dark Souls universe.
I agree on magic. An arcane build can be interesting, but you're still mostly going to be playing melee. Realistically they need more 'spells' that change the way the game mechanics work, not more soul arrow.

It is interesting to note that they clearly made a concession with the shield and the bowblade. That IS the dark souls set-up, since you can now snipe (though I doubt there will be first person mode--maybe you can cheat this using the monocular) and block. Honestly it will probably break the game, since most enemies are super fragile and aren't designed around the idea of sword and board.
I may be the only one, but I would like to see more guns. There really only seems to be two real options, in the game. Canon doesn't count.
More guns could be nice, but they need to be differentiated in some way from the other guns. I actually wish the canon was better. Maybe less damage, 5 bullets only, but knocks down everything in its blast radius. Maybe a blunderbuss type gun that can be charged for knockdown (but takes more bullets)?
My MAIN gripes were that it was too short, didn't have enough weapons (or enough ways to tackle the game), and the NPCs could have had longer storylines.

I think we're all in agreement that the game just needs more content. In particular, it needs more high level difficulty areas that could be done after the nightmare of mensis. My preference would be that killing mergo's wet nurse actually puts all of yharnam into a nightmare mode, but that does not seem to be the case. My problem with the design of the game is that you get some of the best loot right at the very end--this is the point where your character really feels like it is coming together nicely. I can see how they are getting you ready for NG+ and the chalice dungeons, but a couple more areas after the nightmare of mensis would have been about the right length.

Like a lot of people, my real wish was that instead of the chalice dungeon they had made one large REAL dungeon. All the lego parts that make up the chalice dungeon are pretty cool, you'd think there's enough there for one single sprawling dungeon. If they'd kept the lego mentality, they could have allowed you to scramble those parts, but still keep one standard dungeon with all those new enemies and bosses. Finding a key that opened a door to the dungeon under byrgenwerth late game would not only have been a sound choice, it was probably what they had in mind to begin with (the locked door in byrgenwerth strongly suggests this), but they got inspired by all the loot-em-ups.

IMO the DLC is probably a reflection on the fact that the chalice dungeons don't really deliver what they should have.
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CMoon
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Re: Bloodborne

Post by CMoon »

http://www.gamespot.com/articles/bloodb ... 0-6430740/

Not much new here, but word is 10-15 new weapons counting right and left hand weapons. I wonder if they'll all be in the three new areas or if this is actually an expansion that changes aspects of the entire game.
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evil_ash_xero
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Re: Bloodborne

Post by evil_ash_xero »

CMoon wrote:http://www.gamespot.com/articles/bloodb ... 0-6430740/

Not much new here, but word is 10-15 new weapons counting right and left hand weapons. I wonder if they'll all be in the three new areas or if this is actually an expansion that changes aspects of the entire game.
I read that. It all sounds very promising. I'm pretty excited, but I'll try to contain it.

I'm worried that some of the areas may be "re-skins", like the forest, in Artorias.

Were any of the DLCs reskins, in Dark Souls II? I know some of the enemies and bosses were. But what about the areas?

Oh and as for the Arcane build...they could easily fix that, with some tweaking. But they don't seem to want the Arcane spells to actually be of much use. :?
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jepjepjep
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Re: Bloodborne

Post by jepjepjep »

I just finished up my BL4 run! That was a fun challenge, especially the Gehrman fight.

I haven't spent much time in the chalice dungeons. Do you miss out on much by doing them in offline mode?
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Necronopticous
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Re: Bloodborne

Post by Necronopticous »

Not at all, unless you want to PvP.
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Strider77
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Re: Bloodborne

Post by Strider77 »

So is this getting a retail release with the whole thing in one package?
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
iconoclast
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Re: Bloodborne

Post by iconoclast »

There's a Game of the Year edition coming out that includes the new DLC (despite it not having won any GOTY awards yet).
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DaneSaga
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Re: Bloodborne

Post by DaneSaga »

North America won't get a physical version with the DLC on it I bet. If you want it on disc you'll have to purchase the EU or the not-so-english-friendly Japanese release.
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CMoon
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Re: Bloodborne

Post by CMoon »

jepjepjep wrote:I just finished up my BL4 run! That was a fun challenge, especially the Gehrman fight.

I haven't spent much time in the chalice dungeons. Do you miss out on much by doing them in offline mode?
Man, I still need to do this. Instead I got sucked into NG+ working on power leveling a character for the chalice dungeons. Surprised you actually bothered to fight Gehrman at lvl4, but why not? He's hard as hell regardless of your level.
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jepjepjep
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Re: Bloodborne

Post by jepjepjep »

It's a really fun challenge, you should give it a try! The Gehrman fight in particular was just brutal; there was very little margin for error and it was long and tedious because my damage was so low. In retrospect, I would choose the hunter's axe instead of the saw cleaver if I did it again because of the higher damage. Or maybe I should've tried to get better gems, but I couldn't be bothered. Moon presence was a fun fight though, I really liked that one. The only other optional boss I did was Paarl, in order to unlock the bolt paper which was really useful on the later bosses.

Overall, this game is right up there with Dark Souls 1 for me, simply brilliant. I can't wait to see what they have in store for the DLC. The only complaint I really have is the frenzy mechanic, it just feels cheap and it makes fighting the brainsuckers a chore. The One Reborn boss fight was garbage (but still not as bad as Bed of Chaos!). I found that I didn't have to do much grinding at all in this run. The only time I had to grind was because I fought Gehrman so many times that my weapon kept breaking. But you can just kill the 3 big guys at Margo's Loft base for a quick 10k blood echoes and restock on blood vials.
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mastermx
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Re: Bloodborne

Post by mastermx »

I think I stated this elsewhere, but this is the only game I've ever platinumed. I'm really looking forward to the dlc. Hope it adds harder bosses and tougher areas. I want Miyazaki torture. Could also do with better PVP. But with DS3 round the corner and SF5 too, I don't know whether I will stick around for this game's PVP.
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iconoclast
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Re: Bloodborne

Post by iconoclast »

The DLC is up for pre-order ($20): https://store.playstation.com/#!/en-us/ ... pl-5-83580

Sony is running a promotion (in America, at least) where if you spend $100 on PSN before November 3rd, you get $15 back. So if there are some games you want, it might be a decent time to buy them. Have you heard the good word about Yakuza 5?
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CMoon
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Re: Bloodborne

Post by CMoon »

Wow, surprised to be the first one posting about this since I haven't even looked at the dlc have only begun to check out the 1.07 patch changes.

First off, low and behold, the chalice dungeons are now fun. Once you get the old hunter's bell, you'll find that there are now npc summons everywhere. I don't really play online, but it seems like you can now summon players for co-op throughout the chalice dungeons as well. Anyway, ended up taking two npc hunters versus rom in the chalice dungeons and to be honest it was a lot of fun. Not serious gameplay like low level runs or speed runs, but something to make the chalice dungeons (which are already a slog fest) more interesting.

Anyway, maybe I will have a little time to bust into the actual dlc today, which I've heard is really hard.
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Immryr
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Re: Bloodborne

Post by Immryr »

i just started a new character today, haven't played the game in quite a while. I'm up to Amelia currently and having a little bit of trouble with her surprisingly, I definitely feel rusty. I think I'm going to just go straight into the dlc area after beating Amelia, but I might need to level up a little first. really can't wait to find out what's waiting for me in the dlc.
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evil_ash_xero
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Re: Bloodborne

Post by evil_ash_xero »

I'm about to get back into the DLC. I was being absolutely raped by it, last night.

Really tough. Maybe I am underleveled.
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Immryr
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Re: Bloodborne

Post by Immryr »

apparently the recommended level is around 65 for the dlc in NG. I'm only around level 35 right now so I might just do some more of the main game before diving in.
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CMoon
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Re: Bloodborne

Post by CMoon »

I'm in NG+, pretty high level build I made for taking on the chalice dungeons, and there's this huge ass dude in the cathedral that's not taking any of my shit!
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Necronopticous
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Re: Bloodborne

Post by Necronopticous »

My wife & I are working on a new character (2 players 1 controller) to go through the DLC. We rushed straight to the DLC area to procure a new weapon as early as possible. The first weapon we found was the Boom Hammer, so we went with it. We just beat Rom last night and we're level 50-something--really enjoying the Boom Hammer so far. After we stopped streaming, I went back to the DLC area just to play around and look for more weapons. One thing I noticed is that there are tons of opportunities to use the hunter enemies to your advantage, since they're just as interested in killing other enemies as they are in killing you. The big guy CMoon mentioned became much easier when I ran to him, ignoring the hunters on the way, and then lured him back to all of them and let them fight it out while I occasionally poked from behind. Very cool way to mix up the encounter design, I think! I've still only scratched the surface of the new content, but I'm already liking what I am seeing.
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CMoon
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Re: Bloodborne

Post by CMoon »

Regarding the big church executioner guys. In NG+ they are extremely intimidating, however they can be parried and chain backstabbed. What's more, if you run away from them, they forget you exist, giving you their back. If you're good with the parries, taking them on from the business end could work, but like the pigs, this one might be better dealt with from the back side.

Now the first boss on the other hand...

So there are at least three weapons you can get access to before said boss, so it might be worth noting if any of them would be worth low level speed running to. The piercing rifle might also be a fun toy because long range is long. Again, it seems like that first boss might be the wall between a low level player and things which might actually break the game like simon's bow blade. I'm probably most interested in the Rakuyo, but I'm running a skill build, and my god that transformed moveset...!
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CMoon
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Re: Bloodborne

Post by CMoon »

Ugh...and that first boss has an attack that can one shot you in his second form...arrrghhhh
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mastermx
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Re: Bloodborne

Post by mastermx »

I'm on ng3. And I am definitely underlevvelled. Everything two shots me at best. I think I might grind a little before going back into the dlc.

Haven't touched this game since getting the platinum months ago. So I am rusty too.
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Immryr
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Re: Bloodborne

Post by Immryr »

do you only have one character? I personally play through new game numerous times in souls games and have several different saves with different builds at different stages of the game. since I hadn't played bloodborne in a long while I decided it would be best to just start a new character for playing through the dlc the first time.
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munchiaz
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Re: Bloodborne

Post by munchiaz »

I have a NG+ character, but i also backed up a save before beating the game, so i loaded up that save to tackle the DLC. So far I'm on the 4th boss which caused me to deplete my extra blood vials. Its a pain in the ass.
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mastermx
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Re: Bloodborne

Post by mastermx »

I have more than one char. But I am attached to the first char. He is special.
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CMoon
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Re: Bloodborne

Post by CMoon »

So I spent a lot of last night and this morning trying to help people co-op Ludwig. I'm finally starting to see the second phase more, and when I'm not making it to that phase it is mostly because the summoner is dying. I've still yet to see this boss die. Seriously might be worth going back to another character in NG and just leveling as far as I absolutely can (try for level 100) without going to NG+.

I want to say that they've gone just a little too far with the difficulty on this boss, though I am starting to really understand the first phase. I think phase two is easier, but I don't get it.
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evil_ash_xero
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Re: Bloodborne

Post by evil_ash_xero »

I finished this, a day or so ago.

I spent a ton of time farming Twin Blood Shards, in Mensis, and just kept upping my character's level.

So, by the time I got to the last boss of Fishing Hamlet, it only took about 3 tries. Of course, I was overleveled, and destroyed the main game, when I was done.
I don't really know how they expect the optional boss of the DLC to be beaten, with any normal levels. It's like SO far out there, that you have to have been level grinding for an hour or two, to be able to take him down.

Also, for anyone stuck in the Well. There's another way to do it. Just go down the ladder, and aggro the one. Run back up. Go to the elevator, before the last boss. Down there, there is a cave with two brain ladies. Kill them, and you'll be on a ledge. I was able to kill the two, with the Whirligig. They can still hit you, so be careful.
Some people have used the monocular, and Simon's Bowblade.
Either is fine. I couldn't even kill one of them legit. It was sad.

I think From need to patch a few things in this. Especially all the one hit kills. The balance between the main game, and the DLC is too great. I don't mind the DLC being harder than the main game, but it's just so hard at the end...you're going to spend a lot of time grinding.

Other than that, I think this really added to the game. The weapons are pretty far out. I'm a big fan of the Whirligig. I also use Simon's Bowblade, since I just like being able to use a bow, now and then.

Lots of emphasis on Arcane, this time around. So, an Arcane build is actually viable now.

The first stage is interesting, but the fact that it's a remix (like AotA's DLC) is....you know, it's just kind of cheap.
The other two stages are new, and pretty interesting. They're also different, from the main game. So, it adds to the game's overall variety. A decent amount of NPCs, and story bits too.

The game feels a lot more complete now. I'm happy with it.
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CMoon
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Re: Bloodborne

Post by CMoon »

Just wanted to post this really nice kill of Ludwig at NG+2 by Lobos Jr (he spent about 2 hours learning this boss prior)
https://www.youtube.com/watch?v=ZyQxYCF22EE
(go to 3h 20 min)

Edit: Oh wow! Even better. SL4, no healing no runes: https://www.youtube.com/watch?v=bD8hxhF ... e=youtu.be

I am truly humbled.
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munchiaz
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Re: Bloodborne

Post by munchiaz »

CMoon wrote:
Edit: Oh wow! Even better. SL4, no healing no runes: https://www.youtube.com/watch?v=bD8hxhF ... e=youtu.be

I am truly humbled.
Wow, he ended that with style as well.

I beat the final boss, but i forgot to go back and beat boss at the church. Currently stuck there.
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